X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fbuilder%2Fbuilder-signals.cpp;h=ed22ef35a4678999426e9037768ab881066f165a;hp=f83272194fe8a95d01fc7e5035b96fdc07fbc8f7;hb=f3da11c2818c6d17706fbb2417f21b602b3190f5;hpb=cd7d41bc8e0a0816da28401207091344fbbe0b2c diff --git a/dali-toolkit/internal/builder/builder-signals.cpp b/dali-toolkit/internal/builder/builder-signals.cpp index f832721..ed22ef3 100644 --- a/dali-toolkit/internal/builder/builder-signals.cpp +++ b/dali-toolkit/internal/builder/builder-signals.cpp @@ -16,11 +16,13 @@ */ // EXTERNAL INCLUDES -#include #include +#include #include #include + #include +#include // INTERNAL INCLUDES #include @@ -52,7 +54,7 @@ struct ChildActorAction std::string actorName; std::string actionName; std::string childName; - PropertyValueContainer parameters; + Property::Map parameters; void operator()(void) { @@ -113,7 +115,7 @@ struct GenericAction { std::string actorName; std::string actionName; - PropertyValueContainer parameters; + Property::Map parameters; void operator()(void) { @@ -126,6 +128,16 @@ struct GenericAction }; }; +struct QuitAction +{ + Dali::IntrusivePtr builder; + + void operator()(void) + { + builder->EmitQuitSignal(); + } +}; + // Delay an animation play; ie wait as its not on stage yet struct DelayedAnimationPlay { @@ -142,6 +154,182 @@ struct DelayedAnimationPlay }; }; +// Delay a pathConstrainer apply +struct DelayedConstrainerApply +{ + std::string constrainerName; + + std::vector targetActorNames; + std::vector sourceActorNames; + std::vector targetPropertyNames; + std::vector sourcePropertyNames; + std::vector ranges; + std::vector wrapRanges; + + Dali::IntrusivePtr builder; + + /* + * Helper function to get the parameters to apply each constraint + * @param[in] i i-essim element + * @param[out] tagetActor Target actor for the constraint + * @param[out] tagetPropertyIndex Target property index for the constraint + * @param[out] sourceActor Source actor for the constraint + * @param[out] sourcePropertyIndex Source property index for the constraint + */ + bool GetApplyParameters( size_t i, + Actor& targetActor, Property::Index& targetPropertyIndex, + Actor& sourceActor, Property::Index& sourcePropertyIndex) + { + + targetActor = Stage::GetCurrent().GetRootLayer().FindChildByName(targetActorNames[i]); + targetPropertyIndex = Property::INVALID_INDEX; + if(targetActor) + { + targetPropertyIndex = targetActor.GetPropertyIndex(targetPropertyNames[i]); + if( targetPropertyIndex == Property::INVALID_INDEX ) + { + DALI_SCRIPT_WARNING("Property '%s' not founded in actor '%s'\n", targetPropertyNames[i].c_str(), targetActorNames[i].c_str() ); + return false; + } + } + else + { + DALI_SCRIPT_WARNING("Actor '%s' not founded\n", targetActorNames[i].c_str() ); + return false; + } + + + sourceActor = Stage::GetCurrent().GetRootLayer().FindChildByName(sourceActorNames[i]); + sourcePropertyIndex = Property::INVALID_INDEX; + if(sourceActor) + { + sourcePropertyIndex = sourceActor.GetPropertyIndex(sourcePropertyNames[i]); + if( sourcePropertyIndex == Property::INVALID_INDEX ) + { + DALI_SCRIPT_WARNING("Property '%s' not founded in actor '%s'\n", sourcePropertyNames[i].c_str(), sourceActorNames[i].c_str() ); + return false; + } + } + else + { + DALI_SCRIPT_WARNING("Actor '%s' not founded\n", targetActorNames[i].c_str() ); + return false; + } + return true; + } + + void operator()(void) + { + Actor sourceActor, targetActor; + Property::Index targetPropertyIndex(Property::INVALID_INDEX); + Property::Index sourcePropertyIndex(Property::INVALID_INDEX); + size_t actorCount( targetActorNames.size() ); + if( builder.Get()->IsPathConstrainer( constrainerName )) + { + PathConstrainer constrainer = builder.Get()->GetPathConstrainer(constrainerName); + if( constrainer ) + { + for(size_t i(0); iIsLinearConstrainer( constrainerName ) ) + { + Dali::LinearConstrainer constrainer( builder.Get()->GetLinearConstrainer(constrainerName)); + if( constrainer ) + { + for(size_t i(0); i targetActorNames; + Dali::IntrusivePtr builder; + + void operator()(void) + { + size_t actorCount( targetActorNames.size() ); + if( builder.Get()->IsPathConstrainer( constrainerName )) + { + PathConstrainer constrainer = builder.Get()->GetPathConstrainer(constrainerName); + if( constrainer ) + { + for(size_t i(0); iIsLinearConstrainer( constrainerName )) + { + LinearConstrainer constrainer = builder.Get()->GetLinearConstrainer(constrainerName); + if( constrainer ) + { + for(size_t i(0); i +struct PropertyNotifcationSignalShim +{ + T mFunctor; + + PropertyNotifcationSignalShim(T& functor) : mFunctor(functor) {} + + void operator()(PropertyNotification& /* source */) + { + mFunctor(); + } +}; + +// Specializations for the different signal connection calls between actor & PropertyNotification +template +struct SignalConnector {}; + +// Actor specialization +template <> +struct SignalConnector { + Actor& mActor; + ConnectionTracker* mTracker; + const std::string& mName; + + SignalConnector(ConnectionTracker* tracker, Actor& actor, const