X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Visual.cpp;h=301685b29d99df2c0f9ff87e847aa18887de23da;hp=b1f2e2e7359822b9ff1694efaf78a25830256c29;hb=f0110689a60f896258e88ea2bb12b10a6d629ffd;hpb=6f2c97cdf289951bf0182f99c9d528d3ff2d78e7 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp index b1f2e2e..301685b 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,14 +18,17 @@ #include #include +#include #include #include #include #include #include #include +#include #include #include +#include #include #include @@ -68,18 +71,64 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma { const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index ); - Property::Value* valueSet = fontStyleMapSet.Find( valueGet.first.stringKey ); + Property::Value* valueSet = NULL; + if ( valueGet.first.type == Property::Key::INDEX ) + { + valueSet = fontStyleMapSet.Find( valueGet.first.indexKey ); + } + else + { + // Get Key is a string so searching Set Map for a string key + valueSet = fontStyleMapSet.Find( valueGet.first.stringKey ); + } + if( NULL != valueSet ) { - if( valueGet.second.Get() != valueSet->Get() ) + if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get() != valueSet->Get() ) ) { - tet_printf( " Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get() != valueSet->Get() ) ) + { + Vector2 vector2Get = valueGet.second.Get(); + Vector2 vector2Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get() != valueSet->Get() ) ) + { + Vector4 vector4Get = valueGet.second.Get(); + Vector4 vector4Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a ); return false; } } else { - tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() ); + if ( valueGet.first.type == Property::Key::INDEX ) + { + tet_printf( " The key %d doesn't exist.", valueGet.first.indexKey ); + } + else + { + tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() ); + } return false; } } @@ -227,7 +276,7 @@ int UtcDaliVisualSetGetDepthIndex(void) int UtcDaliVisualSize(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualGetNaturalSize" ); + tet_infoline( "UtcDaliVisualSize" ); VisualFactory factory = VisualFactory::Get(); Vector2 controlSize( 20.f, 30.f ); @@ -324,15 +373,15 @@ int UtcDaliVisualSize(void) propertyMap.Clear(); propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT ); propertyMap.Insert( TextVisual::Property::ENABLE_MARKUP, true ); - propertyMap.Insert( TextVisual::Property::TEXT, "Hello world" ); + propertyMap.Insert( TextVisual::Property::TEXT, "Hello world" ); propertyMap.Insert( TextVisual::Property::MULTI_LINE, true ); Visual::Base textVisual = factory.CreateVisual( propertyMap ); textVisual.GetNaturalSize( naturalSize ); - DALI_TEST_EQUALS( naturalSize, Size( 80.f, 20.f ), TEST_LOCATION ); + DALI_TEST_EQUALS( naturalSize, Size( 86.f, 20.f ), TEST_LOCATION ); const float height = textVisual.GetHeightForWidth( 40.f ); - DALI_TEST_EQUALS( height, 40.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + DALI_TEST_EQUALS( height, 57.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); //AnimatedImageVisual Visual::Base animatedImageVisual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() ); @@ -348,7 +397,7 @@ int UtcDaliVisualSize(void) int UtcDaliVisualSetOnOffStage(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualSetDepthIndex" ); + tet_infoline( "UtcDaliVisualSetOnOffStage" ); VisualFactory factory = VisualFactory::Get(); Property::Map propertyMap; @@ -381,6 +430,64 @@ int UtcDaliVisualSetOnOffStage(void) END_TEST; } +int UtcDaliVisualSetOnOffStage2(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliVisualSetOnOffStage2" ); + + VisualFactory factory = VisualFactory::Get(); + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG ); + propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME ); + Visual::Base visual = factory.CreateVisual( propertyMap ); + + DummyControl actor = DummyControl::New(true); + Impl::DummyControl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + actor.SetSize(200.f, 200.f); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + // First on/off + Stage::GetCurrent().Add( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0 ); + auto textures = renderer.GetTextures(); + DALI_TEST_CHECK( textures.GetTextureCount() != 0u ); + + Stage::GetCurrent().Remove( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + // Second on/off + Stage::GetCurrent().Add( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + