X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TextEditor.cpp;h=d5cfb4180195e5393d0d1981d004a501afac4db1;hp=6eefd84c98f825a99edc2d52d4fa0be6804c53a7;hb=3d655cb57a51fee5d3a887aa36f4c6b8b77c2f7d;hpb=d234b59deebc2c0629b70447003199d51ef17054 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp index 6eefd84..d5cfb41 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -20,13 +20,14 @@ #include #include #include +#include +#include #include #include -#include -#include #include #include #include +#include using namespace Dali; using namespace Toolkit; @@ -97,33 +98,39 @@ const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placehol const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor"; const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection"; const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder"; +const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection"; +const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle"; +const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection"; +const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength"; -const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f ); const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color. -const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval -const float TO_MILLISECONDS = 1000.f; -const float TO_SECONDS = 1.f / TO_MILLISECONDS; const float RENDER_FRAME_INTERVAL = 16.66f; -const float SCROLL_THRESHOLD = 10.f; -const float SCROLL_SPEED = 300.f; - const unsigned int DEFAULT_FONT_SIZE = 1152u; const std::string DEFAULT_FONT_DIR( "/resources/fonts" ); const int KEY_A_CODE = 38; const int KEY_D_CODE = 40; +const int KEY_C_CODE = 54; +const int KEY_V_CODE = 55; +const int KEY_X_CODE = 53; const int KEY_WHITE_SPACE_CODE = 65; +const int KEY_SHIFT_MODIFIER = 257; +const int KEY_CONTROL_MODIFIER = 258; + const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png"; +const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png"; +const char* HANDLE_RIGHT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_right.png"; const std::string DEFAULT_DEVICE_NAME("hwKeyboard"); static bool gTextChangedCallBackCalled; static bool gInputStyleChangedCallbackCalled; +static bool gMaxCharactersCallBackCalled; static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask; struct CallbackFunctor @@ -155,108 +162,39 @@ static void TestInputStyleChangedCallback( TextEditor control, TextEditor::Input gInputStyleMask = mask; } -// Generate a TapGestureEvent to send to Core. -Integration::TapGestureEvent GenerateTap( - Gesture::State state, - unsigned int numberOfTaps, - unsigned int numberOfTouches, - Vector2 point) -{ - Integration::TapGestureEvent tap( state ); - - tap.numberOfTaps = numberOfTaps; - tap.numberOfTouches = numberOfTouches; - tap.point = point; - - return tap; -} - -// Generate a PanGestureEvent to send to Core -Integration::PanGestureEvent GeneratePan( Gesture::State state, - const Vector2& previousPosition, - const Vector2& currentPosition, - unsigned long timeDelta, - unsigned int numberOfTouches = 1u ) +static void TestMaxLengthReachedCallback( TextEditor control ) { - Integration::PanGestureEvent pan(state); - - pan.previousPosition = previousPosition; - pan.currentPosition = currentPosition; - pan.timeDelta = timeDelta; - pan.numberOfTouches = numberOfTouches; + tet_infoline(" TestMaxLengthReachedCallback"); - return pan; + gMaxCharactersCallBackCalled = true; } // Generate a KeyEvent to send to Core. Integration::KeyEvent GenerateKey( const std::string& keyName, + const std::string& logicalKey, const std::string& keyString, int keyCode, int keyModifier, unsigned long timeStamp, const Integration::KeyEvent::State& keyState, + const std::string& compose = "", const std::string& deviceName = DEFAULT_DEVICE_NAME, const Device::Class::Type& deviceClass = Device::Class::NONE, const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE ) { return Integration::KeyEvent( keyName, + logicalKey, keyString, keyCode, keyModifier, timeStamp, keyState, + compose, deviceName, deviceClass, deviceSubclass ); } -/** - * Helper to generate PanGestureEvent - * - * @param[in] application Application instance - * @param[in] state The Gesture State - * @param[in] pos The current position of touch. - */ -static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos) -{ - static Vector2 last; - - if( (state == Gesture::Started) || - (state == Gesture::Possible) ) - { - last.x = pos.x; - last.y = pos.y; - } - - application.ProcessEvent( GeneratePan( state, last, pos, 16 ) ); - - last.x = pos.x; - last.y = pos.y; -} - -/* - * Simulate time passed by. - * - * @note this will always process at least 1 frame (1/60 sec) - * - * @param application Test application instance - * @param duration Time to pass in milliseconds. - * @return The actual time passed in milliseconds - */ -static int Wait(ToolkitTestApplication& application, int duration = 0) -{ - int time = 0; - - for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++) - { - application.SendNotification(); - application.Render(RENDER_FRAME_INTERVAL); - time += RENDER_FRAME_INTERVAL; - } - - return time; -} - Dali::Integration::Point GetPointDownInside( Vector2& pos ) { Dali::Integration::Point point; @@ -294,9 +232,38 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma if( NULL != valueSet ) { - if( valueGet.second.Get() != valueSet->Get() ) + if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get() != valueSet->Get() ) ) + { + Vector2 vector2Get = valueGet.second.Get(); + Vector2 vector2Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get() != valueSet->Get() ) ) { - tet_printf( " Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + Vector4 vector4Get = valueGet.second.Get(); + Vector4 vector4Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a ); return false; } } @@ -404,6 +371,23 @@ int UtcDaliToolkitTextEditorCopyConstructorP(void) END_TEST; } +int UtcDaliTextEditorMoveConstructor(void) +{ + ToolkitTestApplication application; + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + DALI_TEST_CHECK( textEditor.