X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ToolBar.cpp;h=c4777bc9f29a09cc0263a06e991ec34c85ded557;hp=db745a4b2734973a3172dd501d979b3c51498f97;hb=HEAD;hpb=d00a250741411c386d988e7ac34525cf94a1918e diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp index db745a4..85f1ceb 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -15,13 +15,14 @@ * */ -#include -#include #include #include -#include #include -#include +#include +#include +#include +#include +#include "dummy-control.h" using namespace Dali; using namespace Toolkit; @@ -35,16 +36,17 @@ static void TestCallback(BaseHandle handle) gObjectCreatedCallBackCalled = true; } -Actor CreateColorActor( const Vector4& color ) +Actor CreateColorActor(const Vector4& color) { - Actor solidColorActor = Actor::New(); + DummyControl solidColorActor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(solidColorActor.GetImplementation()); - RendererFactory factory = RendererFactory::Get(); + VisualFactory factory = VisualFactory::Get(); Dali::Property::Map map; - map[ "rendererType" ] = "COLOR"; - map[ "mixColor" ] = color; - ControlRenderer colorRenderer = factory.CreateControlRenderer( map ); - colorRenderer.SetOnStage( solidColorActor ); + map[Toolkit::Visual::Property::TYPE] = Visual::COLOR; + map[ColorVisual::Property::MIX_COLOR] = color; + Visual::Base colorVisual = factory.CreateVisual(map); + dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, colorVisual); return solidColorActor; } @@ -61,7 +63,6 @@ void dali_toolbar_cleanup(void) test_return_value = TET_PASS; } - int UtcDaliToolBarNew(void) { ToolkitTestApplication application; @@ -69,31 +70,31 @@ int UtcDaliToolBarNew(void) ToolBar toolbar; - DALI_TEST_CHECK( !toolbar ); + DALI_TEST_CHECK(!toolbar); toolbar = ToolBar::New(); - DALI_TEST_CHECK( toolbar ); + DALI_TEST_CHECK(toolbar); ToolBar toolbar2(toolbar); - DALI_TEST_CHECK( toolbar2 == toolbar ); + DALI_TEST_CHECK(toolbar2 == toolbar); //Additional check to ensure object is created by checking if it's registered - ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry(); - DALI_TEST_CHECK( registry ); + ObjectRegistry registry = application.GetCore().GetObjectRegistry(); + DALI_TEST_CHECK(registry); gObjectCreatedCallBackCalled = false; registry.ObjectCreatedSignal().Connect(&TestCallback); { ToolBar toolbar = ToolBar::New(); } - DALI_TEST_CHECK( gObjectCreatedCallBackCalled ); + DALI_TEST_CHECK(gObjectCreatedCallBackCalled); Actor actor = toolbar; - toolbar == ToolBar::DownCast( actor ); + toolbar = ToolBar::DownCast(actor); - DALI_TEST_CHECK( toolbar ); + DALI_TEST_CHECK(toolbar); END_TEST; } @@ -104,48 +105,48 @@ int UtcDaliToolBarAddControl01(void) try { - Actor control1 = CreateColorActor( Color::RED ); - control1.SetSize( Vector2( 100.f, 100.f ) ); - Actor control2 = CreateColorActor( Color::RED ); - control2.SetSize( Vector2( 100.f, 100.f ) ); - Actor control3 = CreateColorActor( Color::RED ); - control3.SetSize( Vector2( 100.f, 100.f ) ); - Actor control4 = CreateColorActor( Color::RED ); - control4.SetSize( Vector2( 100.f, 100.f ) ); - Actor control5 = CreateColorActor( Color::RED ); - control5.SetSize( Vector2( 100.f, 100.f ) ); + Actor control1 = CreateColorActor(Color::RED); + control1.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control2 = CreateColorActor(Color::RED); + control2.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control3 = CreateColorActor(Color::RED); + control3.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control4 = CreateColorActor(Color::RED); + control4.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control5 = CreateColorActor(Color::RED); + control5.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); ToolBar toolbar = ToolBar::New(); - toolbar.SetSize( Vector2( 600.f, 100.f ) ); + toolbar.SetProperty(Actor::Property::SIZE, Vector2(600.f, 100.f)); application.Render(); application.SendNotification(); application.Render(); application.SendNotification(); - toolbar.Add( control1 ); - toolbar.AddControl( control2, 0.1f, Alignment::HorizontalLeft, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - toolbar.AddControl( control3, 0.1f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - toolbar.AddControl( control4, 0.1f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); + toolbar.Add(control1); + toolbar.AddControl(control2, 