X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fcheck-box-button-impl.cpp;h=45c50579fb6a86344d7dc583ebe952573808bca8;hp=cc90db810a944c6666b777ae0f279473ffae17b2;hb=8a647e87a01c5c78451653c1264a9eea81ac9b20;hpb=389593ad328d5a86972e32148a0ba45bad687b41 diff --git a/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp b/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp index cc90db8..45c5057 100644 --- a/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,9 +19,19 @@ #include "check-box-button-impl.h" // EXTERNAL INCLUDES -#include +#include #include +//INTERNAL INCLUDES +#include +#include +#include +#include + +#if defined(DEBUG_ENABLED) + extern Debug::Filter* gLogButtonFilter; +#endif + namespace Dali { @@ -34,9 +44,6 @@ namespace Internal namespace { -const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f ); -const float ANIMATION_TIME( 0.26f ); // EFL checkbox tick time - BaseHandle Create() { return Toolkit::CheckBoxButton::New(); @@ -44,6 +51,8 @@ BaseHandle Create() TypeRegistration mType( typeid(Toolkit::CheckBoxButton), typeid(Toolkit::Button), Create ); + + } Dali::Toolkit::CheckBoxButton CheckBoxButton::New() @@ -65,212 +74,39 @@ CheckBoxButton::CheckBoxButton() : Button() { SetTogglableButton( true ); - - SetAnimationTime( ANIMATION_TIME ); + DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) { + return std::unique_ptr< Dali::Accessibility::Accessible >( + new AccessibleImpl( actor, Dali::Accessibility::Role::CHECK_BOX ) ); + } ); } CheckBoxButton::~CheckBoxButton() { - if( mTransitionAnimation ) - { - mTransitionAnimation.Clear(); - } } -void CheckBoxButton::OnButtonInitialize() +void CheckBoxButton::OnInitialize() { - // Wrap around all children - Self().SetResizePolicy( FIT_TO_CHILDREN, ALL_DIMENSIONS ); -} - -void CheckBoxButton::OnLabelSet() -{ - Actor& label = GetLabel(); - - if( label ) - { - label.SetParentOrigin( ParentOrigin::CENTER_LEFT ); - label.SetAnchorPoint( AnchorPoint::CENTER_LEFT ); - - if( IsDisabled() && GetDisabledBackgroundImage() ) - { - label.SetX( GetDisabledBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } - else if ( GetBackgroundImage() ) - { - label.SetX( GetBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } - else - { - label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } - } + Button::OnInitialize(); } -bool CheckBoxButton::OnSelected() +Dali::Accessibility::States CheckBoxButton::AccessibleImpl::CalculateStates() { - Actor& selectedImage = GetSelectedImage(); - - PaintState paintState = GetPaintState(); - - switch( paintState ) - { - case UnselectedState: - { - StartTransitionAnimation( selectedImage ); - break; - } - case SelectedState: - { - RemoveChild( selectedImage ); - break; - } - case UnselectedSelectedTransition: - { - StopTransitionAnimation( false ); - RemoveChild( selectedImage ); - break; - } - default: - { - break; - } - } - - if( mTransitionAnimation ) - { - return true; - } - - return false; + auto tmp = Button::AccessibleImpl::CalculateStates(); + auto slf = Toolkit::Button::DownCast( self ); + if( slf.GetProperty( Toolkit::Button::Property::SELECTED ) ) + tmp[Dali::Accessibility::State::CHECKED] = true; + return tmp; } -bool CheckBoxButton::OnDisabled() +void CheckBoxButton::OnStateChange( State newState ) { - Actor& backgroundImage = GetBackgroundImage(); - Actor& selectedImage = GetSelectedImage(); - Actor& disabledBackgroundImage = GetDisabledBackgroundImage(); - Actor& disabledSelectedImage = GetDisabledSelectedImage(); - - PaintState paintState = GetPaintState(); - - switch( paintState ) - { - case UnselectedState: - { - RemoveChild( backgroundImage ); - break; - } - case SelectedState: - { - RemoveChild( backgroundImage ); - RemoveChild( selectedImage ); - break; - } - case DisabledUnselectedState: - { - RemoveChild( disabledBackgroundImage ); - break; - } - case DisabledSelectedState: - { - RemoveChild( disabledBackgroundImage ); - RemoveChild( disabledSelectedImage ); - break; - } - case UnselectedSelectedTransition: - { - StopTransitionAnimation(); - - RemoveChild( backgroundImage ); - RemoveChild( selectedImage ); - break; - } - default: - { - break; - } - } - - Actor& label = GetLabel(); - - if( label ) + // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used + if (Dali::Accessibility::IsUp() && (newState == SELECTED_STATE || newState == UNSELECTED_STATE)) { - if( IsDisabled() && disabledBackgroundImage) - { - label.SetX( disabledBackgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } - else if( backgroundImage ) - { - label.SetX( backgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } - else - { - label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL ); - } + Dali::Accessibility::Accessible::Get(Self())->EmitStateChanged( + Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0 + ); } - - if( mTransitionAnimation ) - { - return true; - } - - return false; -} - -void CheckBoxButton::StopAllAnimations() -{ - StopTransitionAnimation(); -} - -void CheckBoxButton::StartTransitionAnimation( Actor& actor ) -{ - if( actor ) - { - if( !mTickUVEffect ) - { - ImageActor imageActor = ImageActor::DownCast( actor ); - mTickUVEffect = ImageRegionEffect::New(); - imageActor.SetShaderEffect( mTickUVEffect ); - } - - actor.SetScale( Vector3( 0.0f, 1.0f, 1.0f ) ); - - mTickUVEffect.SetBottomRight( Vector2( 0.0f, 1.0f ) ); - - if( !mTransitionAnimation ) - { - mTransitionAnimation = Dali::Animation::New( GetAnimationTime() ); - } - - // UV anim - mTransitionAnimation.AnimateTo( Property( mTickUVEffect, mTickUVEffect.GetBottomRightPropertyName() ), Vector2( 1.0f, 1.0f ) ); - - // Actor size anim - mTransitionAnimation.AnimateTo( Property( actor, Actor::Property::SCALE_X ), 1.0f ); - - mTransitionAnimation.FinishedSignal().Connect( this, &CheckBoxButton::TransitionAnimationFinished ); - mTransitionAnimation.Play(); - } -} - -void CheckBoxButton::StopTransitionAnimation( bool remove ) -{ - if( mTransitionAnimation ) - { - mTransitionAnimation.Clear(); - mTransitionAnimation.Reset(); - } - - if( remove ) - { - UpdatePaintTransitionState(); - } -} - -void CheckBoxButton::TransitionAnimationFinished( Dali::Animation& source ) -{ - StopTransitionAnimation(); } } // namespace Internal