X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-VisualFactory.cpp;h=950b3e1e63d89f92fab99175a07e4fcf1fea13f7;hp=337fb247a8d3c1cb27ae9936bbc2960667938d0d;hb=5e351965bad7e1de2e94027548b022bac692603c;hpb=963a9277aba27b289d604503201775e5fc925bc3 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp index 337fb24..950b3e1 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp @@ -19,13 +19,7 @@ #include #include #include -#include -#include -#include #include -#include -#include -#include #include #include #include "dummy-control.h" @@ -55,12 +49,12 @@ Property::Map DefaultTransform() { Property::Map transformMap; transformMap - .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) ) - .Add( Toolkit::DevelVisual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) ) - .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::CENTER ) - .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER ) - .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::DevelVisual::Transform::Policy::RELATIVE, Toolkit::DevelVisual::Transform::Policy::RELATIVE ) ) - .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::DevelVisual::Transform::Policy::RELATIVE, Toolkit::DevelVisual::Transform::Policy::RELATIVE ) ); + .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) ) + .Add( Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) ) + .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER ) + .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER ) + .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) ) + .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) ); return transformMap; } @@ -340,7 +334,7 @@ int UtcDaliVisualFactoryGetColorVisual2(void) Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f ); Dali::Property::Map map; - map[ Visual::Property::TYPE ] = Visual::COLOR; + map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR; map[ ColorVisual::Property::MIX_COLOR ] = testColor; Visual::Base visual = factory.CreateVisual( map ); DALI_TEST_CHECK( visual ); @@ -422,7 +416,7 @@ int UtcDaliVisualFactoryGetBorderVisual2(void) float testSize = 5.f; Dali::Property::Map propertyMap; - propertyMap[ Visual::Property::TYPE ] = Visual::BORDER; + propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER; propertyMap[ BorderVisual::Property::COLOR ] = testColor; propertyMap[ BorderVisual::Property::SIZE ] = testSize; Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -457,7 +451,7 @@ int UtcDaliVisualFactoryGetBorderVisual2(void) // enable the anti-aliasing Dali::Property::Map map; - map[ Visual::Property::TYPE ] = Visual::BORDER; + map[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER; map[ BorderVisual::Property::COLOR ] = testColor; map[ BorderVisual::Property::SIZE ] = testSize; map[ BorderVisual::Property::ANTI_ALIASING ] = true; @@ -610,7 +604,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME ); { tet_infoline( "whole grid" ); @@ -660,9 +654,9 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA ); - propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) ); + propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) ); { tet_infoline( "whole grid" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -695,9 +689,9 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) } propertyMap.Clear(); - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA ); - propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) ); + propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) ); { tet_infoline( "whole grid" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -738,7 +732,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME ); { Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -904,7 +898,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN2(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -941,7 +935,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN3(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, 111 ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, 111 ); propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -1029,6 +1023,52 @@ int UtcDaliVisualFactoryGetSvgVisualLarge(void) END_TEST; } +int UtcDaliVisualFactoryGetSvgVisualAtlas(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with enabled atlas" ); + + VisualFactory factory = VisualFactory::Get(); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG ); + propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME ); + propertyMap.Insert( ImageVisual::Property::ATLASING, true ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + actor.SetSize( 200.f, 200.f ); + Stage::GetCurrent().Add( actor ); + visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) ); + + application.SendNotification(); + application.Render(); + + // renderer is not added to actor until the rasterization is completed. + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + // renderer is added to actor + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + + // waiting for the resource uploading + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); + + END_TEST; +} + //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application. //This is expected to succeed, which will then pass the test. void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application ) @@ -1122,7 +1162,7 @@ int UtcDaliVisualFactoryGetMeshVisual1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); //Test to see if mesh loads correctly. @@ -1142,7 +1182,7 @@ int UtcDaliVisualFactoryGetMeshVisual2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "" ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "" ); @@ -1163,7 +1203,7 @@ int UtcDaliVisualFactoryGetMeshVisual3b(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, Color::GREEN ); // Test that wrong property types don't prevent the object load @@ -1187,7 +1227,7 @@ int UtcDaliVisualFactoryGetMeshVisual3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, false ); @@ -1212,7 +1252,7 @@ int UtcDaliVisualFactoryGetMeshVisual4(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_SIMPLE_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1233,7 +1273,7 @@ int UtcDaliVisualFactoryGetMeshVisual5(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME ); propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME ); propertyMap.Insert( "texturesPath", TEST_RESOURCE_DIR "/" ); @@ -1259,7 +1299,7 @@ int UtcDaliVisualFactoryGetMeshVisual6(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1281,7 +1321,7 @@ int UtcDaliVisualFactoryGetMeshVisual7(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1304,7 +1344,7 @@ int UtcDaliVisualFactoryGetMeshVisual8(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_SIMPLE_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1325,7 +1365,7 @@ int UtcDaliVisualFactoryGetMeshVisualN1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1346,7 +1386,7 @@ int UtcDaliVisualFactoryGetMeshVisualN2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "invalid" ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "also invalid" ); @@ -1368,7 +1408,7 @@ int UtcDaliVisualFactoryGetMeshVisualN3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, "invalid" ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1428,7 +1468,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE ); //Test to see if shape loads correctly. @@ -1447,7 +1487,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1476,7 +1516,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1498,7 +1538,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual4(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTRUM ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1522,7 +1562,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual5(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::BEVELLED_CUBE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f ); @@ -1543,7 +1583,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual6(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::OCTAHEDRON ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); @@ -1563,7 +1603,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual7(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1586,7 +1626,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual8(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) ); @@ -1607,7 +1647,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual9(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 1000000 ) ); @@ -1627,7 +1667,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual10(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 2 ) ); @@ -1647,7 +1687,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual11(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1000000 ) ); @@ -1667,7 +1707,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual12(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1 ) ); @@ -1687,7 +1727,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual13(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, Vector3::ZERO ); @@ -1707,7 +1747,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual14(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( -1.0f ) ); @@ -1727,7 +1767,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual15(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( 2.0f ) ); @@ -1747,7 +1787,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual16(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( -1.0f ) ); @@ -1767,7 +1807,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual17(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( 2.0f ) ); @@ -1787,7 +1827,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisualN1(void) //Set up visual properties, without supplying shape. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); //Test to see if shape loads regardless of missing input. TestPrimitiveVisualWithProperties( propertyMap, application ); @@ -1882,7 +1922,7 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual2(void) const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f); Property::Map propertyMap; - propertyMap.Add( Visual::Property::TYPE, Visual::IMAGE ) + propertyMap.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) .Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME ) .Add( ImageVisual::Property::PIXEL_AREA, pixelArea ) .Add( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT )