X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fbutton-impl.cpp;h=23504893b5ebee4f26dd3d71283124c98ea1331c;hp=af8cd5c4db36dddc4d1dd58e630524d9bdbfa38d;hb=99e2ea03e6d6059f5803d700932df1ff1c848cd3;hpb=821b6ea8d459e86e59ddb1d5c7a1c480f2ee035c diff --git a/dali-toolkit/internal/controls/buttons/button-impl.cpp b/dali-toolkit/internal/controls/buttons/button-impl.cpp index af8cd5c..2350489 100644 --- a/dali-toolkit/internal/controls/buttons/button-impl.cpp +++ b/dali-toolkit/internal/controls/buttons/button-impl.cpp @@ -29,7 +29,7 @@ // INTERNAL INCLUDES #include #include -#include +#include /** * Button states and contents @@ -562,14 +562,14 @@ void Button::SetColor( const Vector4& color, Button::PaintState selectedState ) { // If there is no existing content, create a new actor to use for flat color. Actor placementActor = Actor::New(); - Toolkit::RendererFactory rendererFactory = Toolkit::RendererFactory::Get(); - Toolkit::ControlRenderer colorRenderer; + Toolkit::VisualFactory rendererFactory = Toolkit::VisualFactory::Get(); + Toolkit::Visual::Base colorRenderer; Property::Map map; - map["rendererType"] = "color"; + map["rendererType"] = "COLOR"; map["mixColor"] = color; - colorRenderer = rendererFactory.CreateControlRenderer( map ); + colorRenderer = rendererFactory.CreateVisual( map ); colorRenderer.SetOnStage( placementActor ); SetupContent( *contentActor, placementActor ); //