X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fbutton-impl.cpp;h=e4a41a1af384fbc114d6588870bf8852295b5c45;hp=6d45eedd00c20c694ca04bc9fb49d10a6df6f4e9;hb=9c1f4310db72879676b5aca2875fbf67b97a4b0a;hpb=9637b6f3d8d77b6ccb1cff1e0ec5a0d37e82b2ea diff --git a/dali-toolkit/internal/controls/buttons/button-impl.cpp b/dali-toolkit/internal/controls/buttons/button-impl.cpp index 6d45eed..e4a41a1 100644 --- a/dali-toolkit/internal/controls/buttons/button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/button-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,46 +19,42 @@ #include "button-impl.h" // EXTERNAL INCLUDES -#include // for strcmp +#include #include +#include #include #include -#include #include +#include #include -#include -#include +#include // for strcmp // INTERNAL INCLUDES -#include -#include -#include -#include -#include +#include #include #include -#include #include #include +#include +#include +#include +#include +#include #include #include #if defined(DEBUG_ENABLED) - Debug::Filter* gLogButtonFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_BUTTON_CONTROL"); +Debug::Filter* gLogButtonFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_BUTTON_CONTROL"); #endif namespace Dali { - namespace Toolkit { - namespace Internal { - namespace { - BaseHandle Create() { // empty handle as we cannot create button (but type registered for clicked signal) @@ -66,75 +62,74 @@ BaseHandle Create() } // Setup properties, signals and actions using the type-registry. -DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Button, Toolkit::Control, Create ) - -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabled", BOOLEAN, DISABLED ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "autoRepeating", BOOLEAN, AUTO_REPEATING ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "initialAutoRepeatingDelay", FLOAT, INITIAL_AUTO_REPEATING_DELAY ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "nextAutoRepeatingDelay", FLOAT, NEXT_AUTO_REPEATING_DELAY ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "togglable", BOOLEAN, TOGGLABLE ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selected", BOOLEAN, SELECTED ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedVisual", MAP, UNSELECTED_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedVisual", MAP, SELECTED_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedVisual", MAP, DISABLED_SELECTED_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedVisual", MAP, DISABLED_UNSELECTED_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedBackgroundVisual", MAP, UNSELECTED_BACKGROUND_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "label", MAP, LABEL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedBackgroundVisual", MAP, SELECTED_BACKGROUND_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedBackgroundVisual", MAP, DISABLED_UNSELECTED_BACKGROUND_VISUAL ) -DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedBackgroundVisual", MAP, DISABLED_SELECTED_BACKGROUND_VISUAL ) -DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "labelRelativeAlignment", STRING, LABEL_RELATIVE_ALIGNMENT ) -DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "labelPadding", VECTOR4, LABEL_PADDING ) -DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "visualPadding", VECTOR4, VISUAL_PADDING ) +DALI_TYPE_REGISTRATION_BEGIN(Toolkit::Button, Toolkit::Control, Create) + +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "disabled", BOOLEAN, DISABLED) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "autoRepeating", BOOLEAN, AUTO_REPEATING) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "initialAutoRepeatingDelay", FLOAT, INITIAL_AUTO_REPEATING_DELAY) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "nextAutoRepeatingDelay", FLOAT, NEXT_AUTO_REPEATING_DELAY) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "togglable", BOOLEAN, TOGGLABLE) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "selected", BOOLEAN, SELECTED) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "unselectedVisual", MAP, UNSELECTED_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "selectedVisual", MAP, SELECTED_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "disabledSelectedVisual", MAP, DISABLED_SELECTED_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "disabledUnselectedVisual", MAP, DISABLED_UNSELECTED_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "unselectedBackgroundVisual", MAP, UNSELECTED_BACKGROUND_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "label", MAP, LABEL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "selectedBackgroundVisual", MAP, SELECTED_BACKGROUND_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "disabledUnselectedBackgroundVisual", MAP, DISABLED_UNSELECTED_BACKGROUND_VISUAL) +DALI_PROPERTY_REGISTRATION(Toolkit, Button, "disabledSelectedBackgroundVisual", MAP, DISABLED_SELECTED_BACKGROUND_VISUAL) +DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, Button, "labelRelativeAlignment", STRING, LABEL_RELATIVE_ALIGNMENT) +DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, Button, "labelPadding", VECTOR4, LABEL_PADDING) +DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, Button, "visualPadding", VECTOR4, VISUAL_PADDING) // Signals: -DALI_SIGNAL_REGISTRATION( Toolkit, Button, "pressed", SIGNAL_PRESSED ) -DALI_SIGNAL_REGISTRATION( Toolkit, Button, "released", SIGNAL_RELEASED ) -DALI_SIGNAL_REGISTRATION( Toolkit, Button, "clicked", SIGNAL_CLICKED ) -DALI_SIGNAL_REGISTRATION( Toolkit, Button, "stateChanged", SIGNAL_STATE_CHANGED ) +DALI_SIGNAL_REGISTRATION(Toolkit, Button, "pressed", SIGNAL_PRESSED) +DALI_SIGNAL_REGISTRATION(Toolkit, Button, "released", SIGNAL_RELEASED) +DALI_SIGNAL_REGISTRATION(Toolkit, Button, "clicked", SIGNAL_CLICKED) +DALI_SIGNAL_REGISTRATION(Toolkit, Button, "stateChanged", SIGNAL_STATE_CHANGED) // Actions: -DALI_ACTION_REGISTRATION( Toolkit, Button, "buttonClick", ACTION_BUTTON_CLICK ) +DALI_ACTION_REGISTRATION(Toolkit, Button, "buttonClick", ACTION_BUTTON_CLICK) DALI_TYPE_REGISTRATION_END() -DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGNMENT ) -DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Internal::Button, BEGIN ) -DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Internal::Button, END ) -DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Internal::Button, TOP ) -DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Internal::Button, BOTTOM ) -DALI_ENUM_TO_STRING_TABLE_END( ALIGNMENT ) +DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGNMENT) + DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Internal::Button, BEGIN) + DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Internal::Button, END) + DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Internal::Button, TOP) + DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Internal::Button, BOTTOM) +DALI_ENUM_TO_STRING_TABLE_END(ALIGNMENT) const Scripting::StringEnum ALIGNMENT_STRING_TABLE[] = -{ - { "BEGIN", Button::BEGIN }, - { "END", Button::END }, - { "TOP", Button::TOP }, - { "BOTTOM", Button::BOTTOM }, + { + {"BEGIN", Button::BEGIN}, + {"END", Button::END}, + {"TOP", Button::TOP}, + {"BOTTOM", Button::BOTTOM}, }; -const unsigned int ALIGNMENT_STRING_TABLE_COUNT = sizeof( ALIGNMENT_STRING_TABLE ) / sizeof( ALIGNMENT_STRING_TABLE[0] ); +const unsigned int ALIGNMENT_STRING_TABLE_COUNT = sizeof(ALIGNMENT_STRING_TABLE) / sizeof(ALIGNMENT_STRING_TABLE[0]); -const Property::Index VISUAL_INDEX_FOR_STATE[][Button::STATE_COUNT] = -{ - { Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::UNSELECTED_VISUAL }, - { Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::SELECTED_VISUAL }, - { Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL }, - { Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_SELECTED_VISUAL } -}; +const Property::Index VISUAL_INDEX_FOR_STATE[Button::STATE_COUNT][Button::VISUAL_STATE_COUNT] = + { + {Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::UNSELECTED_VISUAL}, + {Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::SELECTED_VISUAL}, + {Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL}, + {Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_SELECTED_VISUAL}}; /** * Checks