X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fcheck-box-button-impl.cpp;h=f5c908d78527e9bf13d012d5ee83e0238e712dd4;hp=88e53648d884dcdc45a5732b74f7f33c21516327;hb=1c5674a11a51310ee689d6daf4e6b7d94dec607e;hpb=935e800159c04fa5d389628add6183eb68f778ee diff --git a/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp b/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp index 88e5364..f5c908d 100644 --- a/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp @@ -22,6 +22,9 @@ #include #include +//INTERNAL INCLUDES +#include + namespace Dali { @@ -230,13 +233,13 @@ void CheckBoxButton::StartTransitionAnimation( Actor& actor ) if( !mTickUVEffect ) { ImageActor imageActor = ImageActor::DownCast( actor ); - mTickUVEffect = ImageRegionEffect::New(); + mTickUVEffect = CreateImageRegionEffect(); imageActor.SetShaderEffect( mTickUVEffect ); } actor.SetScale( Vector3( 0.0f, 1.0f, 1.0f ) ); - mTickUVEffect.SetBottomRight( Vector2( 0.0f, 1.0f ) ); + mTickUVEffect.SetUniform("uBottomRight", Vector2( 0.0f, 1.0f ) ); if( !mTransitionAnimation ) { @@ -244,7 +247,7 @@ void CheckBoxButton::StartTransitionAnimation( Actor& actor ) } // UV anim - mTransitionAnimation.AnimateTo( Property( mTickUVEffect, mTickUVEffect.GetBottomRightPropertyName() ), Vector2( 1.0f, 1.0f ) ); + mTransitionAnimation.AnimateTo( Property( mTickUVEffect, "uBottomRight" ), Vector2( 1.0f, 1.0f ) ); // Actor size anim mTransitionAnimation.AnimateTo( Property( actor, Actor::Property::SCALE_X ), 1.0f );