X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fmotion-blur-effect.cpp;h=a9872430edfa4420bbe0a895593aad4bdcb93a51;hp=430832e703e35f5230c3890fa548e44ce325dcb6;hb=HEAD;hpb=35309f882c990c309b41aff6d11664c0c8637bb2 diff --git a/dali-toolkit/devel-api/shader-effects/motion-blur-effect.cpp b/dali-toolkit/devel-api/shader-effects/motion-blur-effect.cpp index 430832e..a987243 100644 --- a/dali-toolkit/devel-api/shader-effects/motion-blur-effect.cpp +++ b/dali-toolkit/devel-api/shader-effects/motion-blur-effect.cpp @@ -22,15 +22,14 @@ #include // INTERNAL INCLUDES -#include #include +#include namespace Dali { namespace Toolkit { - -void SetMotionBlurProperties( Actor& actor, unsigned int numBlurSamples ) +void SetMotionBlurProperties(Actor& actor, unsigned int numBlurSamples) { actor.RegisterProperty("uBlurTexCoordScale", 0.125f); actor.RegisterProperty("uGeometryStretchFactor", 0.05f); @@ -48,7 +47,6 @@ void SetMotionBlurProperties( Actor& actor, unsigned int numBlurSamples ) constraint.Apply(); } - Property::Map CreateMotionBlurEffect() { Property::Map map; @@ -66,5 +64,5 @@ Property::Map CreateMotionBlurEffect() return map; } -} // Toolkit -} // Dali +} // namespace Toolkit +} // namespace Dali