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + + TextEditor moved = std::move( textEditor ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + DALI_TEST_CHECK( !textEditor ); + + END_TEST; +} + int UtcDaliToolkitTextEditorAssignmentOperatorP(void) { ToolkitTestApplication application; @@ -417,6 +401,24 @@ int UtcDaliToolkitTextEditorAssignmentOperatorP(void) END_TEST; } +int UtcDaliTextEditorMoveAssignment(void) +{ + ToolkitTestApplication application; + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + DALI_TEST_CHECK( textEditor.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + + TextEditor moved; + moved = std::move( textEditor ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + DALI_TEST_CHECK( !textEditor ); + + END_TEST; +} + int UtcDaliTextEditorNewP(void) { ToolkitTestApplication application; @@ -435,7 +437,7 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor ); // Check Property Indices are correct - DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == TextEditor::Property::RENDERING_BACKEND ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == DevelTextEditor::Property::RENDERING_BACKEND ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT ) == TextEditor::Property::TEXT ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT_COLOR ) == TextEditor::Property::TEXT_COLOR ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_FAMILY ) == TextEditor::Property::FONT_FAMILY ); @@ -487,6 +489,10 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH ); END_TEST; } @@ -516,13 +522,13 @@ int UtcDaliTextEditorSetPropertyP(void) tet_infoline(" UtcDaliToolkitTextEditorSetPropertyP"); TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Note - we can't check the defaults since the stylesheets are platform-specific // Check the render backend property. - editor.SetProperty( TextEditor::Property::RENDERING_BACKEND, Text::RENDERING_SHARED_ATLAS ); - DALI_TEST_EQUALS( (Text::RenderingType)editor.GetProperty( TextEditor::Property::RENDERING_BACKEND ), Text::RENDERING_SHARED_ATLAS, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS ); + DALI_TEST_EQUALS( (DevelText::RenderingType)editor.GetProperty( DevelTextEditor::Property::RENDERING_BACKEND ), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION ); // Check text property. editor.SetProperty( TextEditor::Property::TEXT, "Setting Text" ); @@ -709,9 +715,9 @@ int UtcDaliTextEditorSetPropertyP(void) Property::Map underlineMapSet; Property::Map underlineMapGet; - underlineMapSet.Insert( "enable", "true" ); - underlineMapSet.Insert( "color", "red" ); - underlineMapSet.Insert( "height", "1" ); + underlineMapSet.Insert( "enable", true ); + underlineMapSet.Insert( "color", Color::RED ); + underlineMapSet.Insert( "height", 1 ); editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); @@ -727,8 +733,9 @@ int UtcDaliTextEditorSetPropertyP(void) Property::Map shadowMapSet; Property::Map shadowMapGet; - shadowMapSet.Insert( "color", "green" ); - shadowMapSet.Insert( "offset", "2 2" ); + shadowMapSet.Insert( "color", Color::GREEN ); + shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) ); + shadowMapSet.Insert( "blurRadius", 3.0f ); editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet ); @@ -764,8 +771,6 @@ int UtcDaliTextEditorSetPropertyP(void) editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet ); - outlineMapSet["color"] = "red"; - outlineMapSet["width"] = "2"; outlineMapGet = editor.GetProperty( TextEditor::Property::OUTLINE ); DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); @@ -895,6 +900,12 @@ int UtcDaliTextEditorSetPropertyP(void) placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"]; DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION ); + editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT ); + DALI_TEST_EQUALS( editor.GetProperty( Actor::Property::LAYOUT_DIRECTION ), static_cast( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + END_TEST; } @@ -912,12 +923,12 @@ int utcDaliTextEditorAtlasRenderP(void) application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); try { // Render some text with the shared atlas backend - editor.SetProperty( TextEditor::Property::RENDERING_BACKEND, Text::RENDERING_SHARED_ATLAS ); + editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS ); application.SendNotification(); application.Render(); } @@ -936,7 +947,7 @@ int utcDaliTextEditorTextChangedP(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // connect to the text changed signal. ConnectionTracker* testTracker = new ConnectionTracker(); @@ -954,7 +965,7 @@ int utcDaliTextEditorTextChangedP(void) editor.SetKeyInputFocus(); gTextChangedCallBackCalled = false; - application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_CHECK( gTextChangedCallBackCalled ); END_TEST; @@ -962,15 +973,13 @@ int utcDaliTextEditorTextChangedP(void) int utcDaliTextEditorInputStyleChanged01(void) { - ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorInputStyleChanged01"); - // The text-editor emits signals when the input style changes. These changes of style are // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals // can't be emitted during the size negotiation as the callbacks may update the UI. // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation. - // This creates an implementation of the adaptor stub and a queue of idle callbacks. - application.CreateAdaptor(); + // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks. + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorInputStyleChanged01"); // Load some fonts. @@ -988,9 +997,9 @@ int utcDaliTextEditorInputStyleChanged01(void) DALI_TEST_CHECK( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true ); editor.SetProperty( TextEditor::Property::TEXT, "Hello world demo" ); @@ -1001,7 +1010,7 @@ int utcDaliTextEditorInputStyleChanged01(void) bool inputStyleChangedSignal = false; editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Render and notify application.SendNotification(); @@ -1015,8 +1024,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 18.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 18.f, 25.f ) ) ); + TestGenerateTap( application, 18.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1043,8 +1051,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 30.f, 25.f ) ) ); + TestGenerateTap( application, 30.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1061,8 +1068,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 43.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 43.f, 25.f ) ) ); + TestGenerateTap( application, 43.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1086,8 +1092,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 88.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 88.f, 25.f ) ) ); + TestGenerateTap( application, 88.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1120,8 +1125,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 115.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 115.f, 25.f ) ) ); + TestGenerateTap( application, 115.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1138,8 +1142,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 164.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 164.f, 25.f ) ) ); + TestGenerateTap( application, 164.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1167,8 +1170,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 191.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 191.f, 25.f ) ) ); + TestGenerateTap( application, 191.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1185,15 +1187,13 @@ int utcDaliTextEditorInputStyleChanged01(void) int utcDaliTextEditorInputStyleChanged02(void) { - ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorInputStyleChanged02"); - // The text-editor emits signals when the input style changes. These changes of style are // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals // can't be emitted during the size negotiation as the callbacks may update the UI. // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation. - // This creates an implementation of the adaptor stub and a queue of idle callbacks. - application.CreateAdaptor(); + // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks. + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorInputStyleChanged02"); // Load some fonts. @@ -1211,9 +1211,9 @@ int utcDaliTextEditorInputStyleChanged02(void) DALI_TEST_CHECK( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true ); editor.SetProperty( TextEditor::Property::TEXT, "He llo world demo" ); @@ -1224,7 +1224,7 @@ int utcDaliTextEditorInputStyleChanged02(void) bool inputStyleChangedSignal = false; editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Render and notify application.SendNotification(); @@ -1238,10 +1238,8 @@ int utcDaliTextEditorInputStyleChanged02(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 53.f, 25.f ) ) ); + TestGenerateTap( application, 53.0f, 25.0f, 100 ); + TestGenerateTap( application, 53.0f, 25.0f, 200 ); // Render and notify application.SendNotification(); @@ -1274,7 +1272,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1299,7 +1297,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1315,7 +1313,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1356,7 +1354,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" ); editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1369,8 +1367,7 @@ int utcDaliTextEditorInputStyleChanged02(void) DALI_TEST_CHECK( !inputStyleChangedSignal ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 63.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 63.f, 25.f ) ) ); + TestGenerateTap( application, 63.0f, 25.0f, 900 ); // Render and notify application.SendNotification(); @@ -1412,8 +1409,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 30.f, 25.f ) ) ); + TestGenerateTap( application, 30.0f, 25.0f, 1500 ); // Render and notify application.SendNotification(); @@ -1450,11 +1446,11 @@ int utcDaliTextEditorEvent01(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1464,7 +1460,7 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Add a key event but as the text editor has not the focus it should do nothing. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1473,16 +1469,15 @@ int utcDaliTextEditorEvent01(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string(""), TEST_LOCATION ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); + TestGenerateTap( application, 150.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1493,28 +1488,27 @@ int utcDaliTextEditorEvent01(void) // Create a second text editor and send key events to it. TextEditor editor2 = TextEditor::New(); - editor2.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor2.SetAnchorPoint( AnchorPoint::TOP_LEFT ); - editor2.SetSize( 100.f, 100.f ); - editor2.SetPosition( 100.f, 100.f ); + editor2.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + editor2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + editor2.SetProperty( Actor::Property::POSITION, Vector2( 100.f, 100.f )); - Stage::GetCurrent().Add( editor2 ); + application.GetScene().Add( editor2 ); // Render and notify application.SendNotification(); application.Render(); // Create a tap event on the second text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 125.