if given map contains a text string */ -bool MapContainsTextString( Property::Map& map ) +bool MapContainsTextString(Property::Map& map) { - bool result = false; - Property::Value* value = map.Find( Toolkit::TextVisual::Property::TEXT ); - if ( value ) + bool result = false; + Property::Value* value = map.Find(Toolkit::TextVisual::Property::TEXT); + if(value) { std::string textString; - value->Get( textString ); - if ( !textString.empty() ) + value->Get(textString); + if(!textString.empty()) { result = true; } @@ -145,19 +140,19 @@ bool MapContainsTextString( Property::Map& map ) } // unnamed namespace Button::Button() -: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), +: Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT)), mAutoRepeatingTimer(), - mTextLabelAlignment( END ), - mAutoRepeating( false ), - mTogglableButton( false ), - mTextStringSetFlag( false ), - mInitialAutoRepeatingDelay( 0.0f ), - mNextAutoRepeatingDelay( 0.0f ), - mAnimationTime( 0.0f ), - mButtonPressedState( UNPRESSED ), - mButtonState( UNSELECTED_STATE ), - mPreviousButtonState( mButtonState ), - mClickActionPerforming( false ) + mTextLabelAlignment(END), + mAutoRepeating(false), + mTogglableButton(false), + mTextStringSetFlag(false), + mInitialAutoRepeatingDelay(0.0f), + mNextAutoRepeatingDelay(0.0f), + mAnimationTime(0.0f), + mButtonPressedState(UNPRESSED), + mButtonState(UNSELECTED_STATE), + mPreviousButtonState(mButtonState), + mClickActionPerforming(false) { } @@ -165,156 +160,154 @@ Button::~Button() { } -void Button::SetAutoRepeating( bool autoRepeating ) +void Button::SetAutoRepeating(bool autoRepeating) { mAutoRepeating = autoRepeating; // An autorepeating button can't be a toggle button. - if( autoRepeating ) + if(autoRepeating) { - if( IsSelected() ) + if(IsSelected()) { - SetSelected( false ); // UnSelect before switching off Toggle feature. + SetSelected(false); // UnSelect before switching off Toggle feature. } mTogglableButton = false; } } -void Button::SetInitialAutoRepeatingDelay( float initialAutoRepeatingDelay ) +void Button::SetInitialAutoRepeatingDelay(float initialAutoRepeatingDelay) { - DALI_ASSERT_DEBUG( initialAutoRepeatingDelay > 0.f ); + DALI_ASSERT_DEBUG(initialAutoRepeatingDelay > 0.f); mInitialAutoRepeatingDelay = initialAutoRepeatingDelay; } -void Button::SetNextAutoRepeatingDelay( float nextAutoRepeatingDelay ) +void Button::SetNextAutoRepeatingDelay(float nextAutoRepeatingDelay) { - DALI_ASSERT_DEBUG( nextAutoRepeatingDelay > 0.f ); + DALI_ASSERT_DEBUG(nextAutoRepeatingDelay > 0.f); mNextAutoRepeatingDelay = nextAutoRepeatingDelay; } -void Button::SetTogglableButton( bool togglable ) +void Button::SetTogglableButton(bool togglable) { mTogglableButton = togglable; // A toggle button can't be an autorepeating button. - if( togglable ) + if(togglable) { mAutoRepeating = false; } } -void Button::SetSelected( bool selected ) +void Button::SetSelected(bool selected) { - if( mTogglableButton ) + if(mTogglableButton) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetSelected (%s)\n", (selected?"true":"false") ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetSelected (%s)\n", (selected ? "true" : "false")); - if ( selected && ( mButtonState != SELECTED_STATE ) ) + if(selected && (mButtonState != SELECTED_STATE)) { - ChangeState( SELECTED_STATE ); + ChangeState(SELECTED_STATE); } - else if ( !selected && ( mButtonState != UNSELECTED_STATE ) ) + else if(!selected && (mButtonState != UNSELECTED_STATE)) { - ChangeState( UNSELECTED_STATE ); + ChangeState(UNSELECTED_STATE); } } } -void Button::SetDisabled( bool disabled ) +void Button::SetDisabled(bool disabled) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetDisabled(%s) state(%d)\n", (disabled)?"disabled":"active", mButtonState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetDisabled(%s) state(%d)\n", (disabled) ? "disabled" : "active", mButtonState); - if ( disabled ) + if(disabled) { - if ( mButtonState == SELECTED_STATE ) + if(mButtonState == SELECTED_STATE) { - ChangeState( DISABLED_SELECTED_STATE ); + ChangeState(DISABLED_SELECTED_STATE); } - else if ( mButtonState == UNSELECTED_STATE ) + else if(mButtonState == UNSELECTED_STATE) { - ChangeState( DISABLED_UNSELECTED_STATE ); + ChangeState(DISABLED_UNSELECTED_STATE); } } else { - if ( mButtonState == DISABLED_SELECTED_STATE ) + if(mButtonState == DISABLED_SELECTED_STATE) { - ChangeState( SELECTED_STATE ); + ChangeState(SELECTED_STATE); } - else if ( mButtonState == DISABLED_UNSELECTED_STATE ) + else if(mButtonState == DISABLED_UNSELECTED_STATE) { - ChangeState( UNSELECTED_STATE ); + ChangeState(UNSELECTED_STATE); } } } bool Button::IsDisabled() const { - return ( mButtonState == DISABLED_SELECTED_STATE || mButtonState == DISABLED_UNSELECTED_STATE ) ; + return (mButtonState == DISABLED_SELECTED_STATE || mButtonState == DISABLED_UNSELECTED_STATE); } -bool Button::ValidateState( State requestedState ) +bool Button::ValidateState(State requestedState) { /* Below tables shows allowed state transitions * Match rows in first column to following columns, if true then transition allowed. * eg UNSELECTED_STATE to DISABLED_UNSELECTED_STATE is true so state transition allowed. * to| UNSELECTED_STATE | SELECTED_STATE | DISABLED_UNSELECTED_STATE | DISABLED_SELECTED_STATE |*/ - /* from*/ - bool transitionTable[4][4] = { /* UNSELECTED_STATE*/ { false, true, true, false }, - /* SELECTED_STATE*/ { true, false, false, true }, - /* DISABLED_UNSELECTED_STATE*/{ true, true, false, false }, - /* DISABLED_SELECTED_STATE*/ { false, true, false, false } - }; + /* from*/ + bool transitionTable[4][4] = {/* UNSELECTED_STATE*/ {false, true, true, false}, + /* SELECTED_STATE*/ {true, false, false, true}, + /* DISABLED_UNSELECTED_STATE*/ {true, true, false, false}, + /* DISABLED_SELECTED_STATE*/ {false, true, false, false}}; - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::ValidateState ReuestedState:%d, CurrentState:%d, result:%s\n", - requestedState, mButtonState, (transitionTable[mButtonState][requestedState])?"change-accepted":"change-denied"); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::ValidateState ReuestedState:%d, CurrentState:%d, result:%s\n", requestedState, mButtonState, (transitionTable[mButtonState][requestedState]) ? "change-accepted" : "change-denied"); return transitionTable[mButtonState][requestedState]; } -void Button::ChangeState( State requestedState ) +void Button::ChangeState(State requestedState) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::ChangeState ReuestedState(%d)\n", requestedState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::ChangeState ReuestedState(%d)\n", requestedState); // Validate State before changing - if ( !ValidateState( requestedState )) + if(!ValidateState(requestedState)) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::ChangeState ReuestedState(%d) not validated\n", requestedState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::ChangeState ReuestedState(%d) not validated\n", requestedState); return; } // If not on stage the button could have still been set to selected so update state - mPreviousButtonState = mButtonState; // Store previous state for visual removal (used when animations ended) - mButtonState = requestedState; // Update current state + mPreviousButtonState = mButtonState; // Store previous state for visual removal (used when animations ended) + mButtonState = requestedState; // Update current state - if ( Self().GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) + if(Self().GetProperty(Actor::Property::CONNECTED_TO_SCENE)) { - OnStateChange( mButtonState ); // Notify derived buttons - SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] ); - SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] ); + OnStateChange(mButtonState); // Notify derived buttons + SelectRequiredVisual(VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND]); + SelectRequiredVisual(VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND]); // If