X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fcanvas-view%2Fcanvas-view-impl.cpp;h=e8fefbf474ddaedaa5148e231e925e0c0d474860;hp=1540b02ea37a62c6c08f093dc6dc95ac1ee719d2;hb=aef39596b8bcef74f7ae970bc48773cc20ca46fe;hpb=0feb65b31c95b251498d7a29959e461e336518cd diff --git a/dali-toolkit/internal/controls/canvas-view/canvas-view-impl.cpp b/dali-toolkit/internal/controls/canvas-view/canvas-view-impl.cpp index 1540b02..e8fefbf 100644 --- a/dali-toolkit/internal/controls/canvas-view/canvas-view-impl.cpp +++ b/dali-toolkit/internal/controls/canvas-view/canvas-view-impl.cpp @@ -23,6 +23,7 @@ #include #include #include +#include // INTERNAL INCLUDES #include @@ -202,10 +203,14 @@ void CanvasView::ApplyRasterizedImage(Texture rasterizedTexture) { if(!mTextureSet) { + std::string fragmentShader = SHADER_CANVAS_VIEW_FRAG.data(); + DevelTexture::ApplyNativeFragmentShader(rasterizedTexture, fragmentShader); + mTextureSet = TextureSet::New(); Geometry geometry = VisualFactoryCache::CreateQuadGeometry(); - Shader shader = Shader::New(SHADER_CANVAS_VIEW_VERT, SHADER_CANVAS_VIEW_FRAG); + Shader shader = Shader::New(SHADER_CANVAS_VIEW_VERT, fragmentShader); Renderer renderer = Renderer::New(geometry, shader); + renderer.SetTextures(mTextureSet); renderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, true); Self().AddRenderer(renderer);