X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fimage-region-effect.h;h=4f3f3f175aa0385911537947259fc924adfe89ba;hp=7d263d98762344ce9d10905d320e162e75370f7d;hb=40e6eada47390ac9be4db5fbe210cc5d23c8ebcd;hpb=ed63bc786cfe75f3ea8731ffa0d5d92d87a0131c diff --git a/dali-toolkit/devel-api/shader-effects/image-region-effect.h b/dali-toolkit/devel-api/shader-effects/image-region-effect.h index 7d263d9..4f3f3f1 100644 --- a/dali-toolkit/devel-api/shader-effects/image-region-effect.h +++ b/dali-toolkit/devel-api/shader-effects/image-region-effect.h @@ -59,10 +59,10 @@ inline Property::Map CreateImageRegionEffect() " position.xyz *= uSize;\n" " gl_Position = uMvpMatrix * position;\n" // The line below is doing the same as the following commented lines: - //" vec2 imageSize = sTextureRect.zw - sTextureRect.xy;\n" - //" vec2 topLeft = sTextureRect.xy + uTopLeft * imageSize;\n" - //" vec2 bottomRight = sTextureRect.xy + uBottomRight * imageSize;\n" - //" vec2 texCoord = (aTexCoord - sTextureRect.xy) / imageSize;\n" + //" vec2 imageSize = uTextureRect.zw - uTextureRect.xy;\n" + //" vec2 topLeft = uTextureRect.xy + uTopLeft * imageSize;\n" + //" vec2 bottomRight = uTextureRect.xy + uBottomRight * imageSize;\n" + //" vec2 texCoord = (aTexCoord - uTextureRect.xy) / imageSize;\n" //" vTexCoord = topLeft + texCoord * ( bottomRight - topLeft );\n" " vec2 texCoord = aPosition + vec2(0.5);\n"