X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Tooltip.cpp;h=3d68d5a0a0043d7e8f1d56515a15172f295a6ece;hp=b83a7b16bdc7d296a8764956ed794b2a9ad12711;hb=HEAD;hpb=77af66aef5b24b239f271ef76bd7f21ea103f91c diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Tooltip.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Tooltip.cpp index b83a7b1..709d326 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Tooltip.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Tooltip.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -15,19 +15,19 @@ * */ -#include #include +#include // Need to override adaptor classes for toolkit test harness, so include // test harness headers before dali headers. #include #include -#include #include #include #include #include +#include #include using namespace Dali; @@ -49,14 +49,13 @@ void utc_dali_toolkit_tooltip_cleanup(void) namespace { - -Integration::HoverEvent GenerateSingleHover( TouchPoint::State state, const Vector2& screenPosition ) +Integration::HoverEvent GenerateSingleHover(PointState::Type state, const Vector2& screenPosition) { Integration::HoverEvent hoverEvent; - Integration::Point point; - point.SetState( static_cast< PointState::Type >( state ) ); - point.SetScreenPosition( screenPosition ); - hoverEvent.points.push_back( point ); + Integration::Point point; + point.SetState(static_cast(state)); + point.SetScreenPosition(screenPosition); + hoverEvent.points.push_back(point); return hoverEvent; } @@ -66,454 +65,429 @@ Integration::HoverEvent GenerateSingleHover( TouchPoint::State state, const Vect int UtcDaliTooltipGetWithoutSetting(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); - tet_infoline( "Ensure map is valid" ); + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map is empty" ); - DALI_TEST_EQUALS( true, map->Empty(), TEST_LOCATION ); + tet_infoline("Ensure map is empty"); + DALI_TEST_EQUALS(true, map->Empty(), TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithString(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, "Hello Test" ); + control.SetProperty(DevelControl::Property::TOOLTIP, "Hello Test"); - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); - tet_infoline( "Ensure map is valid" ); + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map contains the content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Ensure map contains the content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); - tet_infoline( "Check content is a property map" ); + tet_infoline("Check content is a property map"); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); + DALI_TEST_CHECK(contentMap); - tet_infoline( "Check that the map contains the text item" ); - Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT ); - DALI_TEST_CHECK( textStringValue ); + tet_infoline("Check that the map contains the text item"); + Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT); + DALI_TEST_CHECK(textStringValue); - tet_infoline( "Ensure it matches what we set" ); - DALI_TEST_EQUALS( "Hello Test", textStringValue->Get< std::string >(), TEST_LOCATION ); + tet_infoline("Ensure it matches what we set"); + DALI_TEST_EQUALS("Hello Test", textStringValue->Get(), TEST_LOCATION); - tet_infoline( "We sent valid text, so ensure the hover signal has been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION ); + tet_infoline("We sent valid text, so ensure the hover signal has been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithTextVisualMap(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, - Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT ) - .Add( TextVisual::Property::TEXT, "Hello TextVisual Test" ) ) - ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, + Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello TextVisual Test"))); - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); - tet_infoline( "Ensure map is valid" ); + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map contains the content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Ensure map contains the content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); - tet_infoline( "Check content is a property map" ); + tet_infoline("Check content is a property map"); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); + DALI_TEST_CHECK(contentMap); - tet_infoline( "Check that the map contains the text item" ); - Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT ); - DALI_TEST_CHECK( textStringValue ); + tet_infoline("Check that the map contains the text item"); + Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT); + DALI_TEST_CHECK(textStringValue); - tet_infoline( "Ensure it matches what we set" ); - DALI_TEST_EQUALS( "Hello TextVisual Test", textStringValue->Get< std::string >(), TEST_LOCATION ); + tet_infoline("Ensure it matches what we set"); + DALI_TEST_EQUALS("Hello TextVisual Test", textStringValue->Get(), TEST_LOCATION); - tet_infoline( "We sent a text visual with TEXT property set, so ensure the hover signal has been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION ); + tet_infoline("We sent a text visual with TEXT property set, so ensure the hover signal has been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithTextVisualMapWithoutString(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, - Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT ) - .Add( TextVisual::Property::POINT_SIZE, 20 ) ) - ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, + Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::POINT_SIZE, 