X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=base%2Fdali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fcheck-box-button-impl.cpp;h=c15c15e08e9be4134254df6ac0f12f9eb00f0738;hp=f5093a80653702d9651758ef1695bc1a708e226a;hb=88eec954ad7b59851b423be3b82a4af569f892dd;hpb=680c5587a1478717393d3a03cf6a17801edd00e0 diff --git a/base/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp b/base/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp index f5093a8..c15c15e 100644 --- a/base/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp +++ b/base/dali-toolkit/internal/controls/buttons/check-box-button-impl.cpp @@ -75,7 +75,7 @@ Dali::Toolkit::CheckBoxButton CheckBoxButton::New() void CheckBoxButton::SetChecked( bool checked ) { - if( !mDimmed && ( checked != mChecked ) ) + if( !mDisabled && ( checked != mChecked ) ) { // Stores the state. mChecked = checked; @@ -85,8 +85,8 @@ void CheckBoxButton::SetChecked( bool checked ) // Notifies the painter the checkbox has been checked. GetCheckBoxButtonPainter( mPainter )->Checked( handle ); - // Raise toggled signal - mToggledSignalV2.Emit( handle, mChecked ); + // Raise state changed signal + mStateChangedSignal.Emit( handle, mChecked ); } } @@ -137,46 +137,46 @@ Actor CheckBoxButton::GetCheckedImage() const return mCheckedImage; } -void CheckBoxButton::SetDimmedBackgroundImage( Image image ) +void CheckBoxButton::SetDisabledBackgroundImage( Image image ) { - SetDimmedBackgroundImage( ImageActor::New( image ) ); + SetDisabledBackgroundImage( ImageActor::New( image ) ); } -void CheckBoxButton::SetDimmedBackgroundImage( Actor image ) +void CheckBoxButton::SetDisabledBackgroundImage( Actor image ) { Toolkit::CheckBoxButton handle( GetOwner() ); - GetCheckBoxButtonPainter( mPainter )->SetDimmedBackgroundImage( handle, image ); + GetCheckBoxButtonPainter( mPainter )->SetDisabledBackgroundImage( handle, image ); } -Actor& CheckBoxButton::GetDimmedBackgroundImage() +Actor& CheckBoxButton::GetDisabledBackgroundImage() { - return mDimmedBackgroundImage; + return mDisabledBackgroundImage; } -Actor CheckBoxButton::GetDimmedBackgroundImage() const +Actor CheckBoxButton::GetDisabledBackgroundImage() const { - return mDimmedBackgroundImage; + return mDisabledBackgroundImage; } -void CheckBoxButton::SetDimmedCheckedImage( Image image ) +void CheckBoxButton::SetDisabledCheckedImage( Image image ) { - SetDimmedCheckedImage( ImageActor::New( image ) ); + SetDisabledCheckedImage( ImageActor::New( image ) ); } -void CheckBoxButton::SetDimmedCheckedImage( Actor image ) +void CheckBoxButton::SetDisabledCheckedImage( Actor image ) { Toolkit::CheckBoxButton handle( GetOwner() ); - GetCheckBoxButtonPainter( mPainter )->SetDimmedCheckedImage( handle, image ); + GetCheckBoxButtonPainter( mPainter )->SetDisabledCheckedImage( handle, image ); } -Actor& CheckBoxButton::GetDimmedCheckedImage() +Actor& CheckBoxButton::GetDisabledCheckedImage() { - return mDimmedCheckedImage; + return mDisabledCheckedImage; } -Actor CheckBoxButton::GetDimmedCheckedImage() const +Actor CheckBoxButton::GetDisabledCheckedImage() const { - return mDimmedCheckedImage; + return mDisabledCheckedImage; } Actor& CheckBoxButton::GetFadeOutBackgroundImage() @@ -191,8 +191,6 @@ Actor& CheckBoxButton::GetFadeOutCheckedImage() void CheckBoxButton::OnButtonInitialize() { - mUseFadeAnimationProperty = Self().RegisterProperty( Toolkit::CheckBoxButton::USE_FADE_ANIMATION_PROPERTY_NAME, false ); - mUseCheckAnimationProperty = Self().RegisterProperty( Toolkit::CheckBoxButton::USE_CHECK_ANIMATION_PROPERTY_NAME, true ); } void CheckBoxButton::OnButtonUp() @@ -217,7 +215,7 @@ float CheckBoxButton::OnAnimationTimeRequested() const void CheckBoxButton::OnActivated() { // When the button is activated, it performs the click action - std::vector attributes; + PropertyValueContainer attributes; DoClickAction(attributes); } @@ -233,7 +231,7 @@ void CheckBoxButton::DoClickAction(const PropertyValueContainer& attributes) } } -bool CheckBoxButton::DoAction(BaseObject* object, const std::string& actionName, const std::vector& attributes) +bool CheckBoxButton::DoAction(BaseObject* object, const std::string& actionName, const PropertyValueContainer& attributes) { bool ret = false;