X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-scene-loader%2Fpublic-api%2Fgltf2-loader.h;h=9871ec0d3955f0be20dcd773308e6a65be5443f3;hp=ce3ec790264fd13030ffd38c3925f550cd325c0a;hb=3eedaa0133492f3aa00d1a3f8df4ece6dd5b2387;hpb=7a315fe9869206bf6ad3195931f27d88fe9c128e diff --git a/dali-scene-loader/public-api/gltf2-loader.h b/dali-scene-loader/public-api/gltf2-loader.h index ce3ec79..9871ec0 100644 --- a/dali-scene-loader/public-api/gltf2-loader.h +++ b/dali-scene-loader/public-api/gltf2-loader.h @@ -1,7 +1,7 @@ #ifndef DALI_SCENE_LOADER_GLTF2_LOADER_H #define DALI_SCENE_LOADER_GLTF2_LOADER_H /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -17,7 +17,7 @@ * */ - // INTERNAL INCLUDES +// INTERNAL INCLUDES #include "dali-scene-loader/public-api/api.h" // EXTERNAL INCLUDES @@ -38,7 +38,7 @@ class ShaderDefinitionFactory; */ DALI_SCENE_LOADER_API void LoadGltfScene(const std::string& url, ShaderDefinitionFactory& shaderFactory, LoadResult& params); -} -} +} // namespace SceneLoader +} // namespace Dali #endif //DALI_SCENE_LOADER_GLTF2_LOADER_H