20))); - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); - tet_infoline( "Ensure map is valid" ); + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map contains the content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Ensure map contains the content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); - tet_infoline( "Check content is a property map" ); + tet_infoline("Check content is a property map"); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); + DALI_TEST_CHECK(contentMap); - tet_infoline( "Check that the map contains the point-size item" ); - Property::Value* pointSizeValue = contentMap->Find( TextVisual::Property::POINT_SIZE ); - DALI_TEST_CHECK( pointSizeValue ); + tet_infoline("Check that the map contains the point-size item"); + Property::Value* pointSizeValue = contentMap->Find(TextVisual::Property::POINT_SIZE); + DALI_TEST_CHECK(pointSizeValue); - tet_infoline( "Ensure it matches what we set" ); - DALI_TEST_EQUALS( 20, pointSizeValue->Get< int >(), TEST_LOCATION ); + tet_infoline("Ensure it matches what we set"); + DALI_TEST_EQUALS(20, pointSizeValue->Get(), TEST_LOCATION); - tet_infoline( "We sent a text visual without a TEXT property set, so ensure the hover signal has NOT been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 0u, TEST_LOCATION ); + tet_infoline("We sent a text visual without a TEXT property set, so ensure the hover signal has NOT been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 0u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithImageVisualMap(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, - Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) - .Add( ImageVisual::Property::URL, "dummy-url.png" ) ) - ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, + Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png"))); - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); - tet_infoline( "Ensure map is valid" ); + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map contains the content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Ensure map contains the content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); - tet_infoline( "Check content is a property map" ); + tet_infoline("Check content is a property map"); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); + DALI_TEST_CHECK(contentMap); - tet_infoline( "Check that the map contains the url item" ); - Property::Value* urlValue = contentMap->Find( ImageVisual::Property::URL ); - DALI_TEST_CHECK( urlValue ); + tet_infoline("Check that the map contains the url item"); + Property::Value* urlValue = contentMap->Find(ImageVisual::Property::URL); + DALI_TEST_CHECK(urlValue); - tet_infoline( "Ensure it matches what we set" ); - DALI_TEST_EQUALS( "dummy-url.png", urlValue->Get< std::string >(), TEST_LOCATION ); + tet_infoline("Ensure it matches what we set"); + DALI_TEST_EQUALS("dummy-url.png", urlValue->Get(), TEST_LOCATION); - tet_infoline( "We sent an ImageVisual, so ensure the hover signal has been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION ); + tet_infoline("We sent an ImageVisual, so ensure the hover signal has been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithArray(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Array().Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) - .Add( ImageVisual::Property::URL, "dummy-url.png" ) ) - .Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT ) - .Add( TextVisual::Property::TEXT, "Hello Array Test" ) ) - ); - - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); - - tet_infoline( "Ensure map is valid" ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Array().Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png")).Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello Array Test"))); + + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); + + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Ensure map contains the content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Ensure map contains the content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); - tet_infoline( "Check content is a property array" ); + tet_infoline("Check content is a property array"); Property::Array* contentArray = contentValue->GetArray(); - DALI_TEST_CHECK( contentArray ); - - tet_infoline( "Ensure the array contains two items" ); - DALI_TEST_EQUALS( 2u, contentArray->Count(), TEST_LOCATION ); - - tet_infoline( "Ensure first value is a map and contains the right item" ); - const Property::Value mapValue1 = contentArray->GetElementAt( 0 ); - Property::Map* map1 = mapValue1.GetMap(); - DALI_TEST_CHECK( map1 ); - Property::Value* urlValue = map1->Find( ImageVisual::Property::URL ); - DALI_TEST_CHECK( urlValue ); - DALI_TEST_EQUALS( "dummy-url.png", urlValue->Get< std::string >(), TEST_LOCATION ); - - tet_infoline( "Ensure second value is a map and contains the right item" ); - const Property::Value mapValue2 = contentArray->GetElementAt( 1 ); - Property::Map* map2 = mapValue2.GetMap(); - DALI_TEST_CHECK( map2 ); - Property::Value* textValue = map2->Find( TextVisual::Property::TEXT ); - DALI_TEST_CHECK( textValue ); - DALI_TEST_EQUALS( "Hello Array Test", textValue->Get< std::string >(), TEST_LOCATION ); - - tet_infoline( "We sent an array, so ensure the hover signal has been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION ); + DALI_TEST_CHECK(contentArray); + + tet_infoline("Ensure the array contains two items"); + DALI_TEST_EQUALS(2u, contentArray->Count(), TEST_LOCATION); + + tet_infoline("Ensure