X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=build%2Ftizen%2Fdali-scene-loader%2FCMakeLists.txt;h=f900b5a66aab1b1f0fbcf91ed25467a54b62528f;hp=2e2cc381f3335d2a141bc0a5976a1dce5ee927b0;hb=dbc1933c465f3612e4576c11f96ae2c660593a7e;hpb=ec1db95268e1cf8e8bd893027d45a19c64b32848 diff --git a/build/tizen/dali-scene-loader/CMakeLists.txt b/build/tizen/dali-scene-loader/CMakeLists.txt index 2e2cc38..f900b5a 100644 --- a/build/tizen/dali-scene-loader/CMakeLists.txt +++ b/build/tizen/dali-scene-loader/CMakeLists.txt @@ -1,4 +1,4 @@ -cmake_minimum_required(VERSION 2.6) +CMAKE_MINIMUM_REQUIRED(VERSION 3.8.2) set(name "dali2-scene-loader") project(${name} CXX) @@ -14,6 +14,8 @@ if(CMAKE_BUILD_TYPE MATCHES Debug) add_definitions("-DDEBUG_ENABLED") endif() +ADD_DEFINITIONS( "-DBUILDING_DALI_SCENE_LOADER" ) + foreach(flag ${PKGS_CFLAGS}) set(extra_flags "${extra_flags} ${flag}") endforeach(flag) @@ -62,69 +64,12 @@ if (ENABLE_PKG_CONFIGURE) set(PREFIX ${prefix}) set(EXEC_PREFIX ${CMAKE_INSTALL_PREFIX}) - set(DEV_INCLUDE_PATH ${repo_root_dir}) + set(DEV_INCLUDE_PATH ${INCLUDE_DIR}) set(core_pkg_cfg_file dali2-scene-loader.pc) configure_file(${CMAKE_CURRENT_LIST_DIR}/${core_pkg_cfg_file}.in ${core_pkg_cfg_file} @ONLY) endif() -if (ENABLE_COVERAGE) - find_program(lcov_bin "lcov") - if (${lcov_bin}) - set(cov_dir ".cov") - set(cov_output_dir "doc/coverage") - - execute_process(COMMAND bash -c "${lcov_bin} --version | cut -d' ' -f4" OUTPUT_VARIABLE lcov_version) - string(REPLACE "." ";" lcov_vlist ${lcov_version}) - if (NOT $ ) - set(lcov_opts --rc lcov_branch_coverage=1) - endif() - - add_custom_target(${prefix}rename_cov_data ./rename-cov-data) - - add_custom_target(${prefix}cov_data - ${lcov_bin} ${lcov_opts} --base-directory . --directory . -c -o dali.info - COMMAND ${lcov_bin} ${lcov_opts} --remove dali.info \"*/dali-env/*\" \"/usr/include/*\" \"/usr/local/include/*\" \"*/dali-env/*\" \"*/dali-scene-loader/third-party/*\" -o dali.info - ) - - add_custom_target(${prefix}coverage genhtml ${lcov_opts} -o ${cov_output_dir} dali.info) - - add_custom_target(${prefix}reset_coverage @${lcov_bin} -\ --direwctory `pwd`) - - add_custom_target(${prefix}distclean @echo cleaning for source distribution) - add_custom_command( - DEPENDS ${prefix}clean - COMMENT "distribution clean" - COMMAND find - ARGS . - -not -name config.cmake -and \( - -name tester.c -or - -name Testing -or - -name CMakeFiles -or - -name doc -or - -name cmake.depends -or - -name cmake.check_depends -or - -name CMakeCache.txt -or - -name cmake.check_cache -or - -name *.cmake -or - -name Makefile -or - -name core -or - -name core.