X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-scene3d%2Fpublic-api%2Floader%2Fshader-definition.cpp;h=729fa1dad7c4402dab81c4d9933d05b723bc267a;hp=ad263e4cdba92edb01186e0c1edf62066c1401d7;hb=0801dbcf061d67f317bae129fa8a9013f43a8127;hpb=9c9c7e28c052746ade264c9d0522d090674a78a3 diff --git a/dali-scene3d/public-api/loader/shader-definition.cpp b/dali-scene3d/public-api/loader/shader-definition.cpp index ad263e4..729fa1d 100644 --- a/dali-scene3d/public-api/loader/shader-definition.cpp +++ b/dali-scene3d/public-api/loader/shader-definition.cpp @@ -109,7 +109,7 @@ ShaderDefinition::LoadRaw(const std::string& shadersPath) const if(!fail) { - for(auto definevar : mDefines) + for(const auto& definevar : mDefines) { ApplyDefine(raw.mVertexShaderSource, definevar); ApplyDefine(raw.mFragmentShaderSource, definevar);