X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fbutton-impl.cpp;h=a4c5101a8ca3fbba4be9a928965a69a80eadc9d4;hp=ff395aee9a715c80f08e2db64e18ba22aa8b4132;hb=6d57c78dba8e6322b50d7d39ee3c553d74cfb459;hpb=1c1a0aa8481233240396cf469f08e524b2d86021 diff --git a/dali-toolkit/internal/controls/buttons/button-impl.cpp b/dali-toolkit/internal/controls/buttons/button-impl.cpp index ff395ae..a4c5101 100644 --- a/dali-toolkit/internal/controls/buttons/button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/button-impl.cpp @@ -87,13 +87,18 @@ DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selected-state-image", STR DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabled-state-image", STRING, DISABLED_STATE_IMAGE ) DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselected-color", VECTOR4, UNSELECTED_COLOR ) DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selected-color", VECTOR4, SELECTED_COLOR ) +DALI_PROPERTY_REGISTRATION( Toolkit, Button, "label", MAP, LABEL ) + +// Deprecated properties: DALI_PROPERTY_REGISTRATION( Toolkit, Button, "label-text", STRING, LABEL_TEXT ) +// Signals: DALI_SIGNAL_REGISTRATION( Toolkit, Button, "pressed", SIGNAL_PRESSED ) DALI_SIGNAL_REGISTRATION( Toolkit, Button, "released", SIGNAL_RELEASED ) DALI_SIGNAL_REGISTRATION( Toolkit, Button, "clicked", SIGNAL_CLICKED ) DALI_SIGNAL_REGISTRATION( Toolkit, Button, "state-changed", SIGNAL_STATE_CHANGED ) +// Actions: DALI_ACTION_REGISTRATION( Toolkit, Button, "button-click", ACTION_BUTTON_CLICK ) DALI_TYPE_REGISTRATION_END() @@ -101,8 +106,6 @@ DALI_TYPE_REGISTRATION_END() const unsigned int INITIAL_AUTOREPEATING_DELAY( 0.15f ); const unsigned int NEXT_AUTOREPEATING_DELAY( 0.05f ); -const char* const STYLE_BUTTON_LABEL = "button.label"; - } // unnamed namespace Button::Button() @@ -428,27 +431,9 @@ float Button::GetAnimationTime() const void Button::SetLabelText( const std::string& label ) { - if( !mLabel || ( label != GetLabelText() ) ) - { - // If we have a label, unparent and update it. - if( mLabel ) - { - mLabel.SetProperty( Toolkit::TextLabel::Property::TEXT, label ); - } - else - { - // If we don't have a label, create one and set it up. - mLabel = Toolkit::TextLabel::New( label ); - mLabel.SetProperty( Toolkit::Control::Property::STYLE_NAME, STYLE_BUTTON_LABEL ); - mLabel.SetPosition( 0.f, 0.f ); - // label should be the top of the button - Self().Add( mLabel ); - } - - OnLabelSet( false ); - - RelayoutRequest(); - } + Property::Map labelProperty; + labelProperty.Insert( "text", label ); + ModifyLabel( labelProperty ); } std::string Button::GetLabelText() const @@ -461,6 +446,40 @@ std::string Button::GetLabelText() const return std::string(); } +void Button::ModifyLabel( const Property::Map& properties ) +{ + // If we don't have a label yet, create one. + if( !mLabel ) + { + // If we don't have a label, create one and set it up. + // Note: The label text is set from the passed in property map after creation. + mLabel = Toolkit::TextLabel::New(); + mLabel.SetPosition( 0.0f, 0.0f ); + // label should be the top of the button + Self().Add( mLabel ); + } + + // Set any properties specified for the label by iterating through all property key-value pairs. + for( unsigned int i = 0, mapCount = properties.Count(); i < mapCount; ++i ) + { + const StringValuePair& propertyPair( properties.GetPair( i ) ); + + // Convert the property string to a property index. + Property::Index setPropertyIndex = mLabel.GetPropertyIndex( propertyPair.first ); + if( setPropertyIndex != Property::INVALID_INDEX ) + { + // If the conversion worked, we have a valid property index, + // Set the property to the new value. + mLabel.SetProperty( setPropertyIndex, propertyPair.second ); + } + } + + // Notify derived button classes of the change. + OnLabelSet( false ); + + RelayoutRequest(); +} + Actor& Button::GetLabelActor() { return mLabel; @@ -1468,6 +1487,17 @@ void Button::SetProperty( BaseObject* object, Property::Index index, const Prope GetImplementation( button ).SetLabelText( value.Get< std::string >() ); break; } + + case Toolkit::Button::Property::LABEL: + { + // Get a Property::Map from the property if possible. + Property::Map setPropertyMap; + if( value.Get( setPropertyMap ) ) + { + GetImplementation( button ).ModifyLabel( setPropertyMap ); + } + } + break; } } } @@ -1553,6 +1583,13 @@ Property::Value Button::GetProperty( BaseObject* object, Property::Index propert value = GetImplementation( button ).GetLabelText(); break; } + + case Toolkit::Button::Property::LABEL: + { + Property::Map emptyMap; + value = emptyMap; + break; + } } } @@ -1571,8 +1608,7 @@ void Button::SetLabel( Actor label ) } mLabel = label; - mLabel.SetProperty( Toolkit::Control::Property::STYLE_NAME, STYLE_BUTTON_LABEL ); - mLabel.SetPosition( 0.f, 0.f ); + mLabel.SetPosition( 0.0f, 0.0f ); // label should be the top of the button Self().Add( mLabel );