animation supported then visual removal should be performed after any transition animation has completed. // If Required Visual is not loaded before current visual is removed then a flickering will be evident. // Derived button can override OnButtonVisualRemoval - OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ BACKGROUND ] ); - OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ FOREGROUND ] ); + OnButtonVisualRemoval(VISUAL_INDEX_FOR_STATE[mPreviousButtonState][BACKGROUND]); + OnButtonVisualRemoval(VISUAL_INDEX_FOR_STATE[mPreviousButtonState][FOREGROUND]); RelayoutRequest(); } - Toolkit::Button handle( GetOwner() ); + Toolkit::Button handle(GetOwner()); // Emit signal. - mStateChangedSignal.Emit( handle ); + mStateChangedSignal.Emit(handle); } bool Button::IsSelected() const { - bool selected = ( mButtonState == SELECTED_STATE ) || ( mButtonState == DISABLED_SELECTED_STATE ); + bool selected = (mButtonState == SELECTED_STATE) || (mButtonState == DISABLED_SELECTED_STATE); return mTogglableButton && selected; } -void Button::MergeWithExistingLabelProperties( const Property::Map& inMap, Property::Map& outMap ) +void Button::MergeWithExistingLabelProperties(const Property::Map& inMap, Property::Map& outMap) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties with %d properties\n", inMap.Count() ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "MergeLabelProperties with %d properties\n", inMap.Count()); /** * Properties for the Label visual could be from a style sheet but after being set the "TEXT" property could be set. @@ -325,24 +318,24 @@ void Button::MergeWithExistingLabelProperties( const Property::Map& inMap, Prope * 3) Merge with new properties ( settings ) * 4) Return new merged map */ - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL ); - if ( visual ) + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, Toolkit::Button::Property::LABEL); + if(visual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties Visual already exists, retrieving existing map\n"); - visual.CreatePropertyMap( outMap ); - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties retrieved %d properties\n", outMap.Count() ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "MergeLabelProperties Visual already exists, retrieving existing map\n"); + visual.CreatePropertyMap(outMap); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "MergeLabelProperties retrieved %d properties\n", outMap.Count()); } - outMap.Merge( inMap ); + outMap.Merge(inMap); // Store if a text string has been supplied. - mTextStringSetFlag = MapContainsTextString( outMap ); + mTextStringSetFlag = MapContainsTextString(outMap); - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties now has %d properties\n", outMap.Count() ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "MergeLabelProperties now has %d properties\n", outMap.Count()); } -void Button::SetLabelAlignment( Button::Align labelAlignment) +void Button::SetLabelAlignment(Button::Align labelAlignment) { mTextLabelAlignment = labelAlignment; RelayoutRequest(); @@ -360,92 +353,91 @@ Button::Align Button::GetLabelAlignment() * 3) Register visual with control with false for enable flag. Button will later enable visual when needed ( Button::SelectRequiredVisual ) * 4) Unregister visual if empty map was provided. This is the method to remove a visual */ -void Button::CreateVisualsForComponent( Property::Index index, const Property::Value& value, const int visualDepth ) +void Button::CreateVisualsForComponent(Property::Index index, const Property::Value& value, const int visualDepth) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent index(%d)\n", index ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent index(%d)\n", index); Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get(); - Toolkit::Visual::Base buttonVisual; + Toolkit::Visual::Base buttonVisual; std::string imageUrl; - if( value.Get( imageUrl ) ) + if(value.Get(imageUrl)) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using image URL(%d)\n", index ); - if ( !imageUrl.empty() ) + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using image URL(%d)\n", index); + if(!imageUrl.empty()) { - DALI_ASSERT_DEBUG( index != Toolkit::Button::Property::LABEL && "Creating a Image Visual instead of Text Visual " ); - buttonVisual = visualFactory.CreateVisual( imageUrl, ImageDimensions() ); + DALI_ASSERT_DEBUG(index != Toolkit::Button::Property::LABEL && "Creating a Image Visual instead of Text Visual "); + buttonVisual = visualFactory.CreateVisual(imageUrl, ImageDimensions()); } } else { // if its not a string then get a Property::Map from the property if possible. - Property::Map *map = value.GetMap(); - if( map && !map->Empty() ) // Empty map results in current visual removal. + const Property::Map* map = value.GetMap(); + if(map && !map->Empty()) // Empty map results in current visual removal. { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using Map(%d)\n", index ); - buttonVisual = visualFactory.CreateVisual( *map ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using Map(%d)\n", index); + buttonVisual = visualFactory.CreateVisual(*map); } } - if ( buttonVisual ) + if(buttonVisual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent RegisterVisual index(%d) enabled(%s)\n", - index, DevelControl::IsVisualEnabled( *this, index )?"true":"false" ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent RegisterVisual index(%d) enabled(%s)\n", index, DevelControl::IsVisualEnabled(*this, index) ? "true" : "false"); // enable the visual if needed for current state - const bool enabled = ( ( index == VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] )|| - ( index == VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] )|| - ( index == Toolkit::Button::Property::LABEL ) ); - DevelControl::RegisterVisual( *this, index, buttonVisual, enabled, visualDepth ); + const bool enabled = ((index == VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND]) || + (index == VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND]) || + (index == Toolkit::Button::Property::LABEL)); + DevelControl::RegisterVisual(*this, index, buttonVisual, enabled, visualDepth); } else { - DevelControl::UnregisterVisual( *this, index ); - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "CreateVisualsForComponent Visual not created or empty map (clearing visual).(%d)\n", index); + DevelControl::UnregisterVisual(*this, index); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "CreateVisualsForComponent Visual not created or empty map (clearing visual).(%d)\n", index); } RelayoutRequest(); } -bool Button::GetPropertyMapForVisual( Property::Index visualIndex, Property::Map& retreivedMap ) const +bool Button::GetPropertyMapForVisual(Property::Index visualIndex, Property::Map& retreivedMap) const { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetPropertyMapForVisual visual(%d)\n", visualIndex); - bool success = false; - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, visualIndex ); - if ( visual ) + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "GetPropertyMapForVisual visual(%d)\n", visualIndex); + bool success = false; + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, visualIndex); + if(visual) { - visual.CreatePropertyMap( retreivedMap ); + visual.CreatePropertyMap(retreivedMap); success = true; } - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetPropertyMapForVisual %s\n", success?"Success":"Failure"); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "GetPropertyMapForVisual %s\n", success ? "Success" : "Failure"); return success; } -bool Button::DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes ) +bool Button::DoAction(BaseObject* object, const std::string& actionName, const Property::Map& attributes) { bool ret = false; - Dali::BaseHandle handle( object ); + Dali::BaseHandle handle(object); - Toolkit::Button button = Toolkit::Button::DownCast( handle ); + Toolkit::Button button = Toolkit::Button::DownCast(handle); - DALI_ASSERT_DEBUG( button ); + DALI_ASSERT_DEBUG(button); - if( 0 == strcmp( actionName.c_str(), ACTION_BUTTON_CLICK ) ) + if(0 == strcmp(actionName.c_str(), ACTION_BUTTON_CLICK)) { - ret = GetImplementation( button ).DoClickAction( attributes ); + ret = GetImplementation(button).DoClickAction(attributes); } return ret; } -bool Button::DoClickAction( const Property::Map& attributes ) +bool Button::DoClickAction(const Property::Map& attributes) { // Prevents the button signals from doing a recursive loop by sending an action // and re-emitting the signals. - if( !mClickActionPerforming ) + if(!mClickActionPerforming) { mClickActionPerforming = true; ButtonDown(); - if ( !mTogglableButton ) + if(!mTogglableButton) { mButtonPressedState = DEPRESSED; } @@ -460,11 +452,11 @@ bool Button::DoClickAction( const Property::Map& attributes ) void Button::ButtonDown() { - if( mTogglableButton ) + if(mTogglableButton) { - if ( mButtonState != SELECTED_STATE ) + if(mButtonState != SELECTED_STATE) { - SetSelected( true ); + SetSelected(true); mButtonPressedState = TOGGLE_DEPRESSED; } else @@ -476,68 +468,67 @@ void Button::ButtonDown() { Pressed(); mButtonPressedState = DEPRESSED; - if( mAutoRepeating ) + if(mAutoRepeating) { - SetUpTimer( mInitialAutoRepeatingDelay ); + SetUpTimer(mInitialAutoRepeatingDelay); } } // The pressed signal should be emitted regardless of toggle mode. - Toolkit::Button handle( GetOwner() ); - mPressedSignal.Emit( handle ); + Toolkit::Button handle(GetOwner()); + mPressedSignal.Emit(handle); } void Button::ButtonUp() { bool emitSignalsForPressAndReleaseAction = false; - if( DEPRESSED == mButtonPressedState ) + if(DEPRESSED == mButtonPressedState) { - if( mTogglableButton ) // Button up will change state + if(mTogglableButton) // Button up will change state { emitSignalsForPressAndReleaseAction = OnToggleReleased(); // Derived toggle buttons can override this to provide custom behaviour } else { Released(); // Button up will result in unselected state - if( mAutoRepeating ) + if(mAutoRepeating) { mAutoRepeatingTimer.Reset(); } emitSignalsForPressAndReleaseAction = true; } } - else if ( TOGGLE_DEPRESSED == mButtonPressedState ) + else if(TOGGLE_DEPRESSED == mButtonPressedState) { emitSignalsForPressAndReleaseAction = true; // toggle released after being pressed, a click } - if ( emitSignalsForPressAndReleaseAction ) + if(emitSignalsForPressAndReleaseAction) { // The clicked and released signals should be emitted regardless of toggle mode. - Toolkit::Button handle( GetOwner() ); - mReleasedSignal.Emit( handle ); - mClickedSignal.Emit( handle ); + Toolkit::Button handle(GetOwner()); + mReleasedSignal.Emit(handle); + mClickedSignal.Emit(handle); } } bool Button::OnToggleReleased() { - SetSelected( !IsSelected() ); + SetSelected(!IsSelected()); mButtonPressedState = UNPRESSED; return true; } - void Button::OnTouchPointLeave() { - if( DEPRESSED == mButtonPressedState ) + if(DEPRESSED == mButtonPressedState) { - if( !mTogglableButton ) + if(!mTogglableButton) { Released(); - if( mAutoRepeating ) + if(mAutoRepeating) { mAutoRepeatingTimer.Reset(); } @@ -546,8 +537,8 @@ void Button::OnTouchPointLeave() mButtonPressedState = UNPRESSED; // The released signal should be emitted regardless of toggle mode. - Toolkit::Button handle( GetOwner() ); - mReleasedSignal.Emit( handle ); + Toolkit::Button handle(GetOwner()); + mReleasedSignal.Emit(handle); } } @@ -576,28 +567,28 @@ Toolkit::Button::ButtonSignalType& Button::StateChangedSignal() return mStateChangedSignal; } -bool Button::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor ) +bool Button::DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor) { - Dali::BaseHandle handle( object ); + Dali::BaseHandle handle(object); - bool connected( true ); - Toolkit::Button button = Toolkit::Button::DownCast( handle ); + bool connected(true); + Toolkit::Button button = Toolkit::Button::DownCast(handle); - if( 0 == strcmp( signalName.c_str(), SIGNAL_PRESSED ) ) + if(0 == strcmp(signalName.c_str(), SIGNAL_PRESSED)) { - button.PressedSignal().Connect( tracker, functor ); + button.PressedSignal().Connect(tracker, functor); } - else if( 0 == strcmp( signalName.c_str(), SIGNAL_RELEASED ) ) + else if(0 == strcmp(signalName.c_str(), SIGNAL_RELEASED)) { - button.ReleasedSignal().Connect( tracker, functor ); + button.ReleasedSignal().Connect(tracker, functor); } - else if( 0 == strcmp( signalName.c_str(), SIGNAL_CLICKED ) ) + else if(0 == strcmp(signalName.c_str(), SIGNAL_CLICKED)) { - button.ClickedSignal().Connect( tracker, functor ); + button.ClickedSignal().Connect(tracker, functor); } - else if( 0 == strcmp( signalName.c_str(), SIGNAL_STATE_CHANGED ) ) + else if(0 == strcmp(signalName.c_str(), SIGNAL_STATE_CHANGED)) { - button.StateChangedSignal().Connect( tracker, functor ); + button.StateChangedSignal().Connect(tracker, functor); } else { @@ -610,17 +601,18 @@ bool Button::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tr void Button::OnInitialize() { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnInitialize\n" ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::OnInitialize\n"); Actor self = Self(); mTapDetector = TapGestureDetector::New(); - mTapDetector.Attach( self ); + mTapDetector.Attach(self); mTapDetector.DetectedSignal().Connect(this, &Button::OnTap); - self.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true ); + self.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true); + self.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true); - self.TouchedSignal().Connect( this, &Button::OnTouch ); + self.TouchedSignal().Connect(this, &Button::OnTouch); } bool Button::OnAccessibilityActivated() @@ -628,13 +620,13 @@ bool Button::OnAccessibilityActivated() return OnKeyboardEnter(); } -bool Button::OnTouch( Actor actor, const TouchEvent& touch ) +bool Button::OnTouch(Actor actor, const TouchEvent& touch) { - if( !IsDisabled() && (actor == touch.GetHitActor(0)) ) + if(!IsDisabled() && (actor == touch.GetHitActor(0))) { - if ( 1 == touch.GetPointCount() ) + if(1 == touch.GetPointCount()) { - switch( touch.GetState( 0 ) ) + switch(touch.GetState(0)) { case PointState::DOWN: { @@ -664,7 +656,7 @@ bool Button::OnTouch( Actor actor, const TouchEvent& touch ) } } } - else if( 1 < touch.GetPointCount() ) + else if(1 < touch.GetPointCount()) { OnTouchPointLeave(); // Notification for derived classes. @@ -679,20 +671,20 @@ bool Button::OnKeyboardEnter() { // When the enter key is pressed, or button is activated, the click action is performed. Property::Map attributes; - bool ret = DoClickAction( attributes ); + bool ret = DoClickAction(attributes); return ret; } void Button::OnSceneDisconnection() { - if( DEPRESSED == mButtonPressedState ) + if(DEPRESSED == mButtonPressedState) { - if( !mTogglableButton ) + if(!mTogglableButton) { Released(); - if( mAutoRepeating ) + if(mAutoRepeating) { mAutoRepeatingTimer.Reset(); } @@ -704,15 +696,15 @@ void Button::OnSceneDisconnection() Control::OnSceneDisconnection(); // Visuals will be set off stage } -void Button::OnSceneConnection( int depth ) +void Button::OnSceneConnection(int depth) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnSceneConnection ptr(%p) \n", this ); - OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ BACKGROUND ] ); - OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ FOREGROUND ] ); - SelectRequiredVisual( Toolkit::Button::Property::LABEL ); - SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] ); - SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] ); - Control::OnSceneConnection( depth ); // Enabled visuals will be put on stage + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::OnSceneConnection ptr(%p) \n", this); + OnButtonVisualRemoval(VISUAL_INDEX_FOR_STATE[mPreviousButtonState][BACKGROUND]); + OnButtonVisualRemoval(VISUAL_INDEX_FOR_STATE[mPreviousButtonState][FOREGROUND]); + SelectRequiredVisual(Toolkit::Button::Property::LABEL); + SelectRequiredVisual(VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND]); + SelectRequiredVisual(VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND]); + Control::OnSceneConnection(depth); // Enabled