X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fpage-turn-view%2Fpage-turn-landscape-view-impl.cpp;h=daa48524754cd5f3e57ed62cda814e3b33a52546;hp=a83164128d44bd6812543a7a46c9bf92405da7cd;hb=f2039d47f9bed8104575da80a2ecf0bb6e37ff8d;hpb=e2eda444afbe82e9591fe198eef339227f90a616 diff --git a/dali-toolkit/internal/controls/page-turn-view/page-turn-landscape-view-impl.cpp b/dali-toolkit/internal/controls/page-turn-view/page-turn-landscape-view-impl.cpp index a831641..daa4852 100644 --- a/dali-toolkit/internal/controls/page-turn-view/page-turn-landscape-view-impl.cpp +++ b/dali-toolkit/internal/controls/page-turn-view/page-turn-landscape-view-impl.cpp @@ -1,52 +1,56 @@ -// -// Copyright (c) 2014 Samsung Electronics Co., Ltd. -// -// Licensed under the Flora License, Version 1.0 (the License); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://floralicense.org/license/ -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an AS IS BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// - -//CLASS HEADER +/* + * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +// CLASS HEADER #include +// EXTERNAL INCLUDES +#include +#include + namespace Dali { - namespace Toolkit { - namespace Internal { - namespace { -using namespace Dali; -TypeRegistration mType( typeid(Toolkit::PageTurnLandscapeView), typeid(Toolkit::PageTurnView), NULL ); -} +DALI_TYPE_REGISTRATION_BEGIN(Toolkit::PageTurnLandscapeView, Toolkit::PageTurnView, NULL) +DALI_TYPE_REGISTRATION_END() + +} // namespace -PageTurnLandscapeView::PageTurnLandscapeView( PageFactory& pageFactory, const Vector2& pageSize ) -: PageTurnView( pageFactory, pageSize ) +PageTurnLandscapeView::PageTurnLandscapeView(PageFactory& pageFactory, const Vector2& viewPageSize) +: PageTurnView(pageFactory, viewPageSize) { } PageTurnLandscapeView::~PageTurnLandscapeView() -{} +{ +} -Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New( PageFactory& pageFactory, const Vector2& pageSize ) +Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New(PageFactory& pageFactory, const Vector2& viewPageSize) { // Create the implementation, temporarily owned on stack - IntrusivePtr< PageTurnLandscapeView > internalPageTurnView = new PageTurnLandscapeView( pageFactory, pageSize ); + IntrusivePtr internalPageTurnView = new PageTurnLandscapeView(pageFactory, viewPageSize); // Pass ownership to CustomActor - Dali::Toolkit::PageTurnLandscapeView pageTurnView( *internalPageTurnView ); + Dali::Toolkit::PageTurnLandscapeView pageTurnView(*internalPageTurnView); // Second-phase init of the implementation // This can only be done after the CustomActor connection has been made... @@ -57,80 +61,44 @@ Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New( PageFactory& pageFact void PageTurnLandscapeView::OnPageTurnViewInitialize() { - mControlSize = Vector2( mPageSize.width * 2.f, mPageSize.height ); - Self().SetSize( mControlSize ); - mTurningPageLayer.SetParentOrigin( ParentOrigin::CENTER ); -} + mTurnEffectShader.RegisterProperty(PROPERTY_TEXTURE_WIDTH, 2.f); + mSpineEffectShader.RegisterProperty(PROPERTY_TEXTURE_WIDTH, 2.f); -ImageActor PageTurnLandscapeView::NewPageFromRenderBuffer( int pageIndex ) -{ - int index = pageIndex % NUMBER_OF_CACHED_PAGES; - ImageActor page = ImageActor::New( mRenderedPage[ index ], - ImageActor::PixelArea( mPageSize.width, 0, mPageSize.width, mPageSize.height ) ); - if( pageIndex <= mTotalPageCount-1) - { - int nextIndex = (pageIndex+1) % NUMBER_OF_CACHED_PAGES; - page.Add( ImageActor::New( mRenderedPage[ nextIndex ],ImageActor::PixelArea( 0, 0, mPageSize.width, mPageSize.height ) ) ); - } - return page; + mControlSize = Vector2(mPageSize.width * 2.f, mPageSize.height); + Self().SetProperty(Actor::Property::SIZE, mControlSize); + mTurningPageLayer.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); } -void PageTurnLandscapeView::OnAddPage( ImageActor newPage, bool isLeftSide ) +void PageTurnLandscapeView::OnAddPage(Actor newPage, bool isLeftSide) { - newPage.SetParentOrigin( ParentOrigin::CENTER ); - newPage.SetCullFace( CullBack ); - - if( 0 < newPage.GetChildCount() ) - { - ImageActor backImage = ImageActor::DownCast( newPage.GetChildAt( 0 ) ); - backImage.SetPositionInheritanceMode( USE_PARENT_POSITION_PLUS_LOCAL_POSITION ); - backImage.SetSize( mPageSize ); - backImage.SetCullFace( CullFront ); - backImage.SetZ( 0.25f * STATIC_PAGE_INTERVAL_DISTANCE ); - } - if( isLeftSide ) - { - SetShaderEffect( newPage, mSpineEffectBack ); - } + newPage.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); } -Vector2 PageTurnLandscapeView::SetPanPosition( const Vector2& gesturePosition ) +Vector2 PageTurnLandscapeView::SetPanPosition(const Vector2& gesturePosition) { - if( mIsTurnBack[mPanActor] ) + if(mPages[mIndex].isTurnBack) { - return Vector2( mPageSize.width - gesturePosition.x, gesturePosition.y ); + return Vector2(mPageSize.width - gesturePosition.x, gesturePosition.y); } else { - return Vector2( gesturePosition.x - mPageSize.width, gesturePosition.y ); + return Vector2(gesturePosition.x - mPageSize.width, gesturePosition.y); } } -void PageTurnLandscapeView::SetPanActor( const Vector2& panPosition ) +void PageTurnLandscapeView::SetPanActor(const Vector2& panPosition) { - if( panPosition.x > mPageSize.width && mCurrentPageIndex < mTotalPageCount-1 ) - { - mPanActor = mPageActors[mCurrentPageIndex%NUMBER_OF_CACHED_PAGES]; // right side page - } - else if( panPosition.x <= mPageSize.width && mCurrentPageIndex > 0 ) + if(panPosition.x > mPageSize.width && mCurrentPageIndex < mTotalPageCount) { - mPanActor = mPageActors[ (mCurrentPageIndex-1)%NUMBER_OF_CACHED_PAGES ]; // left side page + mTurningPageIndex = mCurrentPageIndex; } - else - { - mPanActor.Reset(); - } -} - -void PageTurnLandscapeView::SetSpineEffect(Actor actor, bool isLeftSide) -{ - if(isLeftSide) + else if(panPosition.x <= mPageSize.width && mCurrentPageIndex > 0) { - SetShaderEffect( actor, mSpineEffectBack ); + mTurningPageIndex = mCurrentPageIndex - 1; } else { - SetShaderEffect( actor, mSpineEffectFront ); + mTurningPageIndex = -1; } }