X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Fimage%2Fimage-renderer.cpp;h=17eae58a81fbb40caf54d04be02a14bf8f27e705;hp=b8c6343bf32a89f6dee0ff60929e1ce8d5096654;hb=refs%2Fchanges%2F92%2F52692%2F17;hpb=87a1a54b82c7c576fff21b4d5fe4c3cbb8c544b4 diff --git a/dali-toolkit/internal/controls/renderers/image/image-renderer.cpp b/dali-toolkit/internal/controls/renderers/image/image-renderer.cpp index b8c6343..17eae58 100644 --- a/dali-toolkit/internal/controls/renderers/image/image-renderer.cpp +++ b/dali-toolkit/internal/controls/renderers/image/image-renderer.cpp @@ -109,34 +109,6 @@ const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER( }\n ); - -Geometry GenerateGeometry( const Vector< Vector2 >& vertices, const Vector< unsigned int >& indices ) -{ - Property::Map vertexFormat; - vertexFormat[ "aPosition" ] = Property::VECTOR2; - PropertyBuffer vertexPropertyBuffer = PropertyBuffer::New( vertexFormat ); - if( vertices.Size() > 0 ) - { - vertexPropertyBuffer.SetData( &vertices[ 0 ], vertices.Size() ); - } - - Property::Map indexFormat; - indexFormat[ "indices" ] = Property::INTEGER; - PropertyBuffer indexPropertyBuffer = PropertyBuffer::New( indexFormat ); - if( indices.Size() > 0 ) - { - indexPropertyBuffer.SetData( &indices[ 0 ], indices.Size() ); - } - - // Create the geometry object - Geometry geometry = Geometry::New(); - geometry.AddVertexBuffer( vertexPropertyBuffer ); - geometry.SetIndexBuffer( indexPropertyBuffer ); - geometry.SetGeometryType( Geometry::TRIANGLE_STRIP ); - - return geometry; -} - Geometry CreateGeometry( RendererFactoryCache& factoryCache, ImageDimensions gridSize ) { Geometry geometry; @@ -146,54 +118,13 @@ Geometry CreateGeometry( RendererFactoryCache& factoryCache, ImageDimensions gri geometry = factoryCache.GetGeometry( RendererFactoryCache::QUAD_GEOMETRY ); if( !geometry ) { - geometry = factoryCache.CreateQuadGeometry(); + geometry = RendererFactoryCache::CreateQuadGeometry(); factoryCache.SaveGeometry( RendererFactoryCache::QUAD_GEOMETRY, geometry ); } } else { - uint16_t gridWidth = gridSize.GetWidth(); - uint16_t gridHeight = gridSize.GetHeight(); - - // Create vertices - Vector< Vector2 > vertices; - vertices.Reserve( ( gridWidth + 1 ) * ( gridHeight + 1 ) ); - - for( int y = 0; y < gridHeight + 1; ++y ) - { - for( int x = 0; x < gridWidth + 1; ++x ) - { - vertices.PushBack( Vector2( (float)x/gridWidth - 0.5f, (float)y/gridHeight - 0.5f) ); - } - } - - // Create indices - Vector< unsigned int > indices; - indices.Reserve( (gridWidth+2)*gridHeight*2 - 2); - - for( unsigned int row = 0u; row < gridHeight; ++row ) - { - unsigned int rowStartIndex = row*(gridWidth+1u); - unsigned int nextRowStartIndex = rowStartIndex + gridWidth +1u; - - if( row != 0u ) // degenerate index on non-first row - { - indices.PushBack( rowStartIndex ); - } - - for( unsigned int column = 0u; column < gridWidth+1u; column++) // main strip - { - indices.PushBack( rowStartIndex + column); - indices.PushBack( nextRowStartIndex + column); - } - - if( row != gridHeight-1u ) // degenerate index on non-last row - { - indices.PushBack( nextRowStartIndex + gridWidth ); - } - } - - return GenerateGeometry( vertices, indices ); + geometry = RendererFactoryCache::CreateGridGeometry( gridSize ); } return geometry;