X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fpage-turn-view%2Fpage-turn-effect.h;h=59a4603f9cfe6547afea129fbbc96dea814edf58;hp=1a21b044715cebd08819c954590459091aab8bd6;hb=70337c87eb5b0d5678117b6ab7e41099b62614e1;hpb=d9c164e4530e354cd14dc4a1a658070ba55e99b8 diff --git a/dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h b/dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h index 1a21b04..59a4603 100644 --- a/dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h +++ b/dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h @@ -68,7 +68,7 @@ void PageTurnApplyInternalConstraint( ShaderEffect& shaderEffect); * //set initial values * pageTurnEffect.SetUniform("uPageSize", Vector2);\n * pageTurnEffect.SetUniform("uOriginalCenter", Vector2);\n - * pageTurnEffect.SetUniform("uIsTurningBack", bool) SetIsTurningBack();\n + * pageTurnEffect.SetUniform("uIsTurningBack", bool);\n * pageTurnEffect.SetUniform("uCurrentCenter",Vector2);\n * * //Animate it with the current center property\n @@ -79,11 +79,8 @@ void PageTurnApplyInternalConstraint( ShaderEffect& shaderEffect); * animation[mAnimationIndex].Play(); \n * * Animatable/Constrainable uniforms: - * - * @param[in] enableBlending If true, apply HINT_BLENDING when creating the shader object; If false, disable the HINT_BLENDING - * @return A handle to a newly allocated ShaderEffect */ -ShaderEffect CreatePageTurnEffect(bool enableBlending = true); +ShaderEffect CreatePageTurnEffect(); } // namespace Internal