std::string& name) + : mActor(actor), mTracker(tracker), mName(name) {} + + template + void Connect(T& functor) + { + mActor.ConnectSignal( mTracker, mName, functor); + } +}; + +// PropertyNotification specialization +template <> +struct SignalConnector +{ + PropertyNotification& mNotification; + ConnectionTracker* mTracker; + + SignalConnector(ConnectionTracker* tracker, PropertyNotification ¬ification) + : mNotification(notification), mTracker(tracker) {} + + template + void Connect(T& functor) + { + mNotification.NotifySignal().Connect( mTracker, PropertyNotifcationSignalShim(functor) ); + } +}; /** - * Get an action as boost function callback + * Set an action functor on a signal */ -boost::function GetAction(const TreeNode &root, const TreeNode &child, Actor actor, boost::function quitAction, Dali::Toolkit::Internal::Builder* const builder) +template +void SetActionOnSignal(const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder, SignalConnector& connector) { - OptionalString childActorName(IsString( IsChild(&child, "child-actor")) ); + OptionalString childActorName(IsString( IsChild(&child, "childActor")) ); OptionalString actorName(IsString( IsChild(&child, "actor")) ); OptionalString propertyName(IsString( IsChild(&child, "property")) ); OptionalChild valueChild( IsChild(&child, "value") ); @@ -236,8 +467,6 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi OptionalString actionName = IsString( IsChild(&child, "action") ); DALI_ASSERT_ALWAYS(actionName && "Signal must have an action"); - boost::function callback = DoNothing; - if(childActorName) { ChildActorAction action; @@ -245,7 +474,7 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi action.childName = *childActorName; action.actionName = *actionName; GetParameters(child, action.parameters); - callback = action; + connector.Connect( action ); } else if(actorName) { @@ -259,7 +488,7 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi { DALI_SCRIPT_WARNING("Cannot set property for set property action\n"); } - callback = action; + connector.Connect( action ); } else { @@ -267,12 +496,14 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi action.actorName = *actorName; action.actionName = *actionName; GetParameters(child, action.parameters); - callback = action; + connector.Connect( action ); } } else if("quit" == *actionName) { - callback = quitAction; + QuitAction action; + action.builder = builder; + connector.Connect( action ); } else if("play" == *actionName) { @@ -286,7 +517,7 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi action.animNode = animNode; action.builder = builder; // @todo; put constants into the map - callback = action; + connector.Connect( action ); } else { @@ -298,6 +529,112 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi DALI_SCRIPT_WARNING("Cannot find animations section\n"); } } + else if("applyConstraint" == *actionName ) + { + OptionalString constrainerName = IsString( IsChild(child, "constrainer") ); + if( !constrainerName ) + { + DALI_SCRIPT_WARNING("Need to specify a constrainer\n"); + } + else + { + DelayedConstrainerApply action; + action.constrainerName = *constrainerName; + action.builder = builder; + OptionalChild propertiesNode = IsChild(child, "properties"); + if(propertiesNode) + { + const TreeNode::ConstIterator endIter = (*propertiesNode).CEnd(); + for( TreeNode::ConstIterator iter = (*propertiesNode).CBegin(); endIter != iter; ++iter ) + { + const TreeNode::KeyNodePair& pKeyChild = *iter; + OptionalString sourceActorName(IsString(IsChild(pKeyChild.second, "source"))); + if(!sourceActorName) + { + DALI_SCRIPT_WARNING("Need to specify source actor to apply the constraint\n"); + continue; + } + OptionalString sourcePropertyName( IsString( IsChild(pKeyChild.second, "sourceProperty" ) ) ); + if(!sourcePropertyName) + { + DALI_SCRIPT_WARNING("Need to specify source property to apply the constraint\n"); + continue; + } + + OptionalString targetActorName(IsString(IsChild(pKeyChild.second, "target"))); + if(!targetActorName) + { + DALI_SCRIPT_WARNING("Need to specify target actor to apply the constraint\n"); + continue; + } + + OptionalString targetPropertyName( IsString( IsChild(pKeyChild.second, "targetProperty" ) ) ); + if(!targetPropertyName) + { + DALI_SCRIPT_WARNING("Need to specify target property name to apply the constraint\n"); + continue; + } + + OptionalVector2 range(IsVector2(IsChild(pKeyChild.second, "range"))); + if(!range) + { + DALI_SCRIPT_WARNING("Constrainer range not specified\n"); + continue; + } + + Vector2 wrap(-std::numeric_limits::max(), std::numeric_limits::max()); + OptionalVector2 wrapRange(IsVector2(IsChild(pKeyChild.second, "wrap"))); + if(wrapRange) + { + wrap = *wrapRange; + } + + action.sourceActorNames.push_back(*sourceActorName); + action.sourcePropertyNames.push_back(*sourcePropertyName); + action.targetActorNames.push_back(*targetActorName); + action.targetPropertyNames.push_back(*targetPropertyName); + action.ranges.push_back(*range); + action.wrapRanges.push_back(wrap); + } + connector.Connect(action); + } + } + } + else