renderer = actor.GetRendererAt( 0 ); + textures = renderer.GetTextures(); + DALI_TEST_CHECK( textures.GetTextureCount() != 0u ); + + Stage::GetCurrent().Remove( actor ); + + application.SendNotification(); + application.Render(0); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + END_TEST; +} + int UtcDaliVisualGetPropertyMap1(void) { ToolkitTestApplication application; @@ -1070,6 +1177,19 @@ int UtcDaliVisualGetPropertyMap10(void) propertyMap.Insert( "horizontalAlignment", "CENTER" ); propertyMap.Insert( "verticalAlignment", "CENTER" ); propertyMap.Insert( "textColor", Color::RED ); + + Property::Map shadowMapSet; + propertyMap.Insert( "shadow", shadowMapSet.Add("color", Color::RED).Add("offset", Vector2(2.0f, 2.0f)).Add("blurRadius", 3.0f) ); + + Property::Map underlineMapSet; + propertyMap.Insert( "underline", underlineMapSet.Add("enable", "true").Add("color", "green").Add("height", "1") ); + + Property::Map outlineMapSet; + propertyMap.Insert( "outline", outlineMapSet.Add("color", Color::YELLOW).Add("width", 1) ); + + Property::Map backgroundMapSet; + propertyMap.Insert( "textBackground", backgroundMapSet.Add("enable", true).Add("color", Color::CYAN) ); + Visual::Base textVisual = factory.CreateVisual( propertyMap ); Property::Map resultMap; @@ -1123,6 +1243,34 @@ int UtcDaliVisualGetPropertyMap10(void) DALI_TEST_CHECK( value ); DALI_TEST_CHECK( !value->Get() ); + value = resultMap.Find( TextVisual::Property::SHADOW, Property::MAP ); + DALI_TEST_CHECK( value ); + + Property::Map shadowMapGet = value->Get(); + DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION ); + + value = resultMap.Find( TextVisual::Property::UNDERLINE, Property::MAP ); + DALI_TEST_CHECK( value ); + + Property::Map underlineMapGet = value->Get(); + DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION ); + + value = resultMap.Find( DevelTextVisual::Property::OUTLINE, Property::MAP ); + DALI_TEST_CHECK( value ); + + Property::Map outlineMapGet = value->Get(); + DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); + + value = resultMap.Find( DevelTextVisual::Property::BACKGROUND, Property::MAP ); + DALI_TEST_CHECK( value ); + + Property::Map backgroundMapGet = value->Get(); + DALI_TEST_EQUALS( backgroundMapGet.Count(), backgroundMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( backgroundMapGet, backgroundMapSet ), true, TEST_LOCATION ); + END_TEST; } @@ -1626,7 +1774,7 @@ int UtcDaliVisualAnimateBorderVisual01(void) Property::Map map; map["target"] = "testVisual"; map["property"] = "mixColor"; - map["targetValue"] = Vector4(1,1,1,0); + map["targetValue"] = Vector4(1,1,1,0.1); map["animator"] = Property::Map() .Add("alphaFunction", "LINEAR") .Add("timePeriod", Property::Map() @@ -1665,10 +1813,13 @@ int UtcDaliVisualAnimateBorderVisual01(void) DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("borderColor", testColor ), true, TEST_LOCATION ); color = renderer.GetCurrentProperty< Vector3 >( mixColorIndex ); - testColor = Vector4( 1,1,1,0.4f ); + testColor = Vector4( 1,1,1,0.45f ); DALI_TEST_EQUALS( Vector3(color), Vector3(testColor), 0.0001f, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(testColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", testColor.a ) , true, TEST_LOCATION ); + + Vector4 uColor; + DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", uColor ) ); + DALI_TEST_EQUALS( uColor.a, testColor.a, TEST_LOCATION ); application.Render(2000u); @@ -1676,11 +1827,13 @@ int UtcDaliVisualAnimateBorderVisual01(void) DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("borderColor", Color::WHITE ), true, TEST_LOCATION ); - color = renderer.GetCurrentProperty< Vector4 >( mixColorIndex ); - testColor = Vector4(1,1,1,0); - DALI_TEST_EQUALS( color, testColor, TEST_LOCATION ); + color = renderer.GetCurrentProperty< Vector3 >( mixColorIndex ); + testColor = Vector4(1,1,1,0.1); + DALI_TEST_EQUALS( Vector3(color), Vector3(testColor), TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(testColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", testColor.a ), true, TEST_LOCATION ); + + DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", uColor ) ); + DALI_TEST_EQUALS( uColor.a, testColor.a, TEST_LOCATION ); END_TEST; } @@ -1841,19 +1994,16 @@ int UtcDaliVisualAnimatePrimitiveVisual(void) application.Render(2000u); // halfway point application.SendNotification(); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4(0.5f, 