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 125.0f ) ) ); + TestGenerateTap( application, 150.0f, 125.0f ); // Render and notify application.SendNotification(); application.Render(); // The second text editor has the focus. It should handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1537,11 +1531,11 @@ int utcDaliTextEditorEvent02(void) editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1556,22 +1550,19 @@ int utcDaliTextEditorEvent02(void) Actor stencil = editor.GetChildAt( 0u ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); + TestGenerateTap( application, 150.0f, 25.0f, 100 ); // Render and notify application.SendNotification(); application.Render(); Actor layer = editor.GetChildAt( 1u ); - DALI_TEST_CHECK( layer.IsLayer() ); - DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor. DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION ); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1593,60 +1584,58 @@ int utcDaliTextEditorEvent02(void) } // Move the cursor and check the position changes. - Vector3 position1 = cursor.GetCurrentPosition(); + Vector3 position1 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position2 = cursor.GetCurrentPosition(); + Vector3 position2 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_CHECK( position2.x < position1.x ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position3 = cursor.GetCurrentPosition(); + Vector3 position3 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position1, position3, TEST_LOCATION ); // Should be in the same position1. // Send some taps and check the cursor positions. // Try to tap at the beginning. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); + TestGenerateTap( application, 1.0f, 25.0f, 700 ); // Render and notify application.SendNotification(); application.Render(); // Cursor position should be the same than position1. - Vector3 position4 = cursor.GetCurrentPosition(); + Vector3 position4 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2. // Tap away from the start position. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 16.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 16.0f, 25.0f ) ) ); + TestGenerateTap( application, 16.0f, 25.0f, 1400 ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position5 = cursor.GetCurrentPosition(); + Vector3 position5 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_CHECK( position5.x > position4.x ); // Remove all the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); editor.SetProperty( TextEditor::Property::TEXT, "" ); // Render and notify @@ -1654,7 +1643,7 @@ int utcDaliTextEditorEvent02(void) application.Render(); // Cursor position should be the same than position2. - Vector3 position6 = cursor.GetCurrentPosition(); + Vector3 position6 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2. @@ -1674,13 +1663,13 @@ int utcDaliTextEditorEvent03(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 30.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1692,8 +1681,7 @@ int utcDaliTextEditorEvent03(void) // Send some taps and check text controller with clipboard window Dali::Clipboard clipboard = Clipboard::Get(); clipboard.ShowClipboard(); - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 100 ); clipboard.HideClipboard(); // Render and notify @@ -1701,16 +1689,14 @@ int utcDaliTextEditorEvent03(void) application.Render(); // Tap first to get the focus. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 1000 ); // Render and notify application.SendNotification(); application.Render(); // Double tap to select a word. - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 1100 ); // Render and notify application.SendNotification(); @@ -1732,8 +1718,8 @@ int utcDaliTextEditorEvent03(void) } // Double tap out of bounds - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + TestGenerateTap( application, 29.0f, 25.0f, 1700 ); + TestGenerateTap( application, 29.0f, 25.0f, 1800 ); // Render and notify application.SendNotification(); @@ -1750,6 +1736,20 @@ int utcDaliTextEditorEvent03(void) DALI_TEST_CHECK( renderer ); } + // Long Press + TestGenerateLongPress(application, 1.0f, 25.0f); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Pan Press + TestGenerateMiniPan(application); + + // Render and notify + application.SendNotification(); + application.Render(); + END_TEST; } @@ -1763,13 +1763,13 @@ int utcDaliTextEditorEvent04(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 100.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1779,16 +1779,15 @@ int utcDaliTextEditorEvent04(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1796,8 +1795,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1805,7 +1804,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1814,8 +1813,8 @@ int utcDaliTextEditorEvent04(void) DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // Add some key events - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1823,8 +1822,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1832,7 +1831,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( " ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1853,13 +1852,13 @@ int utcDaliTextEditorEvent05(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 50.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); @@ -1874,16 +1873,15 @@ int utcDaliTextEditorEvent05(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1892,7 +1890,7 @@ int utcDaliTextEditorEvent05(void) for( unsigned int index = 0u; index < 10u; ++index ) { // Add a character - application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1904,7 +1902,7 @@ int utcDaliTextEditorEvent05(void) // Continuous scroll left to increase coverage for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1917,7 +1915,7 @@ int utcDaliTextEditorEvent05(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); // Press Escape to increase coverage - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); @@ -1936,13 +1934,13 @@ int utcDaliTextEditorEvent06(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 100.