X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fdevel-api%2Fcontrols%2Fshadow-view%2Fshadow-view.h;h=52de24893d22bb4af44b10fdce44d8aa6a69c52d;hp=d6039f29e9f64fc05c2d25ee2d2b8b60d5a24acb;hb=b694e7e2ae624e206e1548b1a863c554eb9cd4d7;hpb=2da985674b8a2344bc07ea3cf02f05d86d512249 diff --git a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h index d6039f2..52de248 100644 --- a/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h +++ b/dali-toolkit/devel-api/controls/shadow-view/shadow-view.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_SHADOW_VIEW_H__ -#define __DALI_TOOLKIT_SHADOW_VIEW_H__ +#ifndef DALI_TOOLKIT_SHADOW_VIEW_H +#define DALI_TOOLKIT_SHADOW_VIEW_H /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,9 +18,6 @@ * */ -// EXTERNAL INCLUDES -#include - // INTERNAL INCLUDES #include @@ -69,17 +66,17 @@ class ShadowView; * * // create and add some visible actors to the ShadowView, all these child actors will therefore cast a shadow. * Image image = Image::New(...); - * ImageActor imageActor = ImageActor::New(image); - * imageActor.SetParentOrigin( ParentOrigin::CENTER ); - * imageActor.SetAnchorPoint( AnchorPoint::CENTER ); - * shadowView.Add(imageActor);\n Add the renderable actor to the shadow view - * - * ImageActor shadowPlane = ImageActor::New(); //This will be the shadow plane - * shadowPlane.SetParentOrigin( ParentOrigin::CENTER ); - * shadowPlane.SetAnchorPoint( AnchorPoint::CENTER ); - * shadowPlane.SetSize(700.0f, 700.0f); - * shadowPlane.SetPosition( Vector3(0.0f, 0.0f, -30.0f) ); //Just behind the image actor. - * shadowPlane.SetShadowPlane(ShadowPlane); + * ImageView imageView = ImageView::New(image); + * imageView.SetParentOrigin( ParentOrigin::CENTER ); + * imageView.SetAnchorPoint( AnchorPoint::CENTER ); + * shadowView.Add(imageView);\n Add the renderable actor to the shadow view + * + * ImageView shadowPlaneBg = ImageView::New(); //This will be the shadow plane + * shadowPlaneBg.SetParentOrigin( ParentOrigin::CENTER ); + * shadowPlaneBg.SetAnchorPoint( AnchorPoint::CENTER ); + * shadowPlaneBg.SetSize(700.0f, 700.0f); + * shadowPlaneBg.SetPosition( Vector3(0.0f, 0.0f, -30.0f) ); //Just behind the image view. + * shadowView.SetShadowPlaneBackground(ShadowPlane); * * Actor pointLight = Actor::New(); // This will be the light source * pointLight.SetPosition(300.0f, 250.0f, 600.0f); @@ -102,7 +99,7 @@ class ShadowView; * shadowView.Deactivate(); * @endcode */ -class DALI_IMPORT_API ShadowView : public Control +class DALI_TOOLKIT_API ShadowView : public Control { public: @@ -154,30 +151,6 @@ public: static ShadowView New(float downsampleWidthScale, float downsampleHeightScale); /** - * Adds a child Actor to this Actor. - * NOTE! if the child already has a parent, it will be removed from old parent - * and reparented to this actor. This may change childs position, color, shader effect, - * scale etc as it now inherits them from this actor - * @pre This Actor (the parent) has been initialized. - * @pre The child actor has been initialized. - * @pre The child actor is not the same as the parent actor. - * @pre The actor is not the Root actor - * @param [in] child The child. - * @post The child will be referenced by its parent. This means that the child will be kept alive, - * even if the handle passed into this method is reset or destroyed. - */ - void Add(Actor child); - - /** - * Removes a child Actor from this Actor. - * If the actor was not a child of this actor, this is a no-op. - * @pre This Actor (the parent) has been initialized. - * @pre The child actor is not the same as the parent actor. - * @param [in] child The child. - */ - void Remove(Actor child); - - /** * Set the Shadow Plane Background for the shadow effect. * * @param[in] shadowPlaneBackground An actor representing the shadow @@ -257,4 +230,4 @@ public: } // namespace Dali -#endif // __DALI_TOOLKIT_SHADOW_VIEW_H__ +#endif // DALI_TOOLKIT_SHADOW_VIEW_H