X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fcheck-box-button-default-painter-impl.h;h=a5b5a29040f8309e0c4900e3ef7a171e6be16aa2;hp=0addbb46467bb5c3be321a3a5c99cb7507997fb1;hb=2acdedcc7c7e732a9ec97d08c8cee7423ed6ebf7;hpb=57869973578f6a0b0f836d396c7232ddb8302c6b diff --git a/dali-toolkit/internal/controls/buttons/check-box-button-default-painter-impl.h b/dali-toolkit/internal/controls/buttons/check-box-button-default-painter-impl.h index 0addbb4..a5b5a29 100644 --- a/dali-toolkit/internal/controls/buttons/check-box-button-default-painter-impl.h +++ b/dali-toolkit/internal/controls/buttons/check-box-button-default-painter-impl.h @@ -68,88 +68,54 @@ public: */ ~CheckBoxButtonDefaultPainter(); + ///////////////////////////////////////////////////////////////////////////// + // ButtonPainter interface + ///////////////////////////////////////////////////////////////////////////// + /** - * Sets the background image. - * - * It adds the background image to the root actor and creates the image transition if needed. - * - * @param[inout] checkBox The button in which all actors that form its appearance are going to be added. - * @param[in] image The background image. + * @copydoc ButtonPainter::Initialize( Toolkit::Button& button ) */ - void SetBackgroundImage( Toolkit::CheckBoxButton& checkBox, Actor image ); + virtual void Initialize( Toolkit::Button& button ); /** - * Sets the checked image. - * - * It adds the checked image to the root actor and creates the image transition if needed. - * - * @param[inout] checkBox The button in which all actors that form its appearance are going to be added. - * @param[in] image The checked image. + * @copydoc ButtonPainter::SetSize( Toolkit::Button& button, const Vector3& size ) */ - void SetCheckedImage( Toolkit::CheckBoxButton& checkBox, Actor image ); + virtual void SetSize( Toolkit::Button& button, const Vector3& size ); /** - * Sets the disabled backgroundimage. - * - * It adds the disabled backgroundimage to the root actor and creates the image transition if needed. - * - * @param[inout] checkBox The button in which all actors that form its appearance are going to be added. - * @param[in] image The disabled backgroundimage. + * @copydoc ButtonPainter::SetDisabled( Toolkit::Button& button, bool disabled ) */ - void SetDisabledBackgroundImage( Toolkit::CheckBoxButton& checkBox, Actor image ); + virtual void SetDisabled( Toolkit::Button& button, bool disabled ); /** - * Sets the disabled checked image. - * - * It adds the disabled checked image to the root actor and creates the image transition if needed. - * - * @param[inout] checkBox The button in which all actors that form its appearance are going to be added. - * @param[in] image The disabled checked image. + * @copydoc ButtonPainter::SetAnimationTime( float animationTime ) */ - void SetDisabledCheckedImage( Toolkit::CheckBoxButton& checkBox, Actor image ); - - ///////////////////////////////////////////////////////////////////////////// - // ButtonPainter interface - ///////////////////////////////////////////////////////////////////////////// + virtual void SetAnimationTime( float animationTime ); /** - * Initializes the painter by setting the default images. - * - * @param[inout] button The button in which all actors that form its appearance are going to be added. + * @copydoc ButtonPainter::GetAnimationTime() */ - void Initialize( Toolkit::Button& button ); + virtual float GetAnimationTime() const; /** - * Sets the new size. - * - * Resizes images. It applies size constraints. - * - * @param[inout] button The button which stores button's images. - * @param[in] size The new size. + * @copydoc ButtonPainter::SetSelectedImage( Toolkit::Button& button, Actor image ) */ - void SetSize( Toolkit::Button& button, const Vector3& size ); + virtual void SetSelectedImage( Toolkit::Button& button, Actor image ); /** - * Changes the Vega::Toolkit::CheckBoxButton for the given disabled state. - * - * It creates the image transition if needed. - * - * @param[inout] button The button in which all actors that form its appearance are going to be added. - * @param[in] disabled The disabled state. + * @copydoc ButtonPainter::SetBackgroundImage( Toolkit::Button& button, Actor image ) */ - void SetDisabled( Toolkit::Button& button, bool disabled ); + virtual void