X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-VisualFactory.cpp;h=ab0f0cd0165ac08e38f124bf6d11e1a5c57a8fe5;hp=2eb62623b79ba11b8228d6338569703662970a77;hb=5a2a5883422f4d114902ac57d57d7d1e973fbb2e;hpb=ceef53ad56a8e9004014dc1c320127e64f90acff diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp index 2eb6262..ab0f0cd 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp @@ -330,10 +330,13 @@ int UtcDaliVisualFactoryGetColorVisual1(void) DummyControl actor = DummyControl::New(); TestVisualRender( application, actor, visual ); - Vector4 actualValue(Vector4::ZERO); + Vector3 actualValue(Vector4::ZERO); + float opacity=0.0f; TestGlAbstraction& gl = application.GetGlAbstraction(); - DALI_TEST_CHECK( gl.GetUniformValue( "mixColor", actualValue ) ); - DALI_TEST_EQUALS( actualValue, testColor, TEST_LOCATION ); + DALI_TEST_CHECK( gl.GetUniformValue( "mixColor", actualValue ) ); + DALI_TEST_CHECK( gl.GetUniformValue( "opacity", opacity ) ); + DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION ); + DALI_TEST_EQUALS( opacity, testColor.a, TEST_LOCATION ); END_TEST; } @@ -356,10 +359,13 @@ int UtcDaliVisualFactoryGetColorVisual2(void) DummyControl actor = DummyControl::New(); TestVisualRender( application, actor, visual ); - Vector4 actualValue(Vector4::ZERO); + Vector3 actualValue; + float opacity; TestGlAbstraction& gl = application.GetGlAbstraction(); - DALI_TEST_CHECK( gl.GetUniformValue( "mixColor", actualValue ) ); - DALI_TEST_EQUALS( actualValue, testColor, TEST_LOCATION ); + DALI_TEST_CHECK( gl.GetUniformValue( "mixColor", actualValue ) ); + DALI_TEST_CHECK( gl.GetUniformValue( "opacity", opacity ) ); + DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION ); + DALI_TEST_EQUALS( opacity, testColor.a, TEST_LOCATION ); Stage::GetCurrent().Remove(actor); DALI_TEST_CHECK( actor.GetRendererCount() == 0u );