if("removeConstraints" == *actionName ) + { + OptionalString constrainerName = IsString( IsChild(child, "constrainer") ); + if( !constrainerName ) + { + DALI_SCRIPT_WARNING("Need to specify a constrainer\n"); + } + else + { + + DelayedConstrainerRemove action; + action.constrainerName = *constrainerName; + action.builder = builder; + OptionalChild propertiesNode = IsChild(child, "properties"); + if(propertiesNode) + { + const TreeNode::ConstIterator endIter = (*propertiesNode).CEnd(); + for( TreeNode::ConstIterator iter = (*propertiesNode).CBegin(); endIter != iter; ++iter ) + { + const TreeNode::KeyNodePair& pKeyChild = *iter; + OptionalString targetActorName(IsString(IsChild(pKeyChild.second, "target"))); + if(targetActorName) + { + action.targetActorNames.push_back(*targetActorName); + } + else + { + DALI_SCRIPT_WARNING("Need to specify target actor to remove the constraint\n"); + continue; + } + } + } + connector.Connect(action); + } + } else { // no named actor; presume self @@ -305,10 +642,8 @@ boost::function GetAction(const TreeNode &root, const TreeNode &chi action.actorName = actor.GetName(); action.actionName = *actionName; GetParameters(child, action.parameters); - callback = action; + connector.Connect( action ); } - - return callback; } @@ -367,7 +702,7 @@ Actor SetupPropertyNotification(const TreeNode &child, Actor actor, Dali::Toolki /** * Setup signals and actions on an actor */ -Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function quitAction, Dali::Toolkit::Internal::Builder* const builder ) +Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder ) { DALI_ASSERT_ALWAYS(actor); @@ -384,9 +719,8 @@ Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const OptionalString name( IsString( IsChild( key_child.second, "name")) ); DALI_ASSERT_ALWAYS(name && "Signal must have a name"); - boost::function callback = GetAction(root, key_child.second, actor, quitAction, builder ); - - actor.ConnectSignal(tracker, *name, callback); + SignalConnector connector(tracker, actor, *name); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } } @@ -396,7 +730,7 @@ Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const /** * Setup Property notifications for an actor */ -Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function quitAction, Dali::Toolkit::Internal::Builder* const builder ) +Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder ) { DALI_ASSERT_ALWAYS(actor); @@ -408,10 +742,6 @@ Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root { const TreeNode::KeyNodePair& key_child = *iter; - // Actor actions reference by pointer because of circular reference actor->signal - // So this callback should only go onto the actor maintained list. - boost::function callback = GetAction(root, key_child.second, actor, quitAction, builder ); - OptionalString prop(IsString( IsChild(key_child.second, "property")) ); DALI_ASSERT_ALWAYS(prop && "Notification signal must specify a property"); @@ -425,33 +755,38 @@ Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root { PropertyNotification notification = actor.AddPropertyNotification( actor.GetPropertyIndex(*prop), LessThanCondition(1.f) ); - notification.NotifySignal().Connect( tracker, FunctorDelegate::New(callback) ); + SignalConnector connector(tracker, notification); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } else if("LessThan" == *cond) { PropertyNotification notification = actor.AddPropertyNotification( actor.GetPropertyIndex(*prop), LessThanCondition(GetConditionArg0(key_child.second)) ); - notification.NotifySignal().Connect( tracker, FunctorDelegate::New(callback) ); + SignalConnector connector(tracker, notification); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } else if("GreaterThan" == *cond) { PropertyNotification notification = actor.AddPropertyNotification( actor.GetPropertyIndex(*prop), GreaterThanCondition(GetConditionArg0(key_child.second)) ); - notification.NotifySignal().Connect( tracker, FunctorDelegate::New(callback) ); + SignalConnector connector(tracker, notification); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } else if("Inside" == *cond) { PropertyNotification notification = actor.AddPropertyNotification( actor.GetPropertyIndex(*prop), InsideCondition(GetConditionArg0(key_child.second), GetConditionArg1(key_child.second)) ); - notification.NotifySignal().Connect( tracker, FunctorDelegate::New(callback) ); + SignalConnector connector(tracker, notification); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } else if("Outside" == *cond) { PropertyNotification notification = actor.AddPropertyNotification( actor.GetPropertyIndex(*prop), OutsideCondition(GetConditionArg0(key_child.second), GetConditionArg1(key_child.second)) ); - notification.NotifySignal().Connect( tracker, FunctorDelegate::New(callback) ); + SignalConnector connector(tracker, notification); + SetActionOnSignal(root, key_child.second, actor, builder, connector); } else {