X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fradio-button-impl.cpp;h=79ff3207b58ac666b3a39345875743a43c9249a5;hp=c20fe2365a566a91d95aa20f34c15dc2eb4929a0;hb=4877a7d87ba4054ad2b5a947ef9a830fe60e7096;hpb=e5dbcae1f8ee31b14d675793ab86161eeeefb029 diff --git a/dali-toolkit/internal/controls/buttons/radio-button-impl.cpp b/dali-toolkit/internal/controls/buttons/radio-button-impl.cpp index c20fe23..79ff320 100644 --- a/dali-toolkit/internal/controls/buttons/radio-button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/radio-button-impl.cpp @@ -78,15 +78,16 @@ void RadioButton::OnInitialize() Button::OnInitialize(); } -void RadioButton::OnButtonUp() +bool RadioButton::OnToggleReleased() { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange selecting:%s\n", ( (!IsSelected())?"true":"false" ) ); - - // Don't allow un-selection on an already selected radio button, can only un-select by selecting a sibling radio button + // Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly. + bool stateChanged = false; if( !IsSelected() ) { - SetSelected( !IsSelected() ); + Button::SetSelected( true ); // Set button to selected as previously unselected + stateChanged = true; } + return stateChanged; } void RadioButton::OnStateChange( State newState ) @@ -94,29 +95,21 @@ void RadioButton::OnStateChange( State newState ) // Radio button can be part of a group, if a button in the group is selected then all others should be unselected DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState ); - switch( newState ) - { - case SELECTED_STATE: - { - Actor parent = Self().GetParent(); - if( parent ) - { - for( unsigned int i = 0; i < parent.GetChildCount(); ++i ) - { - Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) ); - if( radioButtonChild && radioButtonChild != Self() ) - { - radioButtonChild.SetSelected( false ); - } - } - } - } - - default: - { - break; - } - } + if ( SELECTED_STATE == newState ) + { + Actor parent = Self().GetParent(); + if( parent ) + { + for( unsigned int i = 0; i < parent.GetChildCount(); ++i ) + { + Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) ); + if( radioButtonChild && radioButtonChild != Self() ) + { + radioButtonChild.SetSelected( false ); + } + } + } + } } } // namespace Internal