visuals will be put on stage RelayoutRequest(); } @@ -728,92 +720,90 @@ Vector3 Button::GetNaturalSize() bool foreGroundVisualUsed = false; - for ( int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++ ) + for(int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++) { - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[state][FOREGROUND] ); - Size visualSize; - if ( visual ) + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, VISUAL_INDEX_FOR_STATE[state][FOREGROUND]); + Size visualSize; + if(visual) { - visual.GetNaturalSize( visualSize ); - largestProvidedVisual.width = std::max(largestProvidedVisual.width, visualSize.width ); - largestProvidedVisual.height = std::max(largestProvidedVisual.height, visualSize.height ); - foreGroundVisualUsed = true; + visual.GetNaturalSize(visualSize); + largestProvidedVisual.width = std::max(largestProvidedVisual.width, visualSize.width); + largestProvidedVisual.height = std::max(largestProvidedVisual.height, visualSize.height); + foreGroundVisualUsed = true; } } - if ( !foreGroundVisualUsed ) // If foreground visual not supplied then use the background visual to calculate Natural size + if(!foreGroundVisualUsed) // If foreground visual not supplied then use the background visual to calculate Natural size { - for ( int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++ ) + for(int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++) { - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[state][BACKGROUND] ); - Size visualSize; - if ( visual ) + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, VISUAL_INDEX_FOR_STATE[state][BACKGROUND]); + Size visualSize; + if(visual) { - visual.GetNaturalSize( visualSize ); - largestProvidedVisual.width = std::max(largestProvidedVisual.width, visualSize.width ); - largestProvidedVisual.height = std::max(largestProvidedVisual.height, visualSize.height ); + visual.GetNaturalSize(visualSize); + largestProvidedVisual.width = std::max(largestProvidedVisual.width, visualSize.width); + largestProvidedVisual.height = std::max(largestProvidedVisual.height, visualSize.height); } } } // Get horizontal padding total - if ( largestProvidedVisual.width > 0 ) // if visual exists + if(largestProvidedVisual.width > 0) // if visual exists { size.width += largestProvidedVisual.width + mForegroundPadding.left + mForegroundPadding.right; } // Get vertical padding total - if ( largestProvidedVisual.height > 0 ) + if(largestProvidedVisual.height > 0) { size.height += largestProvidedVisual.height + mForegroundPadding.top + mForegroundPadding.bottom; } - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize visual Size(%f,%f)\n", - largestProvidedVisual.width, largestProvidedVisual.height ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "GetNaturalSize visual Size(%f,%f)\n", largestProvidedVisual.width, largestProvidedVisual.height); // Get natural size of label if text has been set - if ( mTextStringSetFlag ) + if(mTextStringSetFlag) { - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL ); + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, Toolkit::Button::Property::LABEL); - if ( visual ) + if(visual) { - visual.GetNaturalSize( labelSize ); + visual.GetNaturalSize(labelSize); - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize labelSize(%f,%f) padding(%f,%f)\n", - labelSize.width, labelSize.height, mLabelPadding.left + mLabelPadding.right, mLabelPadding.top + mLabelPadding.bottom); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "GetNaturalSize labelSize(%f,%f) padding(%f,%f)\n", labelSize.width, labelSize.height, mLabelPadding.left + mLabelPadding.right, mLabelPadding.top + mLabelPadding.bottom); labelSize.width += mLabelPadding.left + mLabelPadding.right; labelSize.height += mLabelPadding.top + mLabelPadding.bottom; // Add label size to height or width depending on alignment position - if ( horizontalAlignment ) + if(horizontalAlignment) { size.width += labelSize.width; - size.height = std::max(size.height, labelSize.height ); + size.height = std::max(size.height, labelSize.height); } else { size.height += labelSize.height; - size.width = std::max(size.width, labelSize.width ); + size.width = std::max(size.width, labelSize.width); } } } - if( size.width < 1 && size.height < 1 ) + if(size.width < 1 && size.height < 1) { // if no image or label then use Control's natural size - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetNaturalSize Using control natural size\n"); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "GetNaturalSize Using control natural size\n"); size = Control::GetNaturalSize(); } - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "Button GetNaturalSize (%f,%f)\n", size.width, size.height ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "Button GetNaturalSize (%f,%f)\n", size.width, size.height); return size; } -void Button::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension ) +void Button::OnSetResizePolicy(ResizePolicy::Type policy, Dimension::Type dimension) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnSetResizePolicy\n"); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnSetResizePolicy\n"); RelayoutRequest(); } @@ -822,165 +812,164 @@ void Button::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimen * Whilst the control has it's size negotiated it has to size it's visuals explicitly here. */ -void Button::OnRelayout( const Vector2& size, RelayoutContainer& container ) +void Button::OnRelayout(const Vector2& size, RelayoutContainer& container) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout targetSize(%f,%f) ptr(%p) state[%d]\n", size.width, size.height, this, mButtonState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout targetSize(%f,%f) ptr(%p) state[%d]\n", size.width, size.height, this, mButtonState); - Toolkit::Visual::Base currentVisual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND] ); - Toolkit::Visual::Base currentBackGroundVisual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND] ); + Toolkit::Visual::Base currentVisual = DevelControl::GetVisual(*this, VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND]); + Toolkit::Visual::Base currentBackGroundVisual = DevelControl::GetVisual(*this, VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND]); // Sizes and padding set to zero, if not present then values will no effect calculations. - Vector2 visualPosition = Vector2::ZERO; - Vector2 labelPosition = Vector2::ZERO; - Size visualSize = Size::ZERO; - Padding foregroundVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f ); - Padding labelVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f ); + Vector2 visualPosition = Vector2::ZERO; + Vector2 labelPosition = Vector2::ZERO; + Size visualSize = Size::ZERO; + Padding foregroundVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f); + Padding labelVisualPadding = Padding(0.0f, 0.0f, 0.0f, 0.0f); - if ( mTextStringSetFlag ) + if(mTextStringSetFlag) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Label padding setting padding:%f,%f,%f,%f\n", mLabelPadding.y, mLabelPadding.x, mLabelPadding.width,mLabelPadding.height ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout Label padding setting padding:%f,%f,%f,%f\n", mLabelPadding.y, mLabelPadding.x, mLabelPadding.width, mLabelPadding.height); labelVisualPadding = mLabelPadding; } - if ( currentVisual ) + if(currentVisual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Foreground Visual setting padding:%f,%f,%f,%f\n", mForegroundPadding.y, mForegroundPadding.x, mForegroundPadding.width,mForegroundPadding.height ); - currentVisual.GetNaturalSize( visualSize ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout Foreground Visual setting padding:%f,%f,%f,%f\n", mForegroundPadding.y, mForegroundPadding.x, mForegroundPadding.width, mForegroundPadding.height); + currentVisual.GetNaturalSize(visualSize); foregroundVisualPadding = mForegroundPadding; } Toolkit::Align::Type visualAnchorPoint = Toolkit::Align::TOP_BEGIN; - Vector2 