0.1f, Alignment::HORIZONTAL_LEFT, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); + toolbar.AddControl(control3, 0.1f, Alignment::HORIZONTAL_CENTER, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); + toolbar.AddControl(control4, 0.1f, Alignment::HORIZONTAL_CENTER, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); + toolbar.AddControl(control5, 0.1f, Alignment::HORIZONTAL_RIGHT, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); - Actor control6 = CreateColorActor( Color::RED ); - control6.SetSize( Vector2( 100.f, 100.f ) ); - Actor control7 = CreateColorActor( Color::RED ); - control7.SetSize( Vector2( 100.f, 100.f ) ); - Actor control8 = CreateColorActor( Color::RED ); - control8.SetSize( Vector2( 100.f, 100.f ) ); + Actor control6 = CreateColorActor(Color::RED); + control6.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control7 = CreateColorActor(Color::RED); + control7.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); + Actor control8 = CreateColorActor(Color::RED); + control8.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f)); application.Render(); application.SendNotification(); application.Render(); application.SendNotification(); - toolbar.AddControl( control6, 0.4f, Alignment::HorizontalLeft, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - toolbar.AddControl( control7, 0.2f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - toolbar.AddControl( control8, 0.2f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); + toolbar.AddControl(control6, 0.4f, Alignment::HORIZONTAL_LEFT, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); + toolbar.AddControl(control7, 0.2f, Alignment::HORIZONTAL_CENTER, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); + toolbar.AddControl(control8, 0.2f, Alignment::HORIZONTAL_RIGHT, Alignment::Padding(1.f, 1.f, 1.f, 1.f)); } - catch( ... ) + catch(...) { tet_result(TET_FAIL); } @@ -163,23 +164,23 @@ int UtcDaliToolBarAddControl02(void) try { - Actor control = CreateColorActor( Color::RED ); + Actor control = CreateColorActor(Color::RED); ToolBar toolbar = ToolBar::New(); - toolbar.AddControl( control, 0.1f, static_cast( 99 ), Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); + toolbar.AddControl(control, 0.1f, static_cast(99), Alignment::Padding(1.f, 1.f, 1.f, 1.f)); } - catch( DaliException e ) + catch(DaliException e) { daliAssert = true; tet_result(TET_PASS); } - catch( ... ) + catch(...) { tet_result(TET_FAIL); } - if( !daliAssert ) + if(!daliAssert) { tet_result(TET_FAIL); } @@ -193,14 +194,14 @@ int UtcDaliToolBarRemoveControl01(void) try { - Actor control = CreateColorActor( Color::RED ); + Actor control = CreateColorActor(Color::RED); ToolBar toolbar = ToolBar::New(); - toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft ); + toolbar.AddControl(control, 0.1f, Alignment::HORIZONTAL_LEFT); - toolbar.RemoveControl( control ); + toolbar.RemoveControl(control); } - catch( ... ) + catch(...) { tet_result(TET_FAIL); } @@ -216,37 +217,37 @@ int UtcDaliToolBarRemoveControl02(void) try { - Actor control01 = CreateColorActor( Color::RED ); - Actor control02 = CreateColorActor( Color::RED ); + Actor control01 = CreateColorActor(Color::RED); + Actor control02 = CreateColorActor(Color::RED); ToolBar toolbar01 = ToolBar::New(); ToolBar toolbar02 = ToolBar::New(); - toolbar01.AddControl( control01, 0.1f, Alignment::HorizontalLeft ); - toolbar02.AddControl( control02, 0.1f, Alignment::HorizontalLeft ); + toolbar01.AddControl(control01, 0.1f, Alignment::HORIZONTAL_LEFT); + toolbar02.AddControl(control02, 0.1f, Alignment::HORIZONTAL_LEFT); - toolbar02.RemoveControl( control01 ); + toolbar02.RemoveControl(control01); } - catch( Dali::DaliException& e ) + catch(Dali::DaliException& e) { - DALI_TEST_PRINT_ASSERT( e ); + DALI_TEST_PRINT_ASSERT(e); DALI_TEST_EQUALS(e.condition, "false", TEST_LOCATION); } - catch( ... ) + catch(...) { tet_result(TET_FAIL); } try { - Actor control = CreateColorActor( Color::RED ); + Actor control = CreateColorActor(Color::RED); ToolBar toolbar = ToolBar::New(); - toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft ); + toolbar.AddControl(control, 0.1f, Alignment::HORIZONTAL_LEFT); - toolbar.RemoveControl( control ); - toolbar.RemoveControl( control ); + toolbar.RemoveControl(control); + toolbar.RemoveControl(control); } - catch( ... ) + catch(...) { tet_result(TET_FAIL); }