X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-scene3d%2Fpublic-api%2Fcontrols%2Fscene-view%2Fscene-view.h;h=0e4f10ec2691d58169fbd9d6bd1712b3a465b005;hp=cbbe9e032b5914d7ffa50695ab34490d61f67148;hb=c3fca0844bdad8df8008e23b08ddbf409f9932c2;hpb=8dd0fbf1eae17419bf44948be77493c3c0e75262 diff --git a/dali-scene3d/public-api/controls/scene-view/scene-view.h b/dali-scene3d/public-api/controls/scene-view/scene-view.h index cbbe9e0..0e4f10e 100644 --- a/dali-scene3d/public-api/controls/scene-view/scene-view.h +++ b/dali-scene3d/public-api/controls/scene-view/scene-view.h @@ -195,14 +195,14 @@ public: * * @return Number of cameras those currently the SceneView contains. */ - uint32_t GetCameraCount(); + uint32_t GetCameraCount() const; /** * @brief Retrieves selected CameraActor. * * @return CameraActor currently used in SceneView as a selected CameraActor */ - CameraActor GetSelectedCamera(); + CameraActor GetSelectedCamera() const; /** * @brief Retrieves a CameraActor of the index. @@ -211,7 +211,7 @@ public: * * @return CameraActor of the index */ - CameraActor GetCamera(uint32_t index); + CameraActor GetCamera(uint32_t index) const; /** * @brief Retrieves a CameraActor of the name. @@ -220,7 +220,7 @@ public: * * @return CameraActor that has the name as a Dali::Actor::Property::NAME */ - CameraActor GetCamera(const std::string& name); + CameraActor GetCamera(const std::string& name) const; /** * @brief Makes SceneView use a CameraActor of index as a selected camera. @@ -250,6 +250,24 @@ public: void SetImageBasedLightSource(const std::string& diffuse, const std::string& specular, float scaleFactor = 1.0f); /** + * @brief Sets Scale Factor of Image Based Light Source. + * + * @note If SetImageBasedLightSource() or SetImageBasedLightTexture() method is called after this method, scaleFactor is overriden. + * @note Default value is 1.0f. + * + * @param[in] scaleFactor scale factor that controls light source intensity in [0.0f, 1.0f]. + */ + void SetImageBasedLightScaleFactor(float scaleFactor); + + /** + * @brief Gets Scale Factor of Image Based Light Source. + * Default value is 1.0f. + * + * @return scale factor that controls light source intensity. + */ + float GetImageBasedLightScaleFactor() const; + + /** * @brief Sets whether to use FBO or not for the SceneView. * If useFramebuffer is true, rendering result of SceneView is drawn on FBO and it is mapping on this SceneView plane. * If useFramebuffer is false, each item in SceneView is rendered on window directly. @@ -267,7 +285,7 @@ public: * * @return bool True if this SceneView uses Framebuffer. */ - bool IsUsingFramebuffer(); + bool IsUsingFramebuffer() const; public: // Not intended for application developers /// @cond internal