X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Fshadow-view%2Fshadow-view.h;h=d6039f29e9f64fc05c2d25ee2d2b8b60d5a24acb;hp=63bb089a935b2b364b39cb5af302b694ec7a998a;hb=db896a3187bc14a1f8f91450b6209a7d4bc70ff6;hpb=1c5674a11a51310ee689d6daf4e6b7d94dec607e diff --git a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h index 63bb089..d6039f2 100644 --- a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h +++ b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h @@ -178,15 +178,15 @@ public: void Remove(Actor child); /** - * Set the Shadow Plane for the shadow effect. + * Set the Shadow Plane Background for the shadow effect. * - * @param[in] shadowPlane An actor representing the shadow + * @param[in] shadowPlaneBackground An actor representing the shadow * plane. The position of the actor represents the origin of the * plane, and the orientation of the actor represents the direction * of the plane normal. Make the plane sufficiently large if the shadows are * clipped. */ - void SetShadowPlane(ImageActor shadowPlane); + void SetShadowPlaneBackground(Actor shadowPlaneBackground); /** * Set the Point Light for the shadow effect. This is usually NOT a renderable actor.