X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=base%2Fdali-toolkit%2Finternal%2Ffocus-manager%2Ffocus-manager-impl.cpp;h=2ca17e50604f9565685e6b526def6dd60f74ca0b;hp=a52d48022aec0c5803c8f03f0b5f40938312912f;hb=9db0a074bbad5b5f1f29f22b0e39e8fb3f108a32;hpb=54be5f49c53acf0cf6f62fd409d1fda6e07c8637 diff --git a/base/dali-toolkit/internal/focus-manager/focus-manager-impl.cpp b/base/dali-toolkit/internal/focus-manager/focus-manager-impl.cpp index a52d480..2ca17e5 100644 --- a/base/dali-toolkit/internal/focus-manager/focus-manager-impl.cpp +++ b/base/dali-toolkit/internal/focus-manager/focus-manager-impl.cpp @@ -877,13 +877,21 @@ bool FocusManager::HandlePanGesture(const Integration::PanGestureEvent& panEvent } } + // Gesture::Finished (Up) events are delivered with previous (Motion) event position + // Use the real previous position; otherwise we may incorrectly get a ZERO velocity + if ( Gesture::Finished != panEvent.state ) + { + // Store the previous position for next Gesture::Finished iteration. + mPreviousPosition = panEvent.previousPosition; + } + Actor rootActor = Stage::GetCurrent().GetRootLayer(); Dali::PanGesture pan(panEvent.state); pan.time = panEvent.time; pan.numberOfTouches = panEvent.numberOfTouches; pan.screenPosition = panEvent.currentPosition; - pan.screenDisplacement = panEvent.previousPosition - panEvent.currentPosition; + pan.screenDisplacement = mPreviousPosition - panEvent.currentPosition; pan.screenVelocity.x = pan.screenDisplacement.x / panEvent.timeDelta; pan.screenVelocity.y = pan.screenDisplacement.y / panEvent.timeDelta; @@ -898,7 +906,7 @@ bool FocusManager::HandlePanGesture(const Integration::PanGestureEvent& panEvent pan.position = localCurrent; Vector2 localPrevious; - control.ScreenToLocal( localPrevious.x, localPrevious.y, panEvent.previousPosition.x, panEvent.previousPosition.y ); + control.ScreenToLocal( localPrevious.x, localPrevious.y, mPreviousPosition.x, mPreviousPosition.y ); pan.displacement = localCurrent - localPrevious; pan.velocity.x = pan.displacement.x / panEvent.timeDelta;