visualAndPaddingSize = Vector2( ( foregroundVisualPadding.x + visualSize.width + foregroundVisualPadding.y ), - ( foregroundVisualPadding.width + visualSize.height + foregroundVisualPadding.height )); + Vector2 visualAndPaddingSize = Vector2((foregroundVisualPadding.x + visualSize.width + foregroundVisualPadding.y), + (foregroundVisualPadding.width + visualSize.height + foregroundVisualPadding.height)); - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout visualAndPaddingSize(%f,%f)\n", visualAndPaddingSize.width, visualAndPaddingSize.height); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout visualAndPaddingSize(%f,%f)\n", visualAndPaddingSize.width, visualAndPaddingSize.height); // Text Visual should take all space available after foreground visual size and all padding is considered. // Remaining Space priority, Foreground padding, foreground visual, Text padding then Text visual. Size remainingSpaceForText = Size::ZERO; - switch ( mTextLabelAlignment ) + switch(mTextLabelAlignment) { - case BEGIN : + case BEGIN: { visualAnchorPoint = Toolkit::Align::TOP_END; - visualPosition.x = foregroundVisualPadding.right; - visualPosition.y = foregroundVisualPadding.top; + visualPosition.x = foregroundVisualPadding.right; + visualPosition.y = foregroundVisualPadding.top; labelPosition.x = labelVisualPadding.x; labelPosition.y = labelVisualPadding.top; - remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y; + remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y; remainingSpaceForText.height = size.height - labelVisualPadding.top - labelVisualPadding.bottom; break; } - case END : + case END: { visualAnchorPoint = Toolkit::Align::TOP_BEGIN; - visualPosition.x = foregroundVisualPadding.left; - visualPosition.y = foregroundVisualPadding.top; + visualPosition.x = foregroundVisualPadding.left; + visualPosition.y = foregroundVisualPadding.top; labelPosition.x = visualAndPaddingSize.width + labelVisualPadding.x; labelPosition.y = labelVisualPadding.top; - remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y; + remainingSpaceForText.width = size.width - visualAndPaddingSize.width - labelVisualPadding.x - labelVisualPadding.y; remainingSpaceForText.height = size.height - labelVisualPadding.top - labelVisualPadding.bottom; break; } - case TOP : + case TOP: { visualAnchorPoint = Toolkit::Align::BOTTOM_END; - visualPosition.x = foregroundVisualPadding.left; - visualPosition.y = foregroundVisualPadding.bottom; + visualPosition.x = foregroundVisualPadding.left; + visualPosition.y = foregroundVisualPadding.bottom; labelPosition.x = labelVisualPadding.left; labelPosition.y = labelVisualPadding.top; - remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y; + remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y; remainingSpaceForText.height = size.height - visualAndPaddingSize.height - labelVisualPadding.top - labelVisualPadding.bottom; break; } - case BOTTOM : + case BOTTOM: { visualAnchorPoint = Toolkit::Align::TOP_END; - visualPosition.x = foregroundVisualPadding.left; - visualPosition.y = foregroundVisualPadding.top; + visualPosition.x = foregroundVisualPadding.left; + visualPosition.y = foregroundVisualPadding.top; labelPosition.x = labelVisualPadding.left; labelPosition.y = visualAndPaddingSize.height + labelVisualPadding.top; - remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y; + remainingSpaceForText.width = size.width - labelVisualPadding.x - labelVisualPadding.y; remainingSpaceForText.height = size.height - visualAndPaddingSize.height - labelVisualPadding.top - labelVisualPadding.bottom; break; } } - if ( currentBackGroundVisual ) + if(currentBackGroundVisual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Setting visual background size to(%f,%f)\n", size.width, size.height); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout Setting visual background size to(%f,%f)\n", size.width, size.height); Property::Map visualTransform; - visualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, size ) - .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ); + visualTransform.Add(Toolkit::Visual::Transform::Property::SIZE, size) + .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE)); - currentBackGroundVisual.SetTransformAndSize( visualTransform, size ); + currentBackGroundVisual.SetTransformAndSize(visualTransform, size); } - if ( currentVisual ) + if(currentVisual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Setting visual size to(%f,%f)\n", visualSize.width, visualSize.height); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout Setting visual size to(%f,%f)\n", visualSize.width, visualSize.height); Property::Map visualTransform; - visualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, visualSize ) - .Add( Toolkit::Visual::Transform::Property::OFFSET, visualPosition ) - .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ) - .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ) - .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN ) - .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint ); + visualTransform.Add(Toolkit::Visual::Transform::Property::SIZE, visualSize) + .Add(Toolkit::Visual::Transform::Property::OFFSET, visualPosition) + .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE)) + .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE)) + .Add(Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN) + .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint); - currentVisual.SetTransformAndSize( visualTransform, size ); + currentVisual.SetTransformAndSize(visualTransform, size); } - if ( mTextStringSetFlag ) + if(mTextStringSetFlag) { - Toolkit::Visual::Base textVisual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL ); // No need to search for Label visual if no text set. + Toolkit::Visual::Base textVisual = DevelControl::GetVisual(*this, Toolkit::Button::Property::LABEL); // No need to search for Label visual if no text set. - if ( textVisual ) + if(textVisual) { - if ( !currentVisual ) + if(!currentVisual) { - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout Only Text\n"); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout Only Text\n"); labelPosition.x = labelVisualPadding.left; labelPosition.y = labelVisualPadding.height; } - Vector2 preSize = Vector2( static_cast< int >( remainingSpaceForText.x ), static_cast< int >( remainingSpaceForText.y )); + Vector2 preSize = Vector2(static_cast(remainingSpaceForText.x), static_cast(remainingSpaceForText.y)); - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size(%f,%f) text Position(%f,%f) \n", remainingSpaceForText.width, remainingSpaceForText.height, labelPosition.x, labelPosition.y); - - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout text Size -- (%f,%f) text Position(%f,%f) \n", preSize.width, preSize.height, labelPosition.x, labelPosition.y); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout text Size(%f,%f) text Position(%f,%f) \n", remainingSpaceForText.width, remainingSpaceForText.height, labelPosition.x, labelPosition.y); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout text Size -- (%f,%f) text Position(%f,%f) \n", preSize.width, preSize.height, labelPosition.x, labelPosition.y); Property::Map textVisualTransform; - textVisualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, preSize ) - .Add( Toolkit::Visual::Transform::Property::OFFSET, labelPosition ) - .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ) - .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ) - .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN ) - .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint ); - - textVisual.SetTransformAndSize( textVisualTransform, size ); + textVisualTransform.Add(Toolkit::Visual::Transform::Property::SIZE, preSize) + .Add(Toolkit::Visual::Transform::Property::OFFSET, labelPosition) + .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE)) + .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE)) + .Add(Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN) + .