X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbubble-effect%2Fbubble-emitter-impl.cpp;h=5ee90472c022397e815dbc6cfb1cdd55083a99ba;hp=1e07c2ff880abe9211c84457c876248dbaf72289;hb=b1e8521ad77e7b4e62b59613b2edef64429130e9;hpb=b0a0aa8215fc520e9d05e5bbd855ef41a0c189bc diff --git a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp index 1e07c2f..5ee9047 100644 --- a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp +++ b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp @@ -126,8 +126,8 @@ Dali::Geometry CreateTexturedQuad() { Dali::Vector2( -0.5f, 0.5f ), Dali::Vector2( 0.0f, 1.0f ) }, { Dali::Vector2( 0.5f, 0.5f ), Dali::Vector2( 1.0f, 1.0f ) }}; - //Create a vertex buffer for vertex positions and texture coordinates - Dali::PropertyBuffer vertexBuffer = Dali::PropertyBuffer::New( Dali::Property::Map() + // Create a vertex buffer for vertex positions and texture coordinates + Dali::VertexBuffer vertexBuffer = Dali::VertexBuffer::New( Dali::Property::Map() .Add( "aPosition", Dali::Property::VECTOR2 ) .Add( "aTexCoord", Dali::Property::VECTOR2 ) ); vertexBuffer.SetData( data, 4u ); @@ -388,7 +388,7 @@ Geometry BubbleEmitter::CreateGeometry( unsigned int numOfPatch ) vertexFormat["aIndex"] = Property::FLOAT; vertexFormat["aPosition"] = Property::VECTOR2; vertexFormat["aTexCoord"] = Property::VECTOR2; - PropertyBuffer vertices = PropertyBuffer::New( vertexFormat ); + VertexBuffer vertices = VertexBuffer::New( vertexFormat ); vertices.SetData( &vertexData[0], numVertex ); Geometry geometry = Geometry::New();