X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TransitionData.cpp;h=58559d549086933ce7f6273cd4fa5fb1f810f738;hp=c0f7982dbd0a2cda6dbb06f4ac5695d23ba8188f;hb=fcc666716f42510adc17d894e443a86148c0f412;hpb=e1c67e5c294862493a3ac0fd1dd0f442e8bf0af8 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp index c0f7982..58559d5 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp @@ -338,22 +338,21 @@ int UtcDaliTransitionDataMap2P(void) END_TEST; } - int UtcDaliTransitionDataMap3P(void) { TestApplication application; - tet_printf("Testing animation of a visual's placement actor property\n"); + tet_printf("Testing animation of an actor's position property using bezier curve\n"); Property::Map map; - map["target"] = "visual1"; - map["property"] = "color"; - map["initialValue"] = Color::MAGENTA; - map["targetValue"] = Color::RED; + map["target"] = "Actor1"; + map["property"] = "position"; + map["initialValue"] = Vector3(0, 0, 0); + map["targetValue"] = Vector3(100, 100, 0); map["animator"] = Property::Map() - .Add("alphaFunction", "EASE_IN_OUT") + .Add("alphaFunction", Vector4(0.71, -0.57, 0.42, 1.38) ) .Add("timePeriod", Property::Map() - .Add("delay", 0.5f) + .Add("delay", 0.0f) .Add("duration", 1.0f)); Dali::Toolkit::TransitionData transition = TransitionData::New( map ); @@ -361,39 +360,36 @@ int UtcDaliTransitionDataMap3P(void) DummyControl actor = DummyControl::New(); actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetName("Actor1"); - actor.SetColor(Color::CYAN); Stage::GetCurrent().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - - Property::Map visualMap; - visualMap[Visual::Property::TYPE] = Visual::COLOR; - visualMap[ColorVisual::Property::MIX_COLOR] = Color::MAGENTA; - Visual::Base visual = VisualFactory::Get().CreateVisual( visualMap ); - visual.SetName( "visual1" ); - - Property::Index visualIndex = Control::CONTROL_PROPERTY_END_INDEX + 1; - dummyImpl.RegisterVisual( visualIndex, visual ); - Animation anim = dummyImpl.CreateTransition( transition ); DALI_TEST_CHECK( anim ); application.SendNotification(); application.Render(0); - DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::MAGENTA, TEST_LOCATION); + DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(0,0,0), 0.001f, TEST_LOCATION); anim.Play(); application.SendNotification(); application.Render(0); - application.Render(500); - application.Render(500); // Halfway thru map1 anim + + application.Render(250); // 25% application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentColor(), (Color::MAGENTA+Color::RED)*0.5f, TEST_LOCATION); + DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(-10,-10,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve at 50% - application.Render(500); // End of map1 anim + application.Render(250); // Halfway thru map1 anim application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::RED, TEST_LOCATION ); + DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(24,24,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve at 50% + + application.Render(250); // End of map1 anim + application.SendNotification(); + DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(100,100,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve + + application.Render(250); // End of map1 anim + application.SendNotification(); + DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(100,100,0), TEST_LOCATION ); END_TEST; } @@ -402,20 +398,31 @@ int UtcDaliTransitionDataMap4P(void) { TestApplication application; - tet_printf("Testing animation of a visual's placement actor property using bezier curve\n"); + tet_printf("Testing animation of a visual's transform property using programmatic maps\n"); - Property::Map map; - map["target"] = "Actor1"; - map["property"] = "position"; - map["initialValue"] = Vector3(0, 0, 0); - map["targetValue"] = Vector3(100, 100, 0); - map["animator"] = Property::Map() - .Add("alphaFunction", Vector4(0.71, -0.57, 0.42, 1.38) ) + Property::Map map1; + map1["target"] = "testVisual"; + map1["property"] = "offset"; + map1["initialValue"] = Vector2(0.0f, 0.0f); + map1["targetValue"] = Vector2(100.0f, 100.0f); + map1["animator"] = Property::Map() + .Add("alphaFunction", "LINEAR") .Add("timePeriod", Property::Map() - .Add("delay", 0.0f) + .Add("delay", 0.5f) .Add("duration", 1.0f)); - Dali::Toolkit::TransitionData transition = TransitionData::New( map ); + Property::Map map2; + map2["target"] = "testVisual"; + map2["property"] = "size"; + map2["initialValue"] = Vector2(10.0f, 10.0f); + map2["targetValue"] = Vector2(110.0f, 110.0f); + map2["animator"] = Property::Map() + .Add("alphaFunction", "LINEAR") + .Add("timePeriod", Property::Map() + .Add("delay", 0.5f) + .Add("duration", 1.0f)); + + Dali::Toolkit::TransitionData transition = TransitionData::New( Property::Array().Add(map1).Add(map2) ); DummyControl actor = DummyControl::New(); actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); @@ -423,36 +430,42 @@ int UtcDaliTransitionDataMap4P(void) Stage::GetCurrent().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + + Property::Map visualMap; + visualMap[Visual::Property::TYPE] = Visual::COLOR; + visualMap[ColorVisual::Property::MIX_COLOR] = Color::MAGENTA; + Visual::Base visual = VisualFactory::Get().CreateVisual( visualMap ); + + visual.SetName( "testVisual" ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + Animation anim = dummyImpl.CreateTransition( transition ); DALI_TEST_CHECK( anim ); + Renderer renderer = actor.GetRendererAt(0); + Property::Index sizeIndex = renderer.GetPropertyIndex( "size" ); application.SendNotification(); application.Render(0); - DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(0,0,0), 0.001f, TEST_LOCATION); + + DALI_TEST_EQUALS( renderer.GetProperty(sizeIndex), Vector2(10.0f, 10.0f), TEST_LOCATION); anim.Play(); application.SendNotification(); application.Render(0); - - application.Render(250); // 25% - application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(-10,-10,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve at 50% - - application.Render(250); // Halfway thru map1 anim + application.Render(500); // Start animation + application.Render(500); // Halfway thru anim application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(24,24,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve at 50% + DALI_TEST_EQUALS( renderer.GetProperty(sizeIndex), Vector2(60.0f, 60.0f), TEST_LOCATION); - application.Render(250); // End of map1 anim + application.Render(500); // End of anim application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(100,100,0), 1.0, TEST_LOCATION); // High epsilon as we don't have exact figure for bezier curve + DALI_TEST_EQUALS( renderer.GetProperty(sizeIndex), Vector2(110.0f, 110.0f), TEST_LOCATION ); - application.Render(250); // End of map1 anim - application.SendNotification(); - DALI_TEST_EQUALS( actor.GetCurrentPosition(), Vector3(100,100,0), TEST_LOCATION ); END_TEST; } + int UtcDaliTransitionDataMap1N(void) { TestApplication application;