X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fatlas-manager%2Fatlas-manager-impl.cpp;h=826ea1e2279b77b5a79dae300a414a5f33202b9b;hp=15e968474fe7d9ffb9af33088f41d7048975c299;hb=b4b3d6ef19e99e069375602af200512f2b9574a1;hpb=3e17d9f63dedb5d669409301f8d9a3d8c393f979 diff --git a/dali-toolkit/internal/atlas-manager/atlas-manager-impl.cpp b/dali-toolkit/internal/atlas-manager/atlas-manager-impl.cpp index 15e9684..826ea1e 100644 --- a/dali-toolkit/internal/atlas-manager/atlas-manager-impl.cpp +++ b/dali-toolkit/internal/atlas-manager/atlas-manager-impl.cpp @@ -35,15 +35,14 @@ namespace { const Vector2 DEFAULT_ATLAS_SIZE( 512.0f, 512.0f ); const Vector2 DEFAULT_BLOCK_SIZE( 32.0f, 32.0f ); - const uint32_t PIXEL_PADDING( 2u ); + const uint32_t SINGLE_PIXEL_PADDING( 1u ); + const uint32_t DOUBLE_PIXEL_PADDING( SINGLE_PIXEL_PADDING << 1 ); } AtlasManager::AtlasManager() : mNewAtlasSize( DEFAULT_ATLAS_SIZE ), mNewBlockSize( DEFAULT_BLOCK_SIZE ), - mAddFailPolicy( Toolkit::AtlasManager::FAIL_ON_ADD_CREATES ), - mEdgeBuffer( NULL ), - mEdgeBufferSize( 0 ) + mAddFailPolicy( Toolkit::AtlasManager::FAIL_ON_ADD_CREATES ) { } @@ -55,7 +54,10 @@ AtlasManagerPtr AtlasManager::New() AtlasManager::~AtlasManager() { - delete[] mEdgeBuffer; + for ( uint32_t i = 0; i < mAtlasList.size(); ++i ) + { + delete[] mAtlasList[ i ].mStripBuffer; + } } Toolkit::AtlasManager::AtlasId AtlasManager::CreateAtlas( SizeType width, @@ -67,7 +69,7 @@ Toolkit::AtlasManager::AtlasId AtlasManager::CreateAtlas( SizeType width, // Check to see if the atlas is large enough to hold a single block even ? if ( blockWidth > width || blockHeight > height ) { - DALI_LOG_ERROR("Atlas %i x %i too small. Dimensions need to be at least %i x %i\n", + DALI_LOG_ERROR("Atlas %i x %i too small. Dimensions need to be at least %ix%i\n", width, height, blockWidth, blockHeight ); return 0; } @@ -87,20 +89,20 @@ Toolkit::AtlasManager::AtlasId AtlasManager::CreateAtlas( SizeType width, atlasDescriptor.mMaterial.SetDiffuseTexture( atlas ); atlasDescriptor.mNextFreeBlock = 1u; // indicate next free block will be the first ( +1 ) - // What size do we need for this atlas' edge buffer ( assume RGBA pixel format )? - uint32_t neededEdgeSize = ( blockWidth > blockHeight ? blockWidth : blockHeight ) << 2; + // What size do we need for this atlas' strip buffer ( assume 32bit pixel format )? + uint32_t neededStripSize =( blockWidth > blockHeight - DOUBLE_PIXEL_PADDING ? blockWidth : blockHeight - DOUBLE_PIXEL_PADDING ) << 2; + atlasDescriptor.mStripBuffer = new PixelBuffer[ neededStripSize ]; + memset( atlasDescriptor.mStripBuffer, 0, neededStripSize ); - // Is the current edge buffer large enough? - if ( neededEdgeSize > mEdgeBufferSize ) - { - delete[] mEdgeBuffer; - mEdgeBuffer = new PixelBuffer[ neededEdgeSize ]; - memset( mEdgeBuffer, 0, neededEdgeSize ); - mEdgeBufferSize = neededEdgeSize; - } + atlasDescriptor.mHorizontalStrip = BufferImage::New( atlasDescriptor.mStripBuffer, + blockWidth, + SINGLE_PIXEL_PADDING, + pixelformat ); - atlasDescriptor.mEdgeX = BufferImage::New( mEdgeBuffer, blockWidth, PIXEL_PADDING, pixelformat ); - atlasDescriptor.mEdgeY = BufferImage::New( mEdgeBuffer, PIXEL_PADDING, blockHeight, pixelformat ); + atlasDescriptor.mVerticalStrip = BufferImage::New( atlasDescriptor.mStripBuffer, + SINGLE_PIXEL_PADDING, + blockHeight - DOUBLE_PIXEL_PADDING, + pixelformat ); mAtlasList.push_back( atlasDescriptor ); return mAtlasList.size(); @@ -235,12 +237,14 @@ AtlasManager::SizeType AtlasManager::CheckAtlas( SizeType atlas, SizeType blocksInX = mAtlasList[ atlas ].mWidth / mAtlasList[ atlas ].mBlockWidth; SizeType blocksInY = mAtlasList[ atlas ].mHeight / mAtlasList[ atlas ].mBlockHeight; totalBlocks = blocksInX * blocksInY; - SizeType blocksFree = mAtlasList[ atlas ].mNextFreeBlock ? totalBlocks - mAtlasList[ atlas ].mNextFreeBlock + 1u : 0; + SizeType blocksFree = mAtlasList[ atlas ].mNextFreeBlock ? + totalBlocks - mAtlasList[ atlas ].mNextFreeBlock + 1u : + mAtlasList[ atlas ].mFreeBlocksList.Size(); // Check to see if the image will fit in these blocks, if not we'll need to create a new atlas if ( blocksFree - && width + PIXEL_PADDING <= mAtlasList[ atlas ].mBlockWidth - && height + PIXEL_PADDING <= mAtlasList[ atlas ].mBlockHeight ) + && width + DOUBLE_PIXEL_PADDING <= mAtlasList[ atlas ].mBlockWidth + && height + DOUBLE_PIXEL_PADDING <= mAtlasList[ atlas ].mBlockHeight ) { blockArea = 1u; return ( atlas + 1u ); @@ -328,6 +332,10 @@ void AtlasManager::CreateMesh( SizeType atlas, float fBlockX = texelBlockWidth * static_cast< float >( block % atlasWidthInBlocks ); float fBlockY = texelBlockHeight * static_cast< float >( block / atlasWidthInBlocks ); + // Add on texture filtering compensation + fBlockX += texelX; + fBlockY += texelY; + if ( ( widthInBlocks - 1u ) == x && vertexEdgeWidth > 0.0f ) { ndcWidth = texelEdgeWidth; @@ -512,7 +520,6 @@ void AtlasManager::StitchMesh( const MeshData& first, MeshData& out, bool optimize ) { - // TODO Would be much quicker to be able to get a non-const reference to these containers and update in situ MeshData::VertexContainer v1 = first.GetVertices(); MeshData::VertexContainer v2 = second.GetVertices(); MeshData::FaceIndices f1 = first.GetFaces(); @@ -589,22 +596,49 @@ void AtlasManager::UploadImage( const BufferImage& image, SizeType width = image.GetWidth(); SizeType height = image.GetHeight(); - if ( !mAtlasList[ atlas ].mAtlas.Upload( image, blockOffsetX, blockOffsetY ) ) + // Blit image 1 pixel to the right and down into the block to compensate for texture filtering + if ( !mAtlasList[ atlas ].mAtlas.Upload( image, + blockOffsetX + SINGLE_PIXEL_PADDING, + blockOffsetY + SINGLE_PIXEL_PADDING ) ) + { + DALI_LOG_ERROR("Uploading image to Atlas Failed!.\n"); + } + + // Blit top strip + if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mHorizontalStrip, + blockOffsetX, + blockOffsetY ) ) + { + DALI_LOG_ERROR("Uploading top strip to Atlas Failed!\n"); + } + + // Blit left strip + if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mVerticalStrip, + blockOffsetX, + blockOffsetY + SINGLE_PIXEL_PADDING ) ) { - DALI_LOG_ERROR("Uploading block to Atlas Failed!.\n"); + DALI_LOG_ERROR("Uploading left strip to Atlas Failed!\n"); } - if ( blockOffsetY + height + PIXEL_PADDING <= mAtlasList[ atlas ].mHeight ) + + // Blit bottom strip + if ( blockOffsetY + height + DOUBLE_PIXEL_PADDING <= mAtlasList[ atlas ].mHeight ) { - if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mEdgeX, blockOffsetX, blockOffsetY + height ) ) + if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mHorizontalStrip, + blockOffsetX, + blockOffsetY + height + SINGLE_PIXEL_PADDING ) ) { - DALI_LOG_ERROR("Uploading edgeX to Atlas Failed!.\n"); + DALI_LOG_ERROR("Uploading bottom strip to Atlas Failed!.