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint); + + textVisual.SetTransformAndSize(textVisualTransform, size); } } - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout selected (%s) \n", IsSelected()?"yes":"no" ); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout selected (%s) \n", IsSelected() ? "yes" : "no"); - DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout << \n"); + DALI_LOG_INFO(gLogButtonFilter, Debug::General, "OnRelayout << \n"); } void Button::OnTap(Actor actor, const TapGesture& tap) @@ -988,130 +977,130 @@ void Button::OnTap(Actor actor, const TapGesture& tap) // Prevents Parent getting a tap event } -void Button::SetUpTimer( float delay ) +void Button::SetUpTimer(float delay) { - mAutoRepeatingTimer = Dali::Timer::New( static_cast( 1000.f * delay ) ); - mAutoRepeatingTimer.TickSignal().Connect( this, &Button::AutoRepeatingSlot ); + mAutoRepeatingTimer = Dali::Timer::New(static_cast(1000.f * delay)); + mAutoRepeatingTimer.TickSignal().Connect(this, &Button::AutoRepeatingSlot); mAutoRepeatingTimer.Start(); } bool Button::AutoRepeatingSlot() { bool consumed = false; - if( !IsDisabled() ) + if(!IsDisabled()) { // Restart the autorepeat timer. - SetUpTimer( mNextAutoRepeatingDelay ); + SetUpTimer(mNextAutoRepeatingDelay); Pressed(); - Toolkit::Button handle( GetOwner() ); + Toolkit::Button handle(GetOwner()); //Emit signal. - consumed = mReleasedSignal.Emit( handle ); - consumed = mClickedSignal.Emit( handle ); - consumed |= mPressedSignal.Emit( handle ); - } + consumed = mReleasedSignal.Emit(handle); + consumed = mClickedSignal.Emit(handle); + consumed |= mPressedSignal.Emit(handle); + } return consumed; } void Button::Pressed() { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::Pressed\n" ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::Pressed\n"); - if( mButtonState == UNSELECTED_STATE ) + if(mButtonState == UNSELECTED_STATE) { - ChangeState( SELECTED_STATE ); - OnPressed(); // Notifies the derived class the button has been pressed. + ChangeState(SELECTED_STATE); + OnPressed(); // Notifies the derived class the button has been pressed. } } void Button::Released() { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::Released\n" ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::Released\n"); - if( mButtonState == SELECTED_STATE && !mTogglableButton ) + if(mButtonState == SELECTED_STATE && !mTogglableButton) { - ChangeState( UNSELECTED_STATE ); + ChangeState(UNSELECTED_STATE); OnReleased(); // // Notifies the derived class the button has been released. } mButtonPressedState = UNPRESSED; } -void Button::SelectRequiredVisual( Property::Index visualIndex ) +void Button::SelectRequiredVisual(Property::Index visualIndex) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SelectRequiredVisual index(%d) state(%d)\n", visualIndex, mButtonState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SelectRequiredVisual index(%d) state(%d)\n", visualIndex, mButtonState); // only enable visuals that exist - if( DevelControl::GetVisual( *this, visualIndex ) ) + if(DevelControl::GetVisual(*this, visualIndex)) { - DevelControl::EnableVisual( *this, visualIndex, true ); + DevelControl::EnableVisual(*this, visualIndex, true); } } -void Button::RemoveVisual( Property::Index visualIndex ) +void Button::RemoveVisual(Property::Index visualIndex) { // Use OnButtonVisualRemoval if want button developer to have the option to override removal. - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::RemoveVisual index(%d) state(%d)\n", visualIndex, mButtonState ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::RemoveVisual index(%d) state(%d)\n", visualIndex, mButtonState); - Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, visualIndex ); + Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, visualIndex); - if( visual ) + if(visual) { - DevelControl::EnableVisual( *this, visualIndex, false ); + DevelControl::EnableVisual(*this, visualIndex, false); } } -void Button::OnButtonVisualRemoval( Property::Index visualIndex ) +void Button::OnButtonVisualRemoval(Property::Index visualIndex) { // Derived Buttons can over ride this to prevent default removal. - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnButtonVisualRemoval index(%d)\n", visualIndex ); - RemoveVisual( visualIndex ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::OnButtonVisualRemoval index(%d)\n", visualIndex); + RemoveVisual(visualIndex); } -void Button::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value ) +void Button::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value) { - Toolkit::Button button = Toolkit::Button::DownCast( Dali::BaseHandle( object ) ); + Toolkit::Button button = Toolkit::Button::DownCast(Dali::BaseHandle(object)); - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetProperty index[%d]\n", index ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetProperty index[%d]\n", index); - if ( button ) + if(button) { - switch ( index ) + switch(index) { case Toolkit::Button::Property::DISABLED: { - GetImplementation( button ).SetDisabled( value.Get< bool >() ); + GetImplementation(button).SetDisabled(value.Get()); break; } case Toolkit::Button::Property::AUTO_REPEATING: { - GetImplementation( button ).SetAutoRepeating( value.Get< bool >() ); + GetImplementation(button).SetAutoRepeating(value.Get()); break; } case Toolkit::Button::Property::INITIAL_AUTO_REPEATING_DELAY: { - GetImplementation( button ).SetInitialAutoRepeatingDelay( value.Get< float >() ); + GetImplementation(button).SetInitialAutoRepeatingDelay(value.Get()); break; } case Toolkit::Button::Property::NEXT_AUTO_REPEATING_DELAY: { - GetImplementation( button ).SetNextAutoRepeatingDelay( value.Get< float >() ); + GetImplementation(button).SetNextAutoRepeatingDelay(value.Get()); break; } case Toolkit::Button::Property::TOGGLABLE: { - GetImplementation( button ).SetTogglableButton( value.Get< bool >() ); + GetImplementation(button).SetTogglableButton(value.Get()); break; } case Toolkit::Button::Property::SELECTED: { - GetImplementation( button ).SetSelected( value.Get< bool >() ); + GetImplementation(button).SetSelected(value.Get()); break; } @@ -1120,7 +1109,7 @@ void Button::SetProperty( BaseObject* object, Property::Index index, const Prope case Toolkit::Button::Property::DISABLED_SELECTED_VISUAL: case Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL: { - GetImplementation( button ).CreateVisualsForComponent( index, value, DepthIndex::CONTENT ); + GetImplementation(button).CreateVisualsForComponent(index, value, DepthIndex::CONTENT); break; } @@ -1129,39 +1118,39 @@ void Button::SetProperty( BaseObject* object, Property::Index index, const Prope case Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL: case Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL: { - GetImplementation( button ).CreateVisualsForComponent( index , value, DepthIndex::BACKGROUND); + GetImplementation(button).CreateVisualsForComponent(index, value, DepthIndex::BACKGROUND); break; } case Toolkit::Button::Property::LABEL: { Property::Map outTextVisualProperties; - std::string textString; + std::string textString; - if ( value.Get( textString ) ) + if(value.Get(textString)) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetProperty Setting TextVisual with string[%s]\n", textString.c_str() ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetProperty Setting TextVisual with string[%s]\n", textString.c_str()); Property::Map setPropertyMap; - setPropertyMap.Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT ) - .Add( Toolkit::TextVisual::Property::TEXT, textString ); + setPropertyMap.Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT) + .Add(Toolkit::TextVisual::Property::TEXT, textString); - GetImplementation( button ).MergeWithExistingLabelProperties( setPropertyMap, outTextVisualProperties ); + GetImplementation(button).MergeWithExistingLabelProperties(setPropertyMap, outTextVisualProperties); } else { // Get a Property::Map from the property if possible. - Property::Map* setPropertyMap = value.GetMap(); - if( setPropertyMap ) + const Property::Map* setPropertyMap = value.GetMap(); + if(setPropertyMap) { - TextVisual::ConvertStringKeysToIndexKeys( *setPropertyMap ); - GetImplementation( button ).MergeWithExistingLabelProperties( *setPropertyMap, outTextVisualProperties ); + Property::Map indexKeys = TextVisual::ConvertStringKeysToIndexKeys(*setPropertyMap); + GetImplementation(button).MergeWithExistingLabelProperties(indexKeys, outTextVisualProperties); } } - if( !outTextVisualProperties.Empty() ) + if(!outTextVisualProperties.Empty()) { - GetImplementation( button ).CreateVisualsForComponent( index, outTextVisualProperties, DepthIndex::CONTENT ); + GetImplementation(button).CreateVisualsForComponent(index, outTextVisualProperties, DepthIndex::CONTENT); } break; } @@ -1169,74 +1158,75 @@ void Button::SetProperty( BaseObject* object, Property::Index index, const Prope case Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT: { Button::Align labelAlignment(END); - Scripting::GetEnumeration< Button::Align> ( value.Get< std::string >().c_str(), - ALIGNMENT_TABLE, ALIGNMENT_TABLE_COUNT, - labelAlignment ); + Scripting::GetEnumeration(value.Get().c_str(), + ALIGNMENT_TABLE, + ALIGNMENT_TABLE_COUNT, + labelAlignment); - GetImplementation( button ).SetLabelAlignment( labelAlignment ); + GetImplementation(button).SetLabelAlignment(labelAlignment); break; } case Toolkit::DevelButton::Property::LABEL_PADDING: { - Vector4 padding ( value.Get< Vector4 >() ); - GetImplementation( button ).SetLabelPadding( Padding( padding.x, padding.y, padding.z, padding.w ) ); + Vector4 padding(value.Get()); + GetImplementation(button).SetLabelPadding(Padding(padding.x, padding.y, padding.z, padding.w)); break; } case Toolkit::DevelButton::Property::VISUAL_PADDING: { - Vector4 padding ( value.Get< Vector4 >() ); - GetImplementation( button ).SetForegroundPadding( Padding( padding.x, padding.y, padding.z, padding.w ) ); + Vector4 padding(value.Get()); + GetImplementation(button).SetForegroundPadding(Padding(padding.x, padding.y, padding.z, padding.w)); break; } } } } -Property::Value Button::GetProperty( BaseObject* object, Property::Index propertyIndex ) +Property::Value Button::GetProperty(BaseObject* object, Property::Index propertyIndex) { Property::Value value; - Toolkit::Button button = Toolkit::Button::DownCast( Dali::BaseHandle( object ) ); + Toolkit::Button button = Toolkit::Button::DownCast(Dali::BaseHandle(object)); - if ( button ) + if(button) { - switch ( propertyIndex ) + switch(propertyIndex) { case Toolkit::Button::Property::DISABLED: { - value = GetImplementation( button ).IsDisabled(); + value = GetImplementation(button).IsDisabled(); break; } case Toolkit::Button::Property::AUTO_REPEATING: { - value = GetImplementation( button ).mAutoRepeating; + value = GetImplementation(button).mAutoRepeating; break; } case Toolkit::Button::Property::INITIAL_AUTO_REPEATING_DELAY: { - value = GetImplementation( button ).mInitialAutoRepeatingDelay; + value = GetImplementation(button).mInitialAutoRepeatingDelay; break; } case Toolkit::Button::Property::NEXT_AUTO_REPEATING_DELAY: { - value = GetImplementation( button ).mNextAutoRepeatingDelay; + value = GetImplementation(button).mNextAutoRepeatingDelay; break; } case Toolkit::Button::Property::TOGGLABLE: { - value = GetImplementation( button ).mTogglableButton; + value = GetImplementation(button).mTogglableButton; break; } case Toolkit::Button::Property::SELECTED: { - value = GetImplementation( button ).IsSelected(); + value = GetImplementation(button).IsSelected(); break; } @@ -1251,7 +1241,7 @@ Property::Value Button::GetProperty( BaseObject* object, Property::Index propert case Toolkit::Button::Property::LABEL: { Property::Map visualProperty; - if ( GetImplementation( button ).GetPropertyMapForVisual( propertyIndex, visualProperty ) ) + if(GetImplementation(button).GetPropertyMapForVisual(propertyIndex, visualProperty)) { value = visualProperty; } @@ -1260,12 +1250,12 @@ Property::Value Button::GetProperty( BaseObject* object, Property::Index propert case Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT: { - const char* alignment = Scripting::GetEnumerationName< Button::Align >( GetImplementation( button ).GetLabelAlignment(), - ALIGNMENT_STRING_TABLE, - ALIGNMENT_STRING_TABLE_COUNT ); - if( alignment ) + const char* alignment = Scripting::GetEnumerationName(GetImplementation(button).GetLabelAlignment(), + ALIGNMENT_STRING_TABLE, + ALIGNMENT_STRING_TABLE_COUNT); + if(alignment) { - value = std::string( alignment ); + value = std::string(alignment); } break; @@ -1273,15 +1263,15 @@ Property::Value Button::GetProperty( BaseObject* object, Property::Index propert case Toolkit::DevelButton::Property::LABEL_PADDING: { - Padding padding = GetImplementation( button ).GetLabelPadding(); - value = Vector4( padding.x, padding.y, padding.top, padding.bottom); + Padding padding = GetImplementation(button).GetLabelPadding(); + value = Vector4(padding.x, padding.y, padding.top, padding.bottom); break; } case Toolkit::DevelButton::Property::VISUAL_PADDING: { - Padding padding = GetImplementation( button ).GetForegroundPadding(); - value = Vector4( padding.x, padding.y, padding.top, padding.bottom); + Padding padding = GetImplementation(button).GetForegroundPadding(); + value = Vector4(padding.x, padding.y, padding.top, padding.bottom); } } } @@ -1289,10 +1279,10 @@ Property::Value Button::GetProperty( BaseObject* object, Property::Index propert return value; } -void Button::SetLabelPadding( const Padding& padding) +void Button::SetLabelPadding(const Padding& padding) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetLabelPadding padding(%f,%f,%f,%f)\n", padding.left, padding.right, padding.bottom, padding.top ); - mLabelPadding = Padding( padding.left, padding.right, padding.bottom, padding.top ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetLabelPadding padding(%f,%f,%f,%f)\n", padding.left, padding.right, padding.bottom, padding.top); + mLabelPadding = Padding(padding.left, padding.right, padding.bottom, padding.top); RelayoutRequest(); } @@ -1301,10 +1291,10 @@ Padding Button::GetLabelPadding() return mLabelPadding; } -void Button::SetForegroundPadding( const Padding& padding) +void Button::SetForegroundPadding(const Padding& padding) { - DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetForegroundPadding padding(%f,%f,%f,%f)\n", padding.left, padding.right, padding.bottom, padding.top ); - mForegroundPadding = Padding( padding.left, padding.right, padding.bottom, padding.top ); + DALI_LOG_INFO(gLogButtonFilter, Debug::Verbose, "Button::SetForegroundPadding padding(%f,%f,%f,%f)\n", padding.left, padding.right, padding.bottom, padding.top); + mForegroundPadding = Padding(padding.left, padding.right, padding.bottom, padding.top); RelayoutRequest(); } @@ -1313,6 +1303,46 @@ Padding Button::GetForegroundPadding() return mForegroundPadding; } +std::string Button::ButtonAccessible::GetNameRaw() const +{ + std::string labelText; + auto slf = Toolkit::Button::DownCast(Self()); + Property::Map labelMap = slf.GetProperty(Toolkit::Button::Property::LABEL); + + Property::Value* textPropertyPtr = labelMap.Find(Toolkit::TextVisual::Property::TEXT); + if(textPropertyPtr) + { + textPropertyPtr->Get(labelText); + } + + return labelText; +} + +Property::Index Button::ButtonAccessible::GetNamePropertyIndex() +{ + Property::Index label = Toolkit::Button::Property::LABEL; + Property::Map labelMap = Self().GetProperty(label); + + if(MapContainsTextString(labelMap)) + { + return label; + } + else + { + return Property::INVALID_INDEX; + } +} + +Dali::Accessibility::States Button::ButtonAccessible::CalculateStates() +{ + auto tmp = DevelControl::ControlAccessible::CalculateStates(); + tmp[Dali::Accessibility::State::SELECTABLE] = true; + auto slf = Toolkit::Button::DownCast(Self()); + tmp[Dali::Accessibility::State::ENABLED] = !slf.GetProperty(Toolkit::Button::Property::DISABLED); + tmp[Dali::Accessibility::State::CHECKED] = slf.GetProperty(Toolkit::Button::Property::SELECTED); + return tmp; +} + } // namespace Internal } // namespace Toolkit