X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Visual.cpp;h=aee2e2f17ea21c52c1c05dd2a7e63d0ddb8be02b;hp=bf54997e71a1a20373286200c784c4bc0c2c0aa5;hb=b694e7e2ae624e206e1548b1a863c554eb9cd4d7;hpb=57041317889e4c15e314656bb7b4904a3eb95c4a diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp index bf54997..aee2e2f 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,6 +18,7 @@ #include #include +#include #include #include #include @@ -275,7 +276,7 @@ int UtcDaliVisualSetGetDepthIndex(void) int UtcDaliVisualSize(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualGetNaturalSize" ); + tet_infoline( "UtcDaliVisualSize" ); VisualFactory factory = VisualFactory::Get(); Vector2 controlSize( 20.f, 30.f ); @@ -369,18 +370,29 @@ int UtcDaliVisualSize(void) fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/tizen/TizenSansRegular.ttf" ); + // Create a TextVisual with a font size of 12 first propertyMap.Clear(); propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT ); propertyMap.Insert( TextVisual::Property::ENABLE_MARKUP, true ); propertyMap.Insert( TextVisual::Property::TEXT, "Hello world" ); propertyMap.Insert( TextVisual::Property::MULTI_LINE, true ); - Visual::Base textVisual = factory.CreateVisual( propertyMap ); - textVisual.GetNaturalSize( naturalSize ); - DALI_TEST_EQUALS( naturalSize, Size( 80.f, 20.f ), TEST_LOCATION ); + Visual::Base smallTextVisual = factory.CreateVisual( propertyMap ); + Vector2 smallTextVisualNaturalSize; + smallTextVisual.GetNaturalSize( smallTextVisualNaturalSize ); + + // Then create a TextVisual with a font size of 20 + propertyMap[ TextVisual::Property::TEXT ] = "Hello world"; + Visual::Base largeTextVisual = factory.CreateVisual( propertyMap ); + Vector2 largeTextVisualNaturalSize; + largeTextVisual.GetNaturalSize( largeTextVisualNaturalSize ); + + // Compare the sizes of the two text visuals, the second one should be bigger as it has a larger point size in the markup. + DALI_TEST_CHECK( smallTextVisualNaturalSize.width < largeTextVisualNaturalSize.width && + smallTextVisualNaturalSize.height < largeTextVisualNaturalSize.height ); - const float height = textVisual.GetHeightForWidth( 40.f ); - DALI_TEST_EQUALS( height, 40.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + // The height returned for a particular width should also be greater for the large text visual + DALI_TEST_CHECK( smallTextVisual.GetHeightForWidth( 40.f ) < largeTextVisual.GetHeightForWidth( 40.f ) ); //AnimatedImageVisual Visual::Base animatedImageVisual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() ); @@ -396,7 +408,7 @@ int UtcDaliVisualSize(void) int UtcDaliVisualSetOnOffStage(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualSetDepthIndex" ); + tet_infoline( "UtcDaliVisualSetOnOffStage" ); VisualFactory factory = VisualFactory::Get(); Property::Map propertyMap; @@ -429,6 +441,64 @@ int UtcDaliVisualSetOnOffStage(void) END_TEST; } +int UtcDaliVisualSetOnOffStage2(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliVisualSetOnOffStage2" ); + + VisualFactory factory = VisualFactory::Get(); + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG ); + propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME ); + Visual::Base visual = factory.CreateVisual( propertyMap ); + + DummyControl actor = DummyControl::New(true); + Impl::DummyControl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + actor.SetSize(200.f, 200.f); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + // First on/off + Stage::GetCurrent().Add( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0 ); + auto textures = renderer.GetTextures(); + DALI_TEST_CHECK( textures.GetTextureCount() != 0u ); + + Stage::GetCurrent().Remove( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + // Second on/off + Stage::GetCurrent().Add( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + renderer = actor.GetRendererAt( 0 ); + textures = renderer.GetTextures(); + DALI_TEST_CHECK( textures.GetTextureCount() != 0u ); + + Stage::GetCurrent().Remove( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + END_TEST; +} + int UtcDaliVisualGetPropertyMap1(void) { ToolkitTestApplication application; @@ -1123,11 +1193,14 @@ int UtcDaliVisualGetPropertyMap10(void) propertyMap.Insert( "shadow", shadowMapSet.Add("color", Color::RED).Add("offset", Vector2(2.0f, 2.0f)).Add("blurRadius", 3.0f) ); Property::Map underlineMapSet; - propertyMap.Insert( "underline", underlineMapSet.Add("enable", "true").Add("color", "green").Add("height", "1") ); + propertyMap.Insert( "underline", underlineMapSet.Add("enable", true).Add("color", Color::GREEN).Add("height", 1) ); Property::Map outlineMapSet; propertyMap.Insert( "outline", outlineMapSet.Add("color", Color::YELLOW).Add("width", 1) ); + Property::Map backgroundMapSet; + propertyMap.Insert( "textBackground", backgroundMapSet.Add("enable", true).Add("color", Color::CYAN) ); + Visual::Base textVisual = factory.CreateVisual( propertyMap ); Property::Map resultMap; @@ -1202,6 +1275,13 @@ int UtcDaliVisualGetPropertyMap10(void) DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); + value = resultMap.Find( DevelTextVisual::Property::BACKGROUND, Property::MAP ); + DALI_TEST_CHECK( value ); + + Property::Map backgroundMapGet = value->Get(); + DALI_TEST_EQUALS( backgroundMapGet.Count(), backgroundMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( backgroundMapGet, backgroundMapSet ), true, TEST_LOCATION ); + END_TEST; } @@ -1705,7 +1785,7 @@ int UtcDaliVisualAnimateBorderVisual01(void) Property::Map map; map["target"] = "testVisual"; map["property"] = "mixColor"; - map["targetValue"] = Vector4(1,1,1,0); + map["targetValue"] = Vector4(1,1,1,0.1); map["animator"] = Property::Map() .Add("alphaFunction", "LINEAR") .Add("timePeriod", Property::Map() @@ -1744,10 +1824,13 @@ int UtcDaliVisualAnimateBorderVisual01(void) DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("borderColor", testColor ), true, TEST_LOCATION ); color = renderer.GetCurrentProperty< Vector3 >( mixColorIndex ); - testColor = Vector4( 1,1,1,0.4f ); + testColor = Vector4( 1,1,1,0.45f ); DALI_TEST_EQUALS( Vector3(color), Vector3(testColor), 0.0001f, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(testColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", testColor.a ) , true, TEST_LOCATION ); + + Vector4 uColor; + DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", uColor ) ); + DALI_TEST_EQUALS( uColor.a, testColor.a, TEST_LOCATION ); application.Render(2000u); @@ -1755,11 +1838,13 @@ int UtcDaliVisualAnimateBorderVisual01(void) DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("borderColor", Color::WHITE ), true, TEST_LOCATION ); - color = renderer.GetCurrentProperty< Vector4 >( mixColorIndex ); - testColor = Vector4(1,1,1,0); - DALI_TEST_EQUALS( color, testColor, TEST_LOCATION ); + color = renderer.GetCurrentProperty< Vector3 >( mixColorIndex ); + testColor = Vector4(1,1,1,0.1); + DALI_TEST_EQUALS( Vector3(color), Vector3(testColor), TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(testColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", testColor.a ), true, TEST_LOCATION ); + + DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", uColor ) ); + DALI_TEST_EQUALS( uColor.a, testColor.a, TEST_LOCATION ); END_TEST; } @@ -1920,19 +2005,16 @@ int UtcDaliVisualAnimatePrimitiveVisual(void) application.Render(2000u); // halfway point application.SendNotification(); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4(0.5f, 0.5f, 0.5f, 1.0f )), true, TEST_LOCATION ); - Vector4 halfwayColor = (INITIAL_MIX_COLOR + TARGET_MIX_COLOR)*0.5; + DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4(0.5f, 0.5f, 0.5f, halfwayColor.a )), true, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(halfwayColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", halfwayColor.a ), true, TEST_LOCATION ); application.Render(2001u); // go past end application.SendNotification(); // Trigger signals DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Color::WHITE ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4( 1.0f, 1.0f, 1.0f, TARGET_MIX_COLOR.a ) ), true, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(TARGET_MIX_COLOR) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", TARGET_MIX_COLOR.a ), true, TEST_LOCATION ); blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE ); DALI_TEST_EQUALS( blendModeValue.Get(), (int)BlendMode::AUTO, TEST_LOCATION ); @@ -3212,7 +3294,7 @@ int UtcDaliVisualPremultipliedAlpha(void) VisualFactory factory = VisualFactory::Get(); - // image visual, test default value ( false ) + // image visual, test default value ( true ) { Visual::Base imageVisual = factory.CreateVisual( Property::Map() @@ -3225,7 +3307,7 @@ int UtcDaliVisualPremultipliedAlpha(void) // test values DALI_TEST_CHECK( value ); - DALI_TEST_EQUALS( value->Get(), false, TEST_LOCATION ); + DALI_TEST_EQUALS( value->Get(), true, TEST_LOCATION ); } // image visual, override premultiplied @@ -3234,7 +3316,7 @@ int UtcDaliVisualPremultipliedAlpha(void) Property::Map() .Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) .Add( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME ) - .Add( Visual::Property::PREMULTIPLIED_ALPHA, true ) ); + .Add( Visual::Property::PREMULTIPLIED_ALPHA, false ) ); Dali::Property::Map visualMap; imageVisual.CreatePropertyMap( visualMap ); @@ -3242,7 +3324,7 @@ int UtcDaliVisualPremultipliedAlpha(void) // test values DALI_TEST_CHECK( value ); - DALI_TEST_EQUALS( value->Get(), true, TEST_LOCATION); + DALI_TEST_EQUALS( value->Get(), false, TEST_LOCATION); } // svg visual ( premultiplied alpha by default is true ) @@ -3443,3 +3525,51 @@ int UtcDaliColorVisualRenderIfTransparentProperty(void) END_TEST; } + +int UtcDaliSvgVisualCustomShader(void) +{ + ToolkitTestApplication application; + tet_infoline( "SvgVisual with custom shader" ); + + VisualFactory factory = VisualFactory::Get(); + Property::Map properties; + Property::Map shader; + const std::string vertexShader = "Foobar"; + const std::string fragmentShader = "Foobar"; + shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader; + shader[Dali::Toolkit::Visual::Shader::Property::VERTEX_SHADER] = vertexShader; + + properties[Visual::Property::TYPE] = Visual::IMAGE; + properties[Visual::Property::SHADER] = shader; + properties[ImageVisual::Property::URL] = TEST_SVG_FILE_NAME; + + Visual::Base visual = factory.CreateVisual( properties ); + + // trigger creation through setting on stage + DummyControl dummy = DummyControl::New( true ); + Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + dummy.SetSize( 200.f, 200.f ); + dummy.SetParentOrigin( ParentOrigin::CENTER ); + Stage::GetCurrent().Add( dummy ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + Renderer renderer = dummy.GetRendererAt( 0 ); + Shader shader2 = renderer.GetShader(); + Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM ); + Property::Map* map = value.GetMap(); + DALI_TEST_CHECK( map ); + + Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp + DALI_TEST_EQUALS( fragmentShader, fragment->Get< std::string >(), TEST_LOCATION ); + + Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp + DALI_TEST_EQUALS( vertexShader, vertex->Get< std::string >(), TEST_LOCATION ); + + END_TEST; +}