first value is a map and contains the right item"); + const Property::Value mapValue1 = contentArray->GetElementAt(0); + const Property::Map* map1 = mapValue1.GetMap(); + DALI_TEST_CHECK(map1); + Property::Value* urlValue = map1->Find(ImageVisual::Property::URL); + DALI_TEST_CHECK(urlValue); + DALI_TEST_EQUALS("dummy-url.png", urlValue->Get(), TEST_LOCATION); + + tet_infoline("Ensure second value is a map and contains the right item"); + const Property::Value mapValue2 = contentArray->GetElementAt(1); + const Property::Map* map2 = mapValue2.GetMap(); + DALI_TEST_CHECK(map2); + Property::Value* textValue = map2->Find(TextVisual::Property::TEXT); + DALI_TEST_CHECK(textValue); + DALI_TEST_EQUALS("Hello Array Test", textValue->Get(), TEST_LOCATION); + + tet_infoline("We sent an array, so ensure the hover signal has been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithFullMap(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, - Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT ) - .Add( TextVisual::Property::TEXT, "Hello TextVisual Test" ) ) - .Add( Tooltip::Property::LAYOUT, Vector2( 1.0f, 2.0f ) ) - .Add( Tooltip::Property::WAIT_TIME, 2.5f ) - .Add( Tooltip::Property::BACKGROUND, "tooltip-background.png" ) - .Add( Tooltip::Property::TAIL, true ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT ) - .Add( Tooltip::Property::HOVER_POINT_OFFSET, Vector2( 100.0f, 50.f ) ) - .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 50 ) - .Add( Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true ) - ); - - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); - - tet_infoline( "Ensure map is valid" ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, + Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello TextVisual Test")) + .Add(Tooltip::Property::LAYOUT, Vector2(1.0f, 2.0f)) + .Add(Tooltip::Property::WAIT_TIME, 2.5f) + .Add(Tooltip::Property::BACKGROUND, "tooltip-background.png") + .Add(Tooltip::Property::TAIL, true) + .Add(Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT) + .Add(Tooltip::Property::HOVER_POINT_OFFSET, Vector2(100.0f, 50.f)) + .Add(Tooltip::Property::MOVEMENT_THRESHOLD, 50) + .Add(Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true)); + + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); + + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Check content" ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + tet_infoline("Check content"); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); + DALI_TEST_CHECK(contentMap); - tet_infoline( "Check layout" ); - Property::Value* layoutValue = map->Find( Tooltip::Property::LAYOUT ); - DALI_TEST_CHECK( layoutValue ); - DALI_TEST_EQUALS( layoutValue->Get< Vector2 >(), Vector2( 1.0f, 2.0f ), TEST_LOCATION ); + tet_infoline("Check layout"); + Property::Value* layoutValue = map->Find(Tooltip::Property::LAYOUT); + DALI_TEST_CHECK(layoutValue); + DALI_TEST_EQUALS(layoutValue->Get(), Vector2(1.0f, 2.0f), TEST_LOCATION); - tet_infoline( "Check wait time" ); - Property::Value* waitTimeValue = map->Find( Tooltip::Property::WAIT_TIME ); - DALI_TEST_CHECK( waitTimeValue ); - DALI_TEST_EQUALS( waitTimeValue->Get< float >(), 2.5f, TEST_LOCATION ); + tet_infoline("Check wait time"); + Property::Value* waitTimeValue = map->Find(Tooltip::Property::WAIT_TIME); + DALI_TEST_CHECK(waitTimeValue); + DALI_TEST_EQUALS(waitTimeValue->Get(), 2.5f, TEST_LOCATION); - tet_infoline( "Check background" ); - Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND ); - DALI_TEST_CHECK( backgroundMapValue ); + tet_infoline("Check background"); + Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND); + DALI_TEST_CHECK(backgroundMapValue); Property::Map* backgroundMap = backgroundMapValue->GetMap(); - DALI_TEST_CHECK( backgroundMap ); - Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL ); - DALI_TEST_CHECK( backgroundStringValue ); - DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION ); - - tet_infoline( "Check Tail" ); - Property::Value* tailMapValue = map->Find( Tooltip::Property::TAIL ); - DALI_TEST_CHECK( tailMapValue ); + DALI_TEST_CHECK(backgroundMap); + Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL); + DALI_TEST_CHECK(backgroundStringValue); + DALI_TEST_EQUALS(backgroundStringValue->Get(), "tooltip-background.png", TEST_LOCATION); + + tet_infoline("Check Tail"); + Property::Value* tailMapValue = map->Find(Tooltip::Property::TAIL); + DALI_TEST_CHECK(tailMapValue); Property::Map* tailMap = tailMapValue->GetMap(); - DALI_TEST_CHECK( tailMap ); - Property::Value* tailVisibilityValue = tailMap->Find( Tooltip::Tail::Property::VISIBILITY ); - DALI_TEST_CHECK( tailVisibilityValue ); - DALI_TEST_EQUALS( tailVisibilityValue->Get< bool >(), true, TEST_LOCATION ); - - tet_infoline( "Check position" ); - Property::Value* positionValue = map->Find( Tooltip::Property::POSITION ); - DALI_TEST_CHECK( positionValue ); - DALI_TEST_EQUALS( positionValue->Get< int >(), static_cast< int >( Tooltip::Position::HOVER_POINT ), TEST_LOCATION ); - - tet_infoline( "Check hover point offset" ); - Property::Value* hoverPointOffsetValue = map->Find( Tooltip::Property::HOVER_POINT_OFFSET ); - DALI_TEST_CHECK( hoverPointOffsetValue ); - DALI_TEST_EQUALS( hoverPointOffsetValue->Get< Vector2 >(), Vector2( 100.0f, 50.f ), TEST_LOCATION ); - - tet_infoline( "Check movement threshold" ); - Property::Value* movementThresholdValue = map->Find( Tooltip::Property::MOVEMENT_THRESHOLD ); - DALI_TEST_CHECK( movementThresholdValue ); - DALI_TEST_EQUALS( movementThresholdValue->Get< int >(), 50, TEST_LOCATION ); - - tet_infoline( "Check disappear on movement" ); - Property::Value* disappearOnMovementValue = map->Find( Tooltip::Property::DISAPPEAR_ON_MOVEMENT ); - DALI_TEST_CHECK( disappearOnMovementValue ); - DALI_TEST_EQUALS( disappearOnMovementValue->Get< bool >(), true, TEST_LOCATION ); - - tet_infoline( "We sent a text visual with TEXT property set, so ensure the hover signal has been connected to" ); - DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION ); + DALI_TEST_CHECK(tailMap); + Property::Value* tailVisibilityValue = tailMap->Find(Tooltip::Tail::Property::VISIBILITY); + DALI_TEST_CHECK(tailVisibilityValue); + DALI_TEST_EQUALS(tailVisibilityValue->Get(), true, TEST_LOCATION); + + tet_infoline("Check position"); + Property::Value* positionValue = map->Find(Tooltip::Property::POSITION); + DALI_TEST_CHECK(positionValue); + DALI_TEST_EQUALS(positionValue->Get(), static_cast(Tooltip::Position::HOVER_POINT), TEST_LOCATION); + + tet_infoline("Check hover point offset"); + Property::Value* hoverPointOffsetValue = map->Find(Tooltip::Property::HOVER_POINT_OFFSET); + DALI_TEST_CHECK(hoverPointOffsetValue); + DALI_TEST_EQUALS(hoverPointOffsetValue->Get(), Vector2(100.0f, 50.f), TEST_LOCATION); + + tet_infoline("Check movement threshold"); + Property::Value* movementThresholdValue = map->Find(Tooltip::Property::MOVEMENT_THRESHOLD); + DALI_TEST_CHECK(movementThresholdValue); + DALI_TEST_EQUALS(movementThresholdValue->Get(), 50, TEST_LOCATION); + + tet_infoline("Check disappear on movement"); + Property::Value* disappearOnMovementValue = map->Find(Tooltip::Property::DISAPPEAR_ON_MOVEMENT); + DALI_TEST_CHECK(disappearOnMovementValue); + DALI_TEST_EQUALS(disappearOnMovementValue->Get(), true, TEST_LOCATION); + + tet_infoline("We sent a text visual with TEXT property set, so ensure the hover signal has been connected to"); + DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithBackgroundMap(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" ) - .Add( Tooltip::Property::BACKGROUND, - Property::Map().Add( Tooltip::Background::Property::VISUAL, "tooltip-background.png" ) - .Add( Tooltip::Background::Property::BORDER, Rect< int >( 10, 20, 30, 40 ) ) ) - ); - - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); - - tet_infoline( "Ensure map is valid" ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::BACKGROUND, Property::Map().Add(Tooltip::Background::Property::VISUAL, "tooltip-background.png").Add(Tooltip::Background::Property::BORDER, Rect(10, 20, 30, 40)))); + + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); + + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Check background map" ); - Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND ); - DALI_TEST_CHECK( backgroundMapValue ); + tet_infoline("Check background map"); + Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND); + DALI_TEST_CHECK(backgroundMapValue); Property::Map* backgroundMap = backgroundMapValue->GetMap(); - DALI_TEST_CHECK( backgroundMap ); + DALI_TEST_CHECK(backgroundMap); - tet_infoline( "Check visual" ); - Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL ); - DALI_TEST_CHECK( backgroundStringValue ); - DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION ); + tet_infoline("Check visual"); + Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL); + DALI_TEST_CHECK(backgroundStringValue); + DALI_TEST_EQUALS(backgroundStringValue->Get(), "tooltip-background.png", TEST_LOCATION); - tet_infoline( "Check border" ); - Property::Value* borderValue = backgroundMap->Find( Tooltip::Background::Property::BORDER ); - DALI_TEST_CHECK( borderValue ); - DALI_TEST_EQUALS( borderValue->Get< Rect< int > >(), Rect< int >( 10, 20, 30, 40 ), TEST_LOCATION ); + tet_infoline("Check border"); + Property::Value* borderValue = backgroundMap->Find(Tooltip::Background::Property::BORDER); + DALI_TEST_CHECK(borderValue); + DALI_TEST_EQUALS(borderValue->Get >(), Rect(10, 20, 30, 40), TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithBackgroundMapVector4(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" ) - .Add( Tooltip::Property::BACKGROUND, - Property::Map().Add( Tooltip::Background::Property::VISUAL, "tooltip-background.png" ) - .Add( Tooltip::Background::Property::BORDER, Vector4( 40.0f, 30.0f, 20.0f, 10.0f ) ) ) - ); - - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); - - tet_infoline( "Ensure map is valid" ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::BACKGROUND, Property::Map().Add(Tooltip::Background::Property::VISUAL, "tooltip-background.png").Add(Tooltip::Background::Property::BORDER, Vector4(40.0f, 30.0f, 20.0f, 10.0f)))); + + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); + + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Check background map" ); - Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND ); - DALI_TEST_CHECK( backgroundMapValue ); + tet_infoline("Check background map"); + Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND); + DALI_TEST_CHECK(backgroundMapValue); Property::Map* backgroundMap = backgroundMapValue->GetMap(); - DALI_TEST_CHECK( backgroundMap ); + DALI_TEST_CHECK(backgroundMap); - tet_infoline( "Check visual" ); - Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL ); - DALI_TEST_CHECK( backgroundStringValue ); - DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION ); + tet_infoline("Check