SetBackgroundImage( Toolkit::Button& button, Actor image ); /** - * Sets the animation time. - * @param[in] animationTime The animation time. + * @copydoc ButtonPainter::SetDisabledSelectedImage( Toolkit::Button& button, Actor image ) */ - void SetAnimationTime( float animationTime ); + virtual void SetDisabledSelectedImage( Toolkit::Button& button, Actor image ); /** - * Retrieves the animation time. - * @return The animation time. + * @copydoc ButtonPainter::SetDisabledBackgroundImage( Toolkit::Button& button, Actor image ) */ - float GetAnimationTime() const; + virtual void SetDisabledBackgroundImage( Toolkit::Button& button, Actor image ); ///////////////////////////////////////////////////////////////////////////// // CheckBoxButtonPainter interface @@ -161,7 +127,7 @@ public: * * @param[inout] checkBox The Dali::Toolkit::CheckBoxButton in which this object is registered. */ - void Checked( Toolkit::CheckBoxButton& checkBox ); + void Selected( Toolkit::Button& checkBox ); private: @@ -178,16 +144,16 @@ private: */ enum PaintState { - UncheckedState, ///< The check box button is unchecked. - CheckedState, ///< The check box button is checked. - DisabledUncheckedState, ///< The check box button is disabled and unchecked. - DisabledCheckedState, ///< The check box button is disabled and checked. - UncheckedCheckedTransition, ///< The check box button is in transition from unchecked to checked. - CheckedUncheckedTransition, ///< The check box button is in transition from checked to unchecked. - UncheckedDisabledTransition, ///< The check box button is in transition from unchecked to disabled. - DisabledUncheckedTransition, ///< The check box button is in transition from disabled to unchecked. - CheckedDisabledTransition, ///< The check box button is in transition from checked to disabled. - DisabledCheckedTransition ///< The check box button is in transition from disabled to checked. + UnselectedState, ///< The check box button is unselected. + SelectedState, ///< The check box button is selected. + DisabledUnselectedState, ///< The check box button is disabled and unselected. + DisabledSelectedState, ///< The check box button is disabled and selected. + UnselectedSelectedTransition, ///< The check box button is in transition from unselected to selected. + SelectedUnselectedTransition, ///< The check box button is in transition from selected to unselected. + UnselectedDisabledTransition, ///< The check box button is in transition from unselected to disabled. + DisabledUnselectedTransition, ///< The check box button is in transition from disabled to unselected. + SelectedDisabledTransition, ///< The check box button is in transition from selected to disabled. + DisabledSelectedTransition ///< The check box button is in transition from disabled to selected. }; /** @@ -214,7 +180,7 @@ private: * @param[inout] actor The actor. * @param[in] depth Depth position. */ - void ApplyCheckedConstraint( Actor& actor, float depth ); + void ApplySelectedConstraint( Actor& actor, float depth ); /** * Adds the actor to the fade in animation. It creates a fade in animation if needed. @@ -255,7 +221,7 @@ private: * Stops the fade out animation. * * It removes the actor stored in CheckBoxButtonDefaultPainter::mFadeOutBackgroundImage and - * CheckBoxButtonDefaultPainter::mFadeOutCheckedImage. + * CheckBoxButtonDefaultPainter::mFadeOutSelectedImage. * * @param[inout] checkBox The button which holds images. * @param[in] remove If true, removes the fadeout actor from root. @@ -275,7 +241,7 @@ private: * It adds the actor fade out animation and stores it to be removed when the animation finishes. * * @param[inout] checkBox The button which holds images. - * @param[in] layer Defines if the actor is going to be stored in the mFadeOutBackgroundImage or mFadeOutCheckedImage member. + * @param[in] layer Defines if the actor is going to be stored in the mFadeOutBackgroundImage or mFadeOutSelectedImage member. * @param[inout] image The actor. * @param[in] opacity The initial opacity. */ @@ -294,7 +260,7 @@ private: * @param[inout] checkBox The button which holds images. * @param[inout] image The actor. */ - void SetupCheckedAnimation( Toolkit::CheckBoxButton& checkBox, Actor& image ); + void SetupSelectedAnimation( Toolkit::CheckBoxButton& checkBox, Actor& image ); /** * Signal end of check out animation