X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fbuilder%2Fbuilder-impl.h;h=0a76c7b0f6c15bdfe463b6e88d1389b1f6dd70a8;hp=4fb7aba6f5c5913ec293273344a704fc0afe1b0f;hb=refs%2Fchanges%2F20%2F238520%2F3;hpb=cd7d41bc8e0a0816da28401207091344fbbe0b2c diff --git a/dali-toolkit/internal/builder/builder-impl.h b/dali-toolkit/internal/builder/builder-impl.h index 4fb7aba..0a76c7b 100644 --- a/dali-toolkit/internal/builder/builder-impl.h +++ b/dali-toolkit/internal/builder/builder-impl.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_INTERNAL_BUILDER_H__ -#define __DALI_TOOLKIT_INTERNAL_BUILDER_H__ +#ifndef DALI_TOOLKIT_INTERNAL_BUILDER_H +#define DALI_TOOLKIT_INTERNAL_BUILDER_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ #include #include #include -#include +#include #include #include #include @@ -30,21 +30,22 @@ #include // INTERNAL INCLUDES -#include -#include +#include +#include #include +#include // Warning messages usually displayed -#define DALI_SCRIPT_WARNING(format, args...) \ - DALI_LOG_WARNING("Script:" format, ## args) +#define DALI_SCRIPT_WARNING(format, ...) \ + DALI_LOG_WARNING("Script:" format, ## __VA_ARGS__) // Info messages are usually debug build -#define DALI_SCRIPT_INFO(format, args...) \ - DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::General, "Script:" format, ## args) +#define DALI_SCRIPT_INFO(format, ...) \ + DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::General, "Script:" format, ## __VA_ARGS__) // Info Verbose need to be swiched on in gFilterScript filter constructor (by default set to General) -#define DALI_SCRIPT_VERBOSE(format, args...) \ - DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::Verbose, "Script:" format, ## args) +#define DALI_SCRIPT_VERBOSE(format, ...) \ + DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::Verbose, "Script:" format, ## __VA_ARGS__) namespace Dali { @@ -93,6 +94,11 @@ public: void AddConstant( const std::string& key, const Property::Value& value ); /** + * @copydoc Toolkit::Builder::GetConfigurations + */ + const Property::Map& GetConfigurations() const; + + /** * @copydoc Toolkit::Builder::GetConstants */ const Property::Map& GetConstants() const; @@ -148,6 +154,24 @@ public: bool ApplyStyle( const std::string& styleName, Handle& handle ); /** + * Lookup the stylename in builder. If it's found in the parse tree, + * then return true. + * @param[in] styleName The style name to search for + * @return true if the stylename exists + */ + bool LookupStyleName( const std::string& styleName ); + + /** + * Lookup the stylename in the recorded Styles - if it exists, + * performs a shallow copy to the passed in style and returns true. + * Otherwise it returns false. + + * @param[in] styleName The stylename to search for + * @return A const pointer to the style object + */ + const StylePtr GetStyle( const std::string& styleName ); + + /** * @copydoc Toolkit::Builder::AddActors */ void AddActors( Actor toActor ); @@ -163,29 +187,36 @@ public: void CreateRenderTask( const std::string &name ); /** - * @copydoc Toolkit::Builder::GetShaderEffect + * @copydoc Toolkit::Builder::GetPath */ - ShaderEffect GetShaderEffect( const std::string &name ); + Path GetPath( const std::string &name ); /** - * @copydoc Toolkit::Builder::GetShaderEffect + * @copydoc Toolkit::Builder::GetPathConstrainer */ - ShaderEffect GetShaderEffect( const std::string &name, const Replacement& constant ); + Dali::PathConstrainer GetPathConstrainer( const std::string& name ); - /** - * @copydoc Toolkit::Builder::GetFrameBufferImage + /* + * Check if a given constrainer is of type PathConstrainer + * @param[in] name The name of the constrainer + * @return True if constainer is of type PathConstrainer, False otherwise + * */ - FrameBufferImage GetFrameBufferImage( const std::string &name ); + bool IsPathConstrainer( const std::string& name ); /** - * @copydoc Toolkit::Builder::GetFrameBufferImage + * @copydoc Toolkit::Builder::GetLinearConstrainer */ - FrameBufferImage GetFrameBufferImage( const std::string &name, const Replacement& constant ); + Dali::LinearConstrainer GetLinearConstrainer( const std::string& name ); - /** - * @copydoc Toolkit::Builder::GetPath + /* + * Check if a given constrainer is of type LinearConstrainer + * @param[in] name The name of the constrainer + * @return True if constainer is of type LinearConstrainer, False otherwise + * */ - Path GetPath( const std::string &name ); + bool IsLinearConstrainer( const std::string& name ); + /** * @copydoc Toolkit::Builder::QuitSignal */ @@ -196,56 +227,160 @@ public: */ void EmitQuitSignal(); + protected: virtual ~Builder(); private: + typedef std::vector KeyStack; + typedef std::vector< TreeNode::KeyNodePair > MappingsLut; + typedef struct{ std::string name; Dali::LinearConstrainer linearConstrainer; } LinearConstrainerEntry; + typedef std::vector LinearConstrainerLut; + typedef struct{ std::string name; Dali::PathConstrainer pathConstrainer; } PathConstrainerEntry; + typedef std::vector PathConstrainerLut; + typedef std::map PathLut; + +private: // Undefined Builder(const Builder&); + + // Undefined Builder& operator=(const Builder& rhs); - void SetupTask( RenderTask& task, const Toolkit::TreeNode& node, const Replacement& replacement ); + void LoadConstants( const TreeNode& root, Property::Map& intoMap ); -private: - Toolkit::JsonParser mParser; + void LoadConfiguration( const TreeNode& root, Property::Map& intoMap ); - typedef std::map ImageLut; - ImageLut mFrameBufferImageLut; + Animation CreateAnimation( const