0.5f, 0.5f, 1.0f )), true, TEST_LOCATION ); - Vector4 halfwayColor = (INITIAL_MIX_COLOR + TARGET_MIX_COLOR)*0.5; + DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4(0.5f, 0.5f, 0.5f, halfwayColor.a )), true, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(halfwayColor) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", halfwayColor.a ), true, TEST_LOCATION ); application.Render(2001u); // go past end application.SendNotification(); // Trigger signals DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Color::WHITE ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("uColor", Vector4( 1.0f, 1.0f, 1.0f, TARGET_MIX_COLOR.a ) ), true, TEST_LOCATION ); DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("mixColor", Vector3(TARGET_MIX_COLOR) ), true, TEST_LOCATION ); - DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue("opacity", TARGET_MIX_COLOR.a ), true, TEST_LOCATION ); blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE ); DALI_TEST_EQUALS( blendModeValue.Get(), (int)BlendMode::AUTO, TEST_LOCATION ); @@ -3314,3 +3464,101 @@ int UtcDaliRegisterVisualWithDepthIndex(void) END_TEST; } + +int UtcDaliColorVisualRenderIfTransparentProperty(void) +{ + ToolkitTestApplication application; + tet_infoline( "Test the renderIfTransparent property of ColorVisual" ); + + VisualFactory factory = VisualFactory::Get(); + Property::Map propertyMap; + propertyMap.Insert( Visual::Property::TYPE, Visual::COLOR ); + propertyMap.Insert( ColorVisual::Property::MIX_COLOR, Color::BLUE ); + + tet_infoline( "Check default value" ); + { + Visual::Base testVisual = factory.CreateVisual( propertyMap ); + Property::Map returnedMap; + testVisual.CreatePropertyMap( returnedMap ); + + Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT ); + DALI_TEST_CHECK( renderIfTransparentProperty ); + DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), false, TEST_LOCATION ); + } + + propertyMap.Insert( DevelColorVisual::Property::RENDER_IF_TRANSPARENT, true ); + + tet_infoline( "Ensure set to value required" ); + { + Visual::Base testVisual = factory.CreateVisual( propertyMap ); + Property::Map returnedMap; + testVisual.CreatePropertyMap( returnedMap ); + + Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT ); + DALI_TEST_CHECK( renderIfTransparentProperty ); + DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), true, TEST_LOCATION ); + } + + propertyMap[ DevelColorVisual::Property::RENDER_IF_TRANSPARENT ] = Color::BLUE; + + tet_infoline( "Ensure it returns default value if set to wrong type" ); + { + Visual::Base testVisual = factory.CreateVisual( propertyMap ); + Property::Map returnedMap; + testVisual.CreatePropertyMap( returnedMap ); + + Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT ); + DALI_TEST_CHECK( renderIfTransparentProperty ); + DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), false, TEST_LOCATION ); + } + + END_TEST; +} + +int UtcDaliSvgVisualCustomShader(void) +{ + ToolkitTestApplication application; + tet_infoline( "SvgVisual with custom shader" ); + + VisualFactory factory = VisualFactory::Get(); + Property::Map properties; + Property::Map shader; + const std::string vertexShader = "Foobar"; + const std::string fragmentShader = "Foobar"; + shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader; + shader[Dali::Toolkit::Visual::Shader::Property::VERTEX_SHADER] = vertexShader; + + properties[Visual::Property::TYPE] = Visual::IMAGE; + properties[Visual::Property::SHADER] = shader; + properties[ImageVisual::Property::URL] = TEST_SVG_FILE_NAME; + + Visual::Base visual = factory.CreateVisual( properties ); + + // trigger creation through setting on stage + DummyControl dummy = DummyControl::New( true ); + Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + dummy.SetSize( 200.f, 200.f ); + dummy.SetParentOrigin( ParentOrigin::CENTER ); + Stage::GetCurrent().Add( dummy ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + Renderer renderer = dummy.GetRendererAt( 0 ); + Shader shader2 = renderer.GetShader(); + Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM ); + Property::Map* map = value.GetMap(); + DALI_TEST_CHECK( map ); + + Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp + DALI_TEST_EQUALS( fragmentShader, fragment->Get< std::string >(), TEST_LOCATION ); + + Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp + DALI_TEST_EQUALS( vertexShader, vertex->Get< std::string >(), TEST_LOCATION ); + + END_TEST; +}