\n"); } } - if ( blockOffsetX + width + PIXEL_PADDING <= mAtlasList[ atlas ].mWidth ) + + // Blit right strip + if ( blockOffsetX + width + DOUBLE_PIXEL_PADDING <= mAtlasList[ atlas ].mWidth ) { - if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mEdgeY, blockOffsetX + width, blockOffsetY ) ) + if ( !mAtlasList[ atlas ].mAtlas.Upload( mAtlasList[ atlas ].mVerticalStrip, + blockOffsetX + width + SINGLE_PIXEL_PADDING, + blockOffsetY + SINGLE_PIXEL_PADDING ) ) { - DALI_LOG_ERROR("Uploading edgeY to Atlas Failed!.\n"); + DALI_LOG_ERROR("Uploading right strip to Atlas Failed!.\n"); } } } @@ -693,8 +727,8 @@ AtlasManager::AtlasId AtlasManager::GetAtlas( ImageId id ) const } } -void AtlasManager::SetAtlasSize( const Vector2& size, - const Vector2& blockSize ) +void AtlasManager::SetNewAtlasSize( const Vector2& size, + const Vector2& blockSize ) { mNewAtlasSize = size; mNewBlockSize = blockSize; @@ -713,6 +747,19 @@ Vector2 AtlasManager::GetBlockSize( AtlasId atlas ) } } +Vector2 AtlasManager::GetAtlasSize( AtlasId atlas ) +{ + if ( atlas && atlas <= mAtlasList.size() ) + { + return Vector2( static_cast< float >( mAtlasList[ atlas - 1u ].mWidth ), + static_cast< float >( mAtlasList[ atlas - 1u ].mHeight ) ); + } + else + { + return Vector2( 0.0f, 0.0f ); + } +} + AtlasManager::SizeType AtlasManager::GetFreeBlocks( AtlasId atlas ) const { if ( atlas && atlas <= mAtlasList.size() ) @@ -723,18 +770,8 @@ AtlasManager::SizeType AtlasManager::GetFreeBlocks( AtlasId atlas ) const uint32_t blockWidth = mAtlasList[ index ].mBlockWidth; uint32_t blockHeight = mAtlasList[ index ].mBlockHeight; - //Work out how many blocks wide and high our bitmap is in the atlas' block size SizeType widthInBlocks = width / blockWidth; - if ( width % blockWidth ) - { - widthInBlocks++; - } SizeType heightInBlocks = height / blockHeight; - if ( height % blockHeight ) - { - heightInBlocks++; - } - uint32_t blockCount = widthInBlocks * heightInBlocks; // Check free previously unallocated blocks and any free blocks @@ -763,6 +800,44 @@ Pixel::Format AtlasManager::GetPixelFormat( AtlasId atlas ) return mAtlasList[ atlas -1u ].mPixelFormat; } +void AtlasManager::GetMetrics( Toolkit::AtlasManager::Metrics& metrics ) +{ + Toolkit::AtlasManager::AtlasMetricsEntry entry; + uint32_t textureMemoryUsed = 0; + uint32_t atlasCount = mAtlasList.size(); + metrics.mAtlasCount = atlasCount; + metrics.mAtlasMetrics.Resize(0); + + for ( uint32_t i = 0; i < atlasCount; ++i ) + { + SizeType width = mAtlasList[ i ].mWidth; + SizeType height = mAtlasList[ i ].mHeight; + SizeType blockWidth = mAtlasList[ i ].mBlockWidth; + SizeType blockHeight = mAtlasList[ i ].mBlockHeight; + + entry.mWidth = width; + entry.mHeight = height; + entry.mBlockWidth = blockWidth; + entry.mBlockHeight = blockHeight; + entry.mTotalBlocks = ( width / blockWidth ) * ( height / blockHeight ); + uint32_t reuseBlocks = mAtlasList[ i ].mFreeBlocksList.Size(); + entry.mBlocksUsed = mAtlasList[ i ].mNextFreeBlock ? mAtlasList[ i ].mNextFreeBlock - reuseBlocks - 1u: entry.mTotalBlocks - reuseBlocks; + entry.mPixelFormat = GetPixelFormat( i + 1 ); + + metrics.mAtlasMetrics.PushBack( entry ); + + uint32_t size = width * height; + if ( entry.mPixelFormat == Pixel::BGRA8888 ) + { + size <<= 2; + } + + textureMemoryUsed += size; + + } + metrics.mTextureMemoryUsed = textureMemoryUsed; +} + } // namespace Internal