X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fvisuals%2Fvisual-properties-devel.h;h=5d620bbaede650764ab46cfa515cfb5b23436aea;hp=709b12ae8885ff7a0e15d1fa0412b97eb3bbad30;hb=8f4d5a39821629b1bd6cf636a787a49b835f077b;hpb=83dd0b674417c4b93d920a9c56c8839d6bef6cc6 diff --git a/dali-toolkit/devel-api/visuals/visual-properties-devel.h b/dali-toolkit/devel-api/visuals/visual-properties-devel.h index 709b12a..5d620bb 100644 --- a/dali-toolkit/devel-api/visuals/visual-properties-devel.h +++ b/dali-toolkit/devel-api/visuals/visual-properties-devel.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_DEVEL_API_VISUALS_VISUAL_PROPERTIES_DEVEL_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,13 +23,10 @@ namespace Dali { - namespace Toolkit { - namespace DevelVisual { - /** * @brief All the visual types. */ @@ -47,8 +44,9 @@ enum Type SVG = Dali::Toolkit::Visual::SVG, ANIMATED_IMAGE = Dali::Toolkit::Visual::ANIMATED_IMAGE, - ANIMATED_GRADIENT = ANIMATED_IMAGE + 1, ///< Renders an animated gradient. - ANIMATED_VECTOR_IMAGE = ANIMATED_IMAGE + 2, ///< Renders an animated vector image. + ANIMATED_GRADIENT = ANIMATED_IMAGE + 1, ///< Renders an animated gradient. + ANIMATED_VECTOR_IMAGE = ANIMATED_IMAGE + 2, ///< Renders an animated vector image. + ARC = ANIMATED_IMAGE + 3, ///< Renders an arc. }; /** @@ -72,6 +70,54 @@ enum Type * @note The default is defined by the type of visual (if it's suitable to be stretched or not). */ VISUAL_FITTING_MODE = OPACITY + 1, + + /** + * @brief The radius for the rounded corners of the visual + * @details Name "cornerRadius", type Property::FLOAT or Prooperty::VECTOR4, animatable + * @note By default, it is Vector::ZERO. + * @note Only Property::Vector4 can be animated. + * @note Each radius will clamp internally to the half of smaller of the visual width and visual height. + * @note Their may exist some alias when you use it as ClippingMode::CLIP_CHILDREN + * @note Radius value are used in clockwise order from top-left-corner to bottom-left-corner. + * When radius is Vector4(x, y, z, w) + * x y + * +--+ + * | | + * +--+ + * w z + */ + CORNER_RADIUS = OPACITY + 2, + + /** + * @brief Whether the corner radius value is relative (percentage [0.0f to 1.0f] of the visual size) or absolute (in world units). + * @details Name "cornerRadiusPolicy", type Property::INTEGER. + * @see Policy::Type + * @note By default, it is ABSOLUTE to the visual's size. + * If it it RELATIVE, the corner radius value is relative to the smaller of the visual width and visual height. + */ + CORNER_RADIUS_POLICY = OPACITY + 3, + + /** + * @brief The width for the borderline of the visual + * @details Name "borderlineWidth", type Property::FLOAT, animatable + * @note Optional. Default value is 0.0f. + */ + BORDERLINE_WIDTH = OPACITY + 4, + + /** + * @brief The color for the borderline of the visual + * @details Name "borderlineColor", type Property::VECTOR4, animatable + * @note Default value is Color::BLACK + */ + BORDERLINE_COLOR = OPACITY + 5, + + /** + * @brief The offset from the visual borderline (recommend [-1.0f to 1.0f]). + * @details Name "borderlineOffset", type Property::FLOAT, animatable + * @note Default value is 0.0f. + * @note This value will clamp internally to [-1.0f to 1.0f]. + */ + BORDERLINE_OFFSET = OPACITY + 6, }; } // namespace Property @@ -81,10 +127,50 @@ enum Type */ enum FittingMode { - FIT_KEEP_ASPECT_RATIO, ///< The visual should be scaled to fit, preserving aspect ratio - FILL, ///< The visual should be stretched to fill, not preserving aspect ratio + FIT_KEEP_ASPECT_RATIO, ///< The visual should be scaled to fit, preserving aspect ratio + FILL, ///< The visual should be stretched to fill, not preserving aspect ratio + OVER_FIT_KEEP_ASPECT_RATIO, ///< The visual should be scaled to fit, preserving aspect ratio. The visual will be filled without empty area, and outside is cropped away. + CENTER, ///< The visual should keep original size of image. It is not scaled and not strecthed. + FIT_HEIGHT, ///< The visual should be scaled to fit, preserving aspect ratio. Height is scaled proportionately to maintain aspect ratio. It will be deprecated. + FIT_WIDTH ///< The visual should be scaled to fit, preserving aspect ratio. Width is scaled proportionately to maintain aspect ratio. It will be deprecated. }; +/** + * @brief Devel Visual Transform for the offset or size. + */ +namespace Transform +{ +/** + * @brief Visual Transform Property. + */ +namespace Property +{ +/** + * @brief Enumeration for the type of Transform Property. + */ +enum Type +{ + SIZE_POLICY = Dali::Toolkit::Visual::Transform::Property::SIZE_POLICY, + + /** + * @brief Extra size value that will be added to the computed visual size. + * @details Name "extraSize", type Vector2. + * + * @note It is an absolute value. + * The property can be used when a user want to set a visual size as a combined value of `relative` and `absolute`. + * For example, when a user want to set a visual size to (ControlSize * 2 + 10), + * The transform map will be, + * transformMap.Add( Transform::Property::SIZE, Vector2( 2.0f, 2.0f ) ) + * .Add( Transform::Property::SIZE_POLICY, Vector2( Transform::Policy::Relative, Transform::Policy::Relative ) ) + * .Add( Transform::Property::EXTRA_SIZE, Vector2( 10.0f, 10.0f ) ); + */ + EXTRA_SIZE = SIZE_POLICY + 1, +}; + +} // namespace Property + +} // namespace Transform + } // namespace DevelVisual } // namespace Toolkit