* -or - -name gmon.out -or - -name install_manifest.txt -or - -name *.pc -or - -name *.gcov -or - -name *.gcno -or - -name *.gcda -or - -name *~ -or - -name libdali*.so* \) - | grep -v TC | xargs rm -rf - TARGET ${DALI_TOOLKIT_PREFIX}distclean - VERBATIM - ) - endif() -endif() - set(scene_loader_src_files "") include("${scene_loader_dir}/internal/file.list") include("${scene_loader_dir}/public-api/file.list") @@ -134,6 +79,33 @@ include_directories(${repo_root_dir} ${prefix_include_dir} ) +# Generate source files for shaders +SET(SHADER_SOURCE_DIR "${scene_loader_dir}/internal/graphics/shaders/") +SET(SHADER_GENERATED_DIR "${scene_loader_dir}/internal/graphics/generated") + +SET(GENERATED_SHADER_DIR ${scene_loader_dir}/internal/graphics/) +SET_PROPERTY(DIRECTORY PROPERTY ADDITIONAL_MAKE_CLEAN_FILES + "${GENERATED_SHADER_DIR}/generated/" + "${GENERATED_SHADER_DIR}/builtin-shader-extern-gen.h") + +IF( WIN32) + # When Using VCPKG, the default is always set to Debug if CMAKE_BUILD_TYPE is not set + IF( NOT CMAKE_BUILD_TYPE ) + SET(SHADER_GENERATOR_BINARY ${CMAKE_CURRENT_BINARY_DIR}/../Debug/${SHADER_GENERATOR_NAME}) + ELSE() + SET(SHADER_GENERATOR_BINARY ${CMAKE_CURRENT_BINARY_DIR}/../${CMAKE_BUILD_TYPE}/${SHADER_GENERATOR_NAME}) + ENDIF() +ELSE() + SET(SHADER_GENERATOR_BINARY ${CMAKE_CURRENT_BINARY_DIR}/../${SHADER_GENERATOR_NAME}) +ENDIF() + +SET( BUILT_IN_SHADER_GEN_CPP "${GENERATED_SHADER_DIR}/generated/builtin-shader-gen.cpp") +ADD_CUSTOM_COMMAND(OUTPUT ${BUILT_IN_SHADER_GEN_CPP} + DEPENDS ${SHADER_GENERATOR_BINARY} + COMMAND ${SHADER_GENERATOR_BINARY} ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR}) + +SET( scene_loader_src_files ${scene_loader_src_files} ${BUILT_IN_SHADER_GEN_CPP} ) + add_library(${name} SHARED ${scene_loader_src_files}) target_link_libraries(${name} ${DALICORE_LDFLAGS} ${DALIADAPTOR_LDFLAGS} @@ -144,7 +116,49 @@ if( ANDROID ) target_link_libraries(${name} log) endif() -install(TARGETS ${name} DESTINATION ${LIB_DIR}) +IF( INSTALL_CMAKE_MODULES ) + SET_TARGET_PROPERTIES( ${name} + PROPERTIES + VERSION ${DALI_SCENE_LOADER_VERSION} + SOVERSION ${${name}_VERSION_MAJOR} + CLEAN_DIRECT_OUPUT 1 + ) + + IF( ENABLE_DEBUG ) + SET( BIN_DIR "${BIN_DIR}/debug" ) + SET( LIB_DIR "${LIB_DIR}/debug" ) + ENDIF() + + # Install the library files. + INSTALL( TARGETS ${name} + EXPORT ${name}-targets + LIBRARY DESTINATION ${LIB_DIR} + ARCHIVE DESTINATION ${LIB_DIR} + RUNTIME DESTINATION ${BIN_DIR} + ) + + # Install the cmake modules. + INSTALL( + EXPORT ${name}-targets + NAMESPACE ${name}:: + FILE ${name}-targets.cmake + DESTINATION share/${name} + ) + + FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${name}-config.cmake " + include(CMakeFindDependencyMacro) + include(\${CMAKE_CURRENT_LIST_DIR}/${name}-targets.cmake) + ") + install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${name}-config.cmake DESTINATION share/${name}) + + # Install the pdb file. + IF( ENABLE_DEBUG AND WIN32 ) + install( FILES ${CMAKE_CURRENT_BINARY_DIR}/Debug/${name}.pdb DESTINATION ${BIN_DIR} ) + ENDIF() +ELSE() + # Install the library so file and symlinks + INSTALL( TARGETS ${name} DESTINATION ${LIB_DIR} ) +ENDIF() file(GLOB scene_loader_include_files ${scene_loader_public_api_dir}) install(DIRECTORY ${scene_loader_include_files}