std::string& animationName, + const Replacement& replacement, + Dali::Actor sourceActor ); - typedef std::map ShaderEffectLut; - ShaderEffectLut mShaderEffectLut; + BaseHandle Create( const std::string& templateName, + const Replacement& constant ); - typedef std::map PathLut; - PathLut mPathLut; + BaseHandle DoCreate( const TreeNode& root, + const TreeNode& node, + Actor parent, + const Replacement& replacements ); - SlotDelegate mSlotDelegate; + void SetupTask( RenderTask& task, + const Toolkit::TreeNode& node, + const Replacement& replacement ); - Property::Map mReplacementMap; + bool ApplyStyle( const std::string& styleName, + Handle& handle, + const Replacement& replacement); - BaseHandle Create( const std::string& templateName, const Replacement& constant ); + void ApplyAllStyleProperties( const TreeNode& root, + const TreeNode& node, + Dali::Handle& handle, + const Replacement& constant ); - BaseHandle DoCreate( const TreeNode& root, const TreeNode& node, Actor parent, const Replacement& replacements ); + void RecordStyles( const char* styleName, + const TreeNode& node, + Dali::Handle& handle, + const Replacement& replacements ); - void LoadConstants( const TreeNode& root, Property::Map& intoMap ); + void RecordStyle( StylePtr style, + const TreeNode& node, + Dali::Handle& handle, + const Replacement& replacements ); + + void RecordTransitions( const TreeNode::KeyNodePair& keyValue, + Property::Array& transitions, + const Replacement& replacements ); - void LoadIncludes( const std::string& data ); + void RecordTransitionData( const TreeNode::KeyNodePair& keyNode, + Toolkit::TransitionData& transitionData, + const Replacement& replacements ); - bool ApplyStyle( const std::string& styleName, Handle& handle, const Replacement& replacement); + void ApplyProperties( const TreeNode& root, + const TreeNode& node, + Dali::Handle& handle, + const Replacement& constant ); - Animation CreateAnimation( const std::string& animationName, const Replacement& replacement, Dali::Actor sourceActor ); + void ApplySignals( const TreeNode& root, + const TreeNode& node, + Dali::Handle& handle ); - void ApplyProperties( const TreeNode& root, const TreeNode& node, - Dali::Handle& handle, const Replacement& constant ); + void ApplyStylesByActor( const TreeNode& root, + const TreeNode& node, + Dali::Handle& handle, + const Replacement& constant ); - void ApplyStylesByActor( const TreeNode& root, const TreeNode& node, - Dali::Handle& handle, const Replacement& constant ); + void SetProperties( const TreeNode& node, + Handle& handle, + const Replacement& constant ); - void ApplyAllStyleProperties( const TreeNode& root, const TreeNode& node, - Dali::Handle& handle, const Replacement& constant ); + bool MapToTargetProperty( Handle& propertyObject, + const std::string& key, + const TreeNode& node, + const Replacement& constant, + Property::Index& index, + Property::Value& value ); - void SetProperties( const TreeNode& node, Handle& handle, const Replacement& constant ); + /** + * Find the key in the mapping table, if it's present, then generate + * a property value for it (of the given type if available), + * recursing as necessary, and stopping if any cycles are detected. + * + * @param[in] mappingRoot The JSON node containing the mappings + * @param[in] theKey The key to search for + * @param[in] propertyType The property type if known, or NONE + * @param[in,out] value The string value to test and write back to. + */ + bool GetPropertyMap( const TreeNode& mappingRoot, + const char* theKey, + Property::Type propertyType, + Property::Value& value ); + void SetCustomProperties( const TreeNode& node, + Handle& handle, + const Replacement& constant, + const std::string& childName, + Property::AccessMode accessMode ); + + /** + * Find the key in the mapping table, if it's present, then generate + * a property value for it (of the given type if available), + * recursing as necessary, and stopping if any cycles are detected. + * + * @param[in] mappingRoot The JSON node containing the mappings + * @param[in] theKey The key to search for + * @param[in,out] keyStack the stack of visited keys + * @param[in] propertyType The property type if known, or NONE + * @param[in,out] value The string value to test and write back to. + */ + bool RecursePropertyMap( const TreeNode& mappingRoot, + KeyStack& keyStack, + const char* theKey, + Property::Type propertyType, + Property::Value& value ); + + + /** + * Tests if the value is a string delimited by <>. If it is, then it attempts to + * change the value to the mapping from a matching key in the mappings table. + * @param[in] mappingRoot The JSON node containing the mappings + * @param[in,out] keyStack the stack of visited keys + * @param[in,out] value The string value to test and write back to. + * @return true if the value was converted, false otherwise. + */ + bool ConvertChildValue( const TreeNode& mappingRoot, + KeyStack& keyStack, + Property::Value& value ); + +private: + Toolkit::JsonParser mParser; + PathLut mPathLut; + PathConstrainerLut mPathConstrainerLut; + LinearConstrainerLut mLinearConstrainerLut; + SlotDelegate mSlotDelegate; + Property::Map mReplacementMap; + Property::Map mConfigurationMap; + MappingsLut mCompleteMappings; + Dictionary mStyles; // State based styles Toolkit::Builder::BuilderSignalType mQuitSignal; }; @@ -273,4 +408,4 @@ inline const Internal::Builder& GetImpl(const Dali::Toolkit::Builder& obj) } // namespace Dali -#endif // __DALI_TOOLKIT_INTERNAL_BUILDER_H__ +#endif // DALI_TOOLKIT_INTERNAL_BUILDER_H