visual"); + Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL); + DALI_TEST_CHECK(backgroundStringValue); + DALI_TEST_EQUALS(backgroundStringValue->Get(), "tooltip-background.png", TEST_LOCATION); - tet_infoline( "Check border" ); - Property::Value* borderValue = backgroundMap->Find( Tooltip::Background::Property::BORDER ); - DALI_TEST_CHECK( borderValue ); - DALI_TEST_EQUALS( borderValue->Get< Rect< int > >(), Rect< int >( 40, 30, 20, 10 ), TEST_LOCATION ); + tet_infoline("Check border"); + Property::Value* borderValue = backgroundMap->Find(Tooltip::Background::Property::BORDER); + DALI_TEST_CHECK(borderValue); + DALI_TEST_EQUALS(borderValue->Get >(), Rect(40, 30, 20, 10), TEST_LOCATION); END_TEST; } int UtcDaliTooltipCreateWithTailMap(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" )) - ); - - tet_infoline( "Check if Property::MAP is returned" ); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); - - tet_infoline( "Ensure map is valid" ); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png"))); + + tet_infoline("Check if Property::MAP is returned"); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); + + tet_infoline("Ensure map is valid"); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + DALI_TEST_CHECK(map); - tet_infoline( "Check Tail" ); - Property::Value* tailMapValue = map->Find( Tooltip::Property::TAIL ); - DALI_TEST_CHECK( tailMapValue ); + tet_infoline("Check Tail"); + Property::Value* tailMapValue = map->Find(Tooltip::Property::TAIL); + DALI_TEST_CHECK(tailMapValue); Property::Map* tailMap = tailMapValue->GetMap(); - DALI_TEST_CHECK( tailMap ); + DALI_TEST_CHECK(tailMap); - tet_infoline( "Check visibility" ); - Property::Value* tailVisibilityValue = tailMap->Find( Tooltip::Tail::Property::VISIBILITY ); - DALI_TEST_CHECK( tailVisibilityValue ); - DALI_TEST_EQUALS( tailVisibilityValue->Get< bool >(), true, TEST_LOCATION ); + tet_infoline("Check visibility"); + Property::Value* tailVisibilityValue = tailMap->Find(Tooltip::Tail::Property::VISIBILITY); + DALI_TEST_CHECK(tailVisibilityValue); + DALI_TEST_EQUALS(tailVisibilityValue->Get(), true, TEST_LOCATION); - tet_infoline( "Check above visual" ); - Property::Value* aboveVisualValue = tailMap->Find( Tooltip::Tail::Property::ABOVE_VISUAL ); - DALI_TEST_CHECK( aboveVisualValue ); - DALI_TEST_EQUALS( aboveVisualValue->Get< std::string >(), "above-visual.png", TEST_LOCATION ); + tet_infoline("Check above visual"); + Property::Value* aboveVisualValue = tailMap->Find(Tooltip::Tail::Property::ABOVE_VISUAL); + DALI_TEST_CHECK(aboveVisualValue); + DALI_TEST_EQUALS(aboveVisualValue->Get(), "above-visual.png", TEST_LOCATION); - tet_infoline( "Check below visual" ); - Property::Value* belowVisualValue = tailMap->Find( Tooltip::Tail::Property::BELOW_VISUAL ); - DALI_TEST_CHECK( belowVisualValue ); - DALI_TEST_EQUALS( belowVisualValue->Get< std::string >(), "below-visual.png", TEST_LOCATION ); + tet_infoline("Check below visual"); + Property::Value* belowVisualValue = tailMap->Find(Tooltip::Tail::Property::BELOW_VISUAL); + DALI_TEST_CHECK(belowVisualValue); + DALI_TEST_EQUALS(belowVisualValue->Get(), "below-visual.png", TEST_LOCATION); END_TEST; } int UtcDaliTooltipDisplay(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, "Test" ); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + control.SetProperty(DevelControl::Property::TOOLTIP, "Test"); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -521,41 +495,36 @@ int UtcDaliTooltipDisplay(void) int rootChildCount = rootActor.GetChildCount(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); - application.ProcessEvent( GenerateSingleHover( TouchPoint::Stationary, centerPoint ) ); // Emit for code coverage, will have no effect + application.ProcessEvent(GenerateSingleHover(PointState::STATIONARY, centerPoint)); // Emit for code coverage, will have no effect END_TEST; } int UtcDaliTooltipDisplayWithTail(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" )) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png"))); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -563,43 +532,37 @@ int UtcDaliTooltipDisplayWithTail(void) int rootChildCount = rootActor.GetChildCount(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipDisplayWithContentArray(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, - Property::Array().Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) - .Add( ImageVisual::Property::URL, "dummy-url.png" ) ) - .Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT ) - .Add( TextVisual::Property::TEXT, "Hello Array Test" ) )) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" )) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, + Property::Array().Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png")).Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello Array Test"))) + .Add(Tooltip::Property::TAIL, + Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png"))); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -607,239 +570,231 @@ int UtcDaliTooltipDisplayWithContentArray(void) int rootChildCount = rootActor.GetChildCount(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipDisplayBelow(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip - tet_infoline( "Ensure tooltip is below control" ); - DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 50.0f /* Half Size */) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y ); + tet_infoline("Ensure tooltip is below control"); + DALI_TEST_CHECK((control.GetCurrentProperty(Actor::Property::WORLD_POSITION).y + 50.0f /* Half Size */) < tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).y); END_TEST; } int UtcDaliTooltipDisplayAbove(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::ABOVE)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip - tet_infoline( "Ensure tooltip is above control" ); - DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - 50.0f /* Half Size */) >= ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 0.5f * tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height ) ); + tet_infoline("Ensure tooltip is above control"); + DALI_TEST_CHECK((control.GetCurrentProperty(Actor::Property::WORLD_POSITION).y - 50.0f /* Half Size */) >= (tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).y + 0.5f * tooltip.GetCurrentProperty(Actor::Property::SIZE).height)); END_TEST; } int UtcDaliTooltipDisplayAtHoverPoint(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); - const Vector2 stageSize = application.GetScene().GetSize(); - Vector2 hoverPoint = stageSize * 0.5f; + const Vector2 stageSize = application.GetScene().GetSize(); + Vector2 hoverPoint = stageSize * 0.5f; hoverPoint.x -= 10.0f; hoverPoint.y -= 10.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip - tet_infoline( "Ensure tooltip is below and to the right of control" ); - DALI_TEST_CHECK( ( hoverPoint.y - stageSize.height * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y ); - DALI_TEST_CHECK( ( hoverPoint.x - stageSize.width * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x ); + tet_infoline("Ensure tooltip is below and to the right of control"); + DALI_TEST_CHECK((hoverPoint.y - stageSize.height * 0.5f) < tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).y); + DALI_TEST_CHECK((hoverPoint.x - stageSize.width * 0.5f) < tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).x); END_TEST; } int UtcDaliTooltipExceedThreshold(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::MOVEMENT_THRESHOLD, 5)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); int rootChildCount = rootActor.GetChildCount(); - tet_infoline( "Start hover" ); + tet_infoline("Start hover"); Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Emit a value which exceeds threshold, timer should start again" ); + tet_infoline("Emit a value which exceeds threshold, timer should start again"); hoverPoint.x += 10.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Emit Timer signal - timeout at new point which is still within bounds" ); - Dali::Timer timer = Timer::New( 1u ); + tet_infoline("Emit Timer signal - timeout at new point which is still within bounds"); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipGoOutOfBounds(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, "Test" ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, "Test"); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); int rootChildCount = rootActor.GetChildCount(); - tet_infoline( "Start hover" ); + tet_infoline("Start hover"); Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Emit a value which goes out of bounds" ); + tet_infoline("Emit a value which goes out of bounds"); hoverPoint.x += 100.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Emit Timer signal - nothing should happen" ); - Dali::Timer timer = Timer::New( 1u ); + tet_infoline("Emit Timer signal - nothing should happen"); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should be the same as before" ); - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + tet_infoline("Get number of actors on the Stage, they should be the same as before"); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipHideTooltipWhenOutOfBounds(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, "Test" ); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + control.SetProperty(DevelControl::Property::TOOLTIP, "Test"); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -847,47 +802,44 @@ int UtcDaliTooltipHideTooltipWhenOutOfBounds(void) int rootChildCount = rootActor.GetChildCount(); Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); hoverPoint.x += 100.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should be back to what was there before the tooltip was shown" ); + tet_infoline("Get number of actors on the Stage, they should be back to what was there before the tooltip was shown"); --rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true ) - .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true).Add(Tooltip::Property::MOVEMENT_THRESHOLD, 5)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -895,43 +847,43 @@ int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void) int rootChildCount = rootActor.GetChildCount(); Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); hoverPoint.x += 10.0f; // Stay within bounds but exceed threshold - application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint)); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should be back to what was there before the tooltip was shown" ); + tet_infoline("Get number of actors on the Stage, they should be back to what was there before the tooltip was shown"); --rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipChangeContent(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Control control = Control::New(); - control.SetProperty( DevelControl::Property::TOOLTIP, "Test" ); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); - control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + control.SetProperty(DevelControl::Property::TOOLTIP, "Test"); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); @@ -939,242 +891,218 @@ int UtcDaliTooltipChangeContent(void) int rootChildCount = rootActor.GetChildCount(); Vector2 centerPoint = application.GetScene().GetSize() * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - tet_infoline( "Change content while timer is running and ensure it matches the new value" ); - control.SetProperty( DevelControl::Property::TOOLTIP, "Second Value" ); + tet_infoline("Change content while timer is running and ensure it matches the new value"); + control.SetProperty(DevelControl::Property::TOOLTIP, "Second Value"); - Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); - Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + DALI_TEST_CHECK(map); + Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); Property::Map* contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); - Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT ); - DALI_TEST_CHECK( textStringValue ); - DALI_TEST_EQUALS( "Second Value", textStringValue->Get< std::string >(), TEST_LOCATION ); + DALI_TEST_CHECK(contentMap); + Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT); + DALI_TEST_CHECK(textStringValue); + DALI_TEST_EQUALS("Second Value", textStringValue->Get(), TEST_LOCATION); - tet_infoline( "Emit signal, nothing should happen as everything has been reset" ); - Dali::Timer timer = Timer::New( 1u ); + tet_infoline("Emit signal, nothing should happen as everything has been reset"); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, there should NOT be any new actors" ); - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + tet_infoline("Get number of actors on the Stage, there should NOT be any new actors"); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); - tet_infoline( "More movement at same point, and emit signal, we should get the tooltip" ); - application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, centerPoint ) ); + tet_infoline("More movement at same point, and emit signal, we should get the tooltip"); + application.ProcessEvent(GenerateSingleHover(PointState::MOTION, centerPoint)); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, they should have incremented by one" ); + tet_infoline("Get number of actors on the Stage, they should have incremented by one"); ++rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); - tet_infoline( "Change content while tooltip is showing, current one should be removed from the stage and ensure it matches new value" ); - control.SetProperty( DevelControl::Property::TOOLTIP, "Third Value" ); + tet_infoline("Change content while tooltip is showing, current one should be removed from the stage and ensure it matches new value"); + control.SetProperty(DevelControl::Property::TOOLTIP, "Third Value"); - value = control.GetProperty( DevelControl::Property::TOOLTIP ); - DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION ); + value = control.GetProperty(DevelControl::Property::TOOLTIP); + DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION); map = value.GetMap(); - DALI_TEST_CHECK( map ); - contentValue = map->Find( Tooltip::Property::CONTENT ); - DALI_TEST_CHECK( contentValue ); + DALI_TEST_CHECK(map); + contentValue = map->Find(Tooltip::Property::CONTENT); + DALI_TEST_CHECK(contentValue); contentMap = contentValue->GetMap(); - DALI_TEST_CHECK( contentMap ); - textStringValue = contentMap->Find( TextVisual::Property::TEXT ); - DALI_TEST_CHECK( textStringValue ); - DALI_TEST_EQUALS( "Third Value", textStringValue->Get< std::string >(), TEST_LOCATION ); + DALI_TEST_CHECK(contentMap); + textStringValue = contentMap->Find(TextVisual::Property::TEXT); + DALI_TEST_CHECK(textStringValue); + DALI_TEST_EQUALS("Third Value", textStringValue->Get(), TEST_LOCATION); - tet_infoline( "Emit signal, nothing should happen as everything has been reset" ); + tet_infoline("Emit signal, nothing should happen as everything has been reset"); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Get number of actors on the Stage, there should be one less actor on the stage" ); + tet_infoline("Get number of actors on the Stage, there should be one less actor on the stage"); --rootChildCount; - DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION ); + DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION); END_TEST; } int UtcDaliTooltipEnsureRemainsOnStage1(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Vector2 stageSize = application.GetScene().GetSize(); - tet_infoline( "Create a control and place it at the bottom of the screen, setting the tooltip to appear below" ); + tet_infoline("Create a control and place it at the bottom of the screen, setting the tooltip to appear below"); Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::SIZE, stageSize ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER); + control.SetProperty(Actor::Property::SIZE, stageSize); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); Vector2 centerPoint = stageSize * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Ensure tooltip is still on the screen" ); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip - DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) <= centerPoint.height ); + tet_infoline("Ensure tooltip is still on the screen"); + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip + DALI_TEST_CHECK((tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).y + tooltip.GetCurrentProperty(Actor::Property::SIZE).height * 0.5f) <= centerPoint.height); END_TEST; } int