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1952,15 +1950,14 @@ int utcDaliTextEditorEvent06(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move to seconds line of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1970,12 +1967,12 @@ int utcDaliTextEditorEvent06(void) // Add another script characters ( glyph height is defferent ) - application.ProcessEvent( GenerateKey( "d", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "d", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Delete characters - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION ); @@ -1986,22 +1983,374 @@ int utcDaliTextEditorEvent06(void) DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // For coverage - application.ProcessEvent( GenerateKey( "", "", 0, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int utcDaliTextEditorEvent07(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent07"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + application.GetScene().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + TestGenerateTap( application, 3.0f, 25.0f ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move to second line of the text. + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Cut the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "",DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Copy the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move the cursor to the third line + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Paste the selected text at the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + + // Disable Shift Selection + editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false ); + + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Cut the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // The text isn't selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )' + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Copy the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // The text is not selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )' + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorEvent08(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent08"); + + // Checks if the highlight actor is released correctly. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + application.GetScene().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "DALi" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + TestGenerateTap( application, 3.0f, 25.0f ); + + // Render and notify application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + // When the left selection handle and the right selection handle are at the same position, the highlight box should be deactivated. + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + // Test to the left selection handle position and the right selection handle position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + // Test to select full text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify application.SendNotification(); application.Render(); + // Test to release the current full text selection + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test to move the current cursor position correctly + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DdALi", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with right arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with left arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with left arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcxdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with right arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcxcdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + END_TEST; } @@ -2013,16 +2362,21 @@ int utcDaliTextEditorHandles(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME ); editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); - editor.SetSize( 30.f, 500.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } ); + + editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 500.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -2032,16 +2386,14 @@ int utcDaliTextEditorHandles(void) application.Render(); // Tap first to get the focus. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 100 ); // Render and notify application.SendNotification(); application.Render(); // Tap to create the grab handle. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 700 ); // Render and notify application.SendNotification(); @@ -2052,7 +2404,7 @@ int utcDaliTextEditorHandles(void) // Get the handle's actor. Actor handle = activeLayer.GetChildAt( 1u ); - handle.SetSize( 100.f, 100.f ); + handle.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); // Render and notify application.SendNotification(); @@ -2069,21 +2421,14 @@ int utcDaliTextEditorHandles(void) application.SendNotification(); application.Render(); - // drag grab handle right - SendPan(application, Gesture::Possible, touchPos); - SendPan(application, Gesture::Started, touchPos); - touchPos.x += 5.0f; - Wait(application, 100); - - for(int i = 0;i<20;i++) - { - SendPan(application, Gesture::Continuing, touchPos); - touchPos.x += 5.0f; - Wait(application); - } + // Pan the grab handle + uint32_t time = 100; + TestStartPan( application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time ); + TestMovePan( application, Vector2(10.0f, 30.0f), time ); + TestEndPan( application, Vector2(10.0f, 50.0f), time); + application.SendNotification(); + application.Render(); - SendPan(application, Gesture::Finished, touchPos); - Wait(application); // Release the grab handle. event = Dali::Integration::TouchEvent(); @@ -2094,10 +2439,43 @@ int utcDaliTextEditorHandles(void) application.SendNotification(); application.Render(); + // Tap first to get the focus. + TestGenerateTap( application, 3.0f, 25.0f, 1400 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Double tap to select a word and create the selection handles. + TestGenerateTap( application, 3.0f, 25.0f, 1500 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + touchPos = Vector2( 10.0f, 50.0f ); + + // Touch the left selection handle to set it as pressed. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointDownInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Release the left selection handle. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointUpInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + END_TEST; } - int utcDaliTextEditorUnderPropertyStringP(void) { ToolkitTestApplication application; @@ -2107,7 +2485,7 @@ int utcDaliTextEditorUnderPropertyStringP(void) std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION ); @@ -2116,9 +2494,9 @@ int utcDaliTextEditorUnderPropertyStringP(void) // Check the input underline property Property::Map underlineMapSet; Property::Map underlineMapGet; - underlineMapSet.Insert( "enable", "true" ); - underlineMapSet.Insert( "color", "blue" ); - underlineMapSet.Insert( "height", "2" ); + underlineMapSet.Insert( "enable", true ); + underlineMapSet.Insert( "color", Color::BLUE ); + underlineMapSet.Insert( "height", 2 ); editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); underlineMapGet = editor.GetProperty( TextEditor::Property::UNDERLINE ); @@ -2149,11 +2527,11 @@ int utcDaliTextEditorShadowPropertyStringP(void) TextEditor editor = TextEditor::New(); - std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\"}" ); + std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\"}" ); + editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); Property::Value value = editor.GetProperty( TextEditor::Property::SHADOW ); std::string result; @@ -2173,7 +2551,7 @@ int utcDaliTextEditorFontStylePropertyStringP(void) std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); @@ -2199,13 +2577,13 @@ int utcDaliTextEditorGetPropertyLinecountP(void) editor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 100.0f, 100.0f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION ); - editor.SetSize( 50.0f, 100.0f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) ); lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION ); @@ -2221,14 +2599,14 @@ int utcDaliTextEditorScrollStateChangedSignalTest(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 50.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); - editor.SetKeyboardFocusable(true); + editor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true); bool startedCalled = false; bool finishedCalled = false; @@ -2261,10 +2639,10 @@ int UtcDaliToolkitTextEditorTextWrapMode(void) int lineCount =0 ; TextEditor editor = TextEditor::New(); - editor.SetSize( 150.0f, 300.f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) ); editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" ); DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION ); @@ -2304,3 +2682,164 @@ int UtcDaliToolkitTextEditorTextWrapMode(void) END_TEST; } + +int UtcDaliTextEditorSetPaddingProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorSetPaddingProperty\n"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + Vector3 originalSize = editor.GetNaturalSize(); + + editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( editor.GetProperty( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION ); + + Vector3 paddingAddedSize = editor.GetNaturalSize(); + + DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorEnableShiftSelectionProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorEnableShiftSelectionProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of ENABLE_SHIFT_SELECTION is 'true'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION ); + + // Check the enable shift selection property + editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorEnableGrabHandleProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of ENABLE_GRAB_HANDLE is 'true'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION ); + + // Check the enable grab handle property + editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorMatchSystemLanguageDirectionProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION ); + + // Check the enable match system language direction property + editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorGetInputMethodContext(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorGetInputMethodContext"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) ); + + END_TEST; +} + +int utcDaliTextEditorMaxCharactersReached(void) +{ + ToolkitTestApplication application; + tet_infoline("utcDaliTextEditorMaxCharactersReached"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + application.GetScene().Add( editor ); + + const int maxNumberOfCharacters = 1; + editor.SetProperty( DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MAX_LENGTH ), maxNumberOfCharacters, TEST_LOCATION ); + + editor.SetKeyInputFocus(); + + // connect to the text changed signal. + ConnectionTracker* testTracker = new ConnectionTracker(); + DevelTextEditor::MaxLengthReachedSignal( editor ).Connect(&TestMaxLengthReachedCallback); + bool maxLengthReachedSignal = false; + editor.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) ); + + gMaxCharactersCallBackCalled = false; + + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + DALI_TEST_CHECK( gMaxCharactersCallBackCalled ); + DALI_TEST_CHECK( maxLengthReachedSignal ); + + END_TEST; +}