X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fvisuals%2Fimage-visual-properties-devel.h;h=2ae272628d02940b903ece6da2649d9d06d6a025;hp=a3407552d6aea7c5a58ef4c800752bb6f11e24f8;hb=1b032e3f72c144d2da593a1c20d15041a3de00a3;hpb=05e6b5073a18b6ebe1f536a3693300b3ee35b199 diff --git a/dali-toolkit/devel-api/visuals/image-visual-properties-devel.h b/dali-toolkit/devel-api/visuals/image-visual-properties-devel.h index a340755..2ae2726 100644 --- a/dali-toolkit/devel-api/visuals/image-visual-properties-devel.h +++ b/dali-toolkit/devel-api/visuals/image-visual-properties-devel.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_DEVEL_API_VISUALS_IMAGE_VISUAL_PROPERTIES_DEVEL_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -76,10 +76,45 @@ enum Type */ AUXILIARY_IMAGE_ALPHA = ORIENTATION_CORRECTION + 2, + /** + * @brief The number of times the AnimatedImageVisual will be looped. + * @details Name "loopCount", type Property::INTEGER. + * @note For Animated images only. Default -1. if < 0, loop unlimited. else, loop loopCount times. + */ + LOOP_COUNT = ORIENTATION_CORRECTION + 3, + + /** + * @brief The playing range the AnimatedVectorImageVisual will use. + * + * Animation will play between the values specified. Both values should be between 0-1, + * otherwise they will be ignored. If the range provided is not in proper order ( minimum,maximum ), it will be reordered. + * + * @details Name "playRange", Type Property::VECTOR2, between 0 and 1 + * @note Default 0 and 1 + */ + PLAY_RANGE = ORIENTATION_CORRECTION + 4, + + /** + * @brief The playing state the AnimatedVectorImageVisual will use. + * @details Name "playState", type PlayState (Property::INTEGER) + * @note This property is read-only. + */ + PLAY_STATE = ORIENTATION_CORRECTION + 5 + }; } //namespace Property +/** + * @brief Enumeration for what state the animation is in. + */ +enum class PlayState +{ + STOPPED, ///< Animation has stopped + PLAYING, ///< The animation is playing + PAUSED ///< The animation is paused +}; + } // namespace DevelImageVisual } // namespace Toolkit