UtcDaliTooltipEnsureRemainsOnStage2(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication Vector2 stageSize = application.GetScene().GetSize(); - tet_infoline( "Create a control and place it at the top of the screen, setting the tooltip to appear above" ); + tet_infoline("Create a control and place it at the top of the screen, setting the tooltip to appear above"); Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER ); - control.SetProperty( Actor::Property::SIZE, stageSize ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE ) - ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER); + control.SetProperty(Actor::Property::SIZE, stageSize); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::ABOVE)); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); Vector2 centerPoint = stageSize * 0.5f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Ensure tooltip is still on the screen" ); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip - DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) >= -centerPoint.height ); + tet_infoline("Ensure tooltip is still on the screen"); + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip + DALI_TEST_CHECK((tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).y - tooltip.GetCurrentProperty(Actor::Property::SIZE).height * 0.5f) >= -centerPoint.height); END_TEST; } int UtcDaliTooltipEnsureRemainsOnStage3(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication - Vector2 stageSize = application.GetScene().GetSize(); + Vector2 stageSize = application.GetScene().GetSize(); Vector2 centerPoint = stageSize * 0.5f; - tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the left of the screen" ); + tet_infoline("Create a control and adjust it's position so that the tooltip will attempt to appear to the left of the screen"); Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::SIZE, stageSize ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW ) - ); - control.SetProperty( Actor::Property::POSITION_X, -centerPoint.x ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER); + control.SetProperty(Actor::Property::SIZE, stageSize); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW)); + control.SetProperty(Actor::Property::POSITION_X, -centerPoint.x); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); - Vector2 hoverPoint( centerPoint ); + Vector2 hoverPoint(centerPoint); hoverPoint.x = 1.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Ensure tooltip is still on the screen" ); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip - DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) >= -centerPoint.width ); + tet_infoline("Ensure tooltip is still on the screen"); + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip + DALI_TEST_CHECK((tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).x - tooltip.GetCurrentProperty(Actor::Property::SIZE).width * 0.5f) >= -centerPoint.width); END_TEST; } int UtcDaliTooltipEnsureRemainsOnStage4(void) { - ToolkitTestApplication application; // Exceptions require ToolkitTestApplication + ToolkitTestApplication application; // Exceptions require ToolkitTestApplication - Vector2 stageSize = application.GetScene().GetSize(); + Vector2 stageSize = application.GetScene().GetSize(); Vector2 centerPoint = stageSize * 0.5f; - tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the right of the screen" ); + tet_infoline("Create a control and adjust it's position so that the tooltip will attempt to appear to the right of the screen"); Control control = Control::New(); - control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER ); - control.SetProperty( Actor::Property::SIZE, stageSize ); - control.SetProperty( DevelControl::Property::TOOLTIP, - Property::Map().Add( Tooltip::Property::CONTENT, "Test" ) - .Add( Tooltip::Property::TAIL, - Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true ) - .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" ) - .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) ) - .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW ) - ); - control.SetProperty( Actor::Property::POSITION_X, centerPoint.x ); + control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER); + control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER); + control.SetProperty(Actor::Property::SIZE, stageSize); + control.SetProperty(DevelControl::Property::TOOLTIP, + Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW)); + control.SetProperty(Actor::Property::POSITION_X, centerPoint.x); Actor rootActor = application.GetScene().GetRootLayer(); - rootActor.Add( control ); + rootActor.Add(control); application.SendNotification(); application.Render(); - Vector2 hoverPoint( centerPoint ); + Vector2 hoverPoint(centerPoint); hoverPoint.x = 1.0f; - application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) ); + application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint)); - Dali::Timer timer = Timer::New( 1u ); + Dali::Timer timer = Timer::New(1u); timer.MockEmitSignal(); application.SendNotification(); application.Render(); - tet_infoline( "Ensure tooltip is still on the screen" ); - Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip - DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) <= centerPoint.width ); + tet_infoline("Ensure tooltip is still on the screen"); + Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip + DALI_TEST_CHECK((tooltip.GetCurrentProperty(Actor::Property::WORLD_POSITION).x + tooltip.GetCurrentProperty(Actor::Property::SIZE).width * 0.5f) <= centerPoint.width); END_TEST; }