X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ToolBar.cpp;h=a236bd964623b9252cbd8af65166fb888dd6abc7;hp=aa19e76e3663f00fb4620b62b83816f38d1f605c;hb=dea624eb348a4926d8761c8a1364f03f9f71acf5;hpb=99e2ea03e6d6059f5803d700932df1ff1c848cd3 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp index aa19e76..a236bd9 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,6 +22,7 @@ #include #include #include +#include "dummy-control.h" using namespace Dali; using namespace Toolkit; @@ -37,14 +38,15 @@ static void TestCallback(BaseHandle handle) Actor CreateColorActor( const Vector4& color ) { - Actor solidColorActor = Actor::New(); + DummyControl solidColorActor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(solidColorActor.GetImplementation()); VisualFactory factory = VisualFactory::Get(); Dali::Property::Map map; - map[ "rendererType" ] = "COLOR"; - map[ "mixColor" ] = color; + map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR; + map[ ColorVisual::Property::MIX_COLOR ] = color; Visual::Base colorVisual = factory.CreateVisual( map ); - colorVisual.SetOnStage( solidColorActor ); + dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, colorVisual ); return solidColorActor; } @@ -80,7 +82,7 @@ int UtcDaliToolBarNew(void) DALI_TEST_CHECK( toolbar2 == toolbar ); //Additional check to ensure object is created by checking if it's registered - ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry(); + ObjectRegistry registry = application.GetCore().GetObjectRegistry(); DALI_TEST_CHECK( registry ); gObjectCreatedCallBackCalled = false; @@ -91,7 +93,7 @@ int UtcDaliToolBarNew(void) DALI_TEST_CHECK( gObjectCreatedCallBackCalled ); Actor actor = toolbar; - toolbar == ToolBar::DownCast( actor ); + toolbar = ToolBar::DownCast( actor ); DALI_TEST_CHECK( toolbar ); END_TEST; @@ -105,18 +107,18 @@ int UtcDaliToolBarAddControl01(void) try { Actor control1 = CreateColorActor( Color::RED ); - control1.SetSize( Vector2( 100.f, 100.f ) ); + control1.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control2 = CreateColorActor( Color::RED ); - control2.SetSize( Vector2( 100.f, 100.f ) ); + control2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control3 = CreateColorActor( Color::RED ); - control3.SetSize( Vector2( 100.f, 100.f ) ); + control3.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control4 = CreateColorActor( Color::RED ); - control4.SetSize( Vector2( 100.f, 100.f ) ); + control4.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control5 = CreateColorActor( Color::RED ); - control5.SetSize( Vector2( 100.f, 100.f ) ); + control5.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); ToolBar toolbar = ToolBar::New(); - toolbar.SetSize( Vector2( 600.f, 100.f ) ); + toolbar.SetProperty( Actor::Property::SIZE, Vector2( 600.f, 100.f ) ); application.Render(); application.SendNotification(); @@ -130,11 +132,11 @@ int UtcDaliToolBarAddControl01(void) toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); Actor control6 = CreateColorActor( Color::RED ); - control6.SetSize( Vector2( 100.f, 100.f ) ); + control6.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control7 = CreateColorActor( Color::RED ); - control7.SetSize( Vector2( 100.f, 100.f ) ); + control7.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); Actor control8 = CreateColorActor( Color::RED ); - control8.SetSize( Vector2( 100.f, 100.f ) ); + control8.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); application.Render(); application.SendNotification();