X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fgaussian-blur-view%2Fgaussian-blur-view-impl.cpp;h=e3e54364761d28f7d4af49eff2312b418f181d19;hp=2dddad762ade5957535b1d9f45ad9bb51e4ac943;hb=ca4209fb071e5c353a7e528098a2e497765118d8;hpb=29dcb5b25b793d2b59ae9f91949e7d1e6e20e340 diff --git a/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp b/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp index 2dddad7..e3e5436 100644 --- a/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp +++ b/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp @@ -30,7 +30,7 @@ #include // INTERNAL INCLUDES -#include +#include // TODO: // pixel format / size - set from JSON @@ -264,7 +264,7 @@ void GaussianBlurView::OnInitialize() horizFragmentShaderStringStream << GAUSSIAN_BLUR_FRAGMENT_SOURCE; Property::Map source; source[ Toolkit::Visual::Shader::Property::FRAGMENT_SHADER ] = horizFragmentShaderStringStream.str(); - mCustomShader[ Toolkit::DevelVisual::Property::SHADER ] = source; + mCustomShader[ Toolkit::Visual::Property::SHADER ] = source; ////////////////////////////////////////////////////// // Create actors