X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fgaussian-blur-view%2Fgaussian-blur-view-impl.cpp;h=304c7995e291e78f6a654ef29382d39b7b6aa87c;hp=cb6ed48fbaec757ad4250dd53299862691d4f919;hb=35309f882c990c309b41aff6d11664c0c8637bb2;hpb=0d07bc303ad28647afa1342319721384cc37d19f diff --git a/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp b/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp index cb6ed48..304c799 100644 --- a/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp +++ b/dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.cpp @@ -23,11 +23,10 @@ #include #include #include -#include +#include #include #include #include -#include #include #include #include @@ -37,6 +36,8 @@ // INTERNAL INCLUDES #include #include +#include +#include // TODO: // pixel format / size - set from JSON @@ -102,24 +103,6 @@ const float GAUSSIAN_BLUR_VIEW_DEFAULT_DOWNSAMPLE_HEIGHT_SCALE = 0.5f; const float ARBITRARY_FIELD_OF_VIEW = Math::PI / 4.0f; -const char* const GAUSSIAN_BLUR_FRAGMENT_SOURCE = DALI_COMPOSE_SHADER( - varying mediump vec2 vTexCoord;\n - uniform sampler2D sTexture;\n - uniform lowp vec4 uColor;\n - uniform mediump vec2 uSampleOffsets[NUM_SAMPLES];\n - uniform mediump float uSampleWeights[NUM_SAMPLES];\n - - void main()\n - {\n - mediump vec4 col = texture2D(sTexture, vTexCoord + uSampleOffsets[0]) * uSampleWeights[0];\n - for (int i=1; i( + new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::FILLER ) ); + } ); }