X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TextEditor.cpp;h=ba8ac9924b6f3504fd59b3c2bdc21284ae3de7de;hp=83744f32e5e66ca1d5a8009c185f193bd4b47816;hb=baef46c4babda42017ab2d5fbd362ae9e11be95b;hpb=85affa07d97fb47fd8a244247710efc077cfd096 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp index 83744f3..ba8ac99 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,13 +18,15 @@ #include #include #include - #include #include #include +#include #include +#include #include #include +#include using namespace Dali; using namespace Toolkit; @@ -84,13 +86,27 @@ const char* const PROPERTY_NAME_INPUT_EMBOSS = "inputEmb const char* const PROPERTY_NAME_OUTLINE = "outline"; const char* const PROPERTY_NAME_INPUT_OUTLINE = "inputOutline"; +const char* const PROPERTY_NAME_SMOOTH_SCROLL = "smoothScroll"; +const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION = "smoothScrollDuration"; +const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar"; +const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration"; +const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration"; +const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize"; +const char* const PROPERTY_NAME_LINE_COUNT = "lineCount"; +const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText"; +const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor"; +const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection"; +const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder"; + const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; +const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f ); const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color. const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval const float TO_MILLISECONDS = 1000.f; const float TO_SECONDS = 1.f / TO_MILLISECONDS; +const float RENDER_FRAME_INTERVAL = 16.66f; const float SCROLL_THRESHOLD = 10.f; const float SCROLL_SPEED = 300.f; @@ -98,6 +114,14 @@ const float SCROLL_SPEED = 300.f; const unsigned int DEFAULT_FONT_SIZE = 1152u; const std::string DEFAULT_FONT_DIR( "/resources/fonts" ); +const int KEY_A_CODE = 38; +const int KEY_D_CODE = 40; +const int KEY_WHITE_SPACE_CODE = 65; + +const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png"; + +const std::string DEFAULT_DEVICE_NAME("hwKeyboard"); + static bool gTextChangedCallBackCalled; static bool gInputStyleChangedCallbackCalled; static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask; @@ -147,22 +171,161 @@ Integration::TapGestureEvent GenerateTap( return tap; } +// Generate a PanGestureEvent to send to Core +Integration::PanGestureEvent GeneratePan( Gesture::State state, + const Vector2& previousPosition, + const Vector2& currentPosition, + unsigned long timeDelta, + unsigned int numberOfTouches = 1u ) +{ + Integration::PanGestureEvent pan(state); + + pan.previousPosition = previousPosition; + pan.currentPosition = currentPosition; + pan.timeDelta = timeDelta; + pan.numberOfTouches = numberOfTouches; + + return pan; +} + // Generate a KeyEvent to send to Core. Integration::KeyEvent GenerateKey( const std::string& keyName, const std::string& keyString, int keyCode, int keyModifier, unsigned long timeStamp, - const Integration::KeyEvent::State& keyState ) + const Integration::KeyEvent::State& keyState, + const std::string& deviceName = DEFAULT_DEVICE_NAME, + const Device::Class::Type& deviceClass = Device::Class::NONE, + const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE ) { return Integration::KeyEvent( keyName, keyString, keyCode, keyModifier, timeStamp, - keyState ); + keyState, + deviceName, + deviceClass, + deviceSubclass ); } +/** + * Helper to generate PanGestureEvent + * + * @param[in] application Application instance + * @param[in] state The Gesture State + * @param[in] pos The current position of touch. + */ +static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos) +{ + static Vector2 last; + + if( (state == Gesture::Started) || + (state == Gesture::Possible) ) + { + last.x = pos.x; + last.y = pos.y; + } + + application.ProcessEvent( GeneratePan( state, last, pos, 16 ) ); + + last.x = pos.x; + last.y = pos.y; +} + +/* + * Simulate time passed by. + * + * @note this will always process at least 1 frame (1/60 sec) + * + * @param application Test application instance + * @param duration Time to pass in milliseconds. + * @return The actual time passed in milliseconds + */ +static int Wait(ToolkitTestApplication& application, int duration = 0) +{ + int time = 0; + + for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++) + { + application.SendNotification(); + application.Render(RENDER_FRAME_INTERVAL); + time += RENDER_FRAME_INTERVAL; + } + + return time; +} + +Dali::Integration::Point GetPointDownInside( Vector2& pos ) +{ + Dali::Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( pos ); + return point; +} + +Dali::Integration::Point GetPointUpInside( Vector2& pos ) +{ + Dali::Integration::Point point; + point.SetState( PointState::UP ); + point.SetScreenPosition( pos ); + return point; +} + +bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet ) +{ + if( fontStyleMapGet.Count() == fontStyleMapSet.Count() ) + { + for( unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index ) + { + const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index ); + + Property::Value* valueSet = fontStyleMapSet.Find( valueGet.first.stringKey ); + if( NULL != valueSet ) + { + if( valueGet.second.Get() != valueSet->Get() ) + { + tet_printf( " Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + return false; + } + } + else + { + tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() ); + return false; + } + } + } + + return true; +} + +class ScrollStateChangeCallback : public Dali::ConnectionTracker +{ +public: + ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled) + : mStartedCalled( startedCalled ), + mFinishedCalled( finishedCalled ) + { + } + + void Callback( TextEditor editor, DevelTextEditor::Scroll::Type type ) + { + if( type == DevelTextEditor::Scroll::STARTED ) + { + mStartedCalled = true; + } + else if( type == DevelTextEditor::Scroll::FINISHED ) + { + mFinishedCalled = true; + } + } + + bool& mStartedCalled; + bool& mFinishedCalled; +}; + } // namespace int UtcDaliToolkitTextEditorConstructorP(void) @@ -296,6 +459,17 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextEditor::Property::INPUT_EMBOSS ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextEditor::Property::OUTLINE ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextEditor::Property::INPUT_OUTLINE ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == DevelTextEditor::Property::SMOOTH_SCROLL ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == DevelTextEditor::Property::ENABLE_SCROLL_BAR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == DevelTextEditor::Property::PIXEL_SIZE ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == DevelTextEditor::Property::LINE_COUNT ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == DevelTextEditor::Property::ENABLE_SELECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == DevelTextEditor::Property::PLACEHOLDER ); END_TEST; } @@ -344,18 +518,55 @@ int UtcDaliTextEditorSetPropertyP(void) // Check font properties. editor.SetProperty( TextEditor::Property::FONT_FAMILY, "Setting font family" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::FONT_FAMILY ), std::string("Setting font family"), TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::FONT_STYLE ), std::string("{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}"), TEST_LOCATION ); + + Property::Map fontStyleMapSet; + Property::Map fontStyleMapGet; + Property::Value* slantValue = NULL; + + fontStyleMapSet.Insert( "weight", "bold" ); + fontStyleMapSet.Insert( "width", "condensed" ); + fontStyleMapSet.Insert( "slant", "italic" ); + + editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); // Reset font style. - editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"normal\",\"slant\":\"oblique\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::FONT_STYLE ), std::string("{\"weight\":\"normal\",\"slant\":\"oblique\"}"), TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"slant\":\"roman\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::FONT_STYLE ), std::string("{\"slant\":\"normal\"}"), TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::FONT_STYLE, "" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::FONT_STYLE ), std::string(""), TEST_LOCATION ); + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "weight", "normal" ); + fontStyleMapSet.Insert( "slant", "oblique" ); + editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "slant", "roman" ); + editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + + // Replace 'roman' for 'normal'. + slantValue = fontStyleMapGet.Find( "slant" ); + if( NULL != slantValue ) + { + if( "normal" == slantValue->Get() ) + { + fontStyleMapGet["slant"] = "roman"; + } + } + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + + fontStyleMapSet.Clear(); + + editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); // Check that the Alignment properties can be correctly set editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "END" ); @@ -417,18 +628,54 @@ int UtcDaliTextEditorSetPropertyP(void) // Check input font properties. editor.SetProperty( TextEditor::Property::INPUT_FONT_FAMILY, "Setting input font family" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ), "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}", TEST_LOCATION ); + + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "weight", "bold" ); + fontStyleMapSet.Insert( "width", "condensed" ); + fontStyleMapSet.Insert( "slant", "italic" ); + + editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 12.f ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); // Reset input font style. - editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, "{\"weight\":\"normal\",\"slant\":\"oblique\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ), std::string("{\"weight\":\"normal\",\"slant\":\"oblique\"}"), TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, "{\"slant\":\"roman\"}" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ), std::string("{\"slant\":\"normal\"}"), TEST_LOCATION ); - editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, "" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ), std::string(""), TEST_LOCATION ); + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "weight", "normal" ); + fontStyleMapSet.Insert( "slant", "oblique" ); + + editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "slant", "roman" ); + + editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + + // Replace 'roman' for 'normal'. + slantValue = fontStyleMapGet.Find( "slant" ); + if( NULL != slantValue ) + { + if( "normal" == slantValue->Get() ) + { + fontStyleMapGet["slant"] = "roman"; + } + } + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); + + fontStyleMapSet.Clear(); + + editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet ); + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); // Check the line spacing property DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); @@ -441,16 +688,36 @@ int UtcDaliTextEditorSetPropertyP(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_LINE_SPACING ), 20.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); // Check the underline property - editor.SetProperty( TextEditor::Property::UNDERLINE, "Underline properties" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), std::string("Underline properties"), TEST_LOCATION ); + + Property::Map underlineMapSet; + Property::Map underlineMapGet; + + underlineMapSet.Insert( "enable", "true" ); + underlineMapSet.Insert( "color", "red" ); + underlineMapSet.Insert( "height", "1" ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); + + underlineMapGet = editor.GetProperty( TextEditor::Property::UNDERLINE ); + DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION ); // Check the input underline property editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "Underline input properties" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_UNDERLINE ), std::string("Underline input properties"), TEST_LOCATION ); // Check the shadow property - editor.SetProperty( TextEditor::Property::SHADOW, "Shadow properties" ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SHADOW ), std::string("Shadow properties"), TEST_LOCATION ); + Property::Map shadowMapSet; + Property::Map shadowMapGet; + + shadowMapSet.Insert( "color", "green" ); + shadowMapSet.Insert( "offset", "2 2" ); + + editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet ); + + shadowMapGet = editor.GetProperty( TextEditor::Property::SHADOW ); + DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION ); // Check the input shadow property editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "Shadow input properties" ); @@ -465,13 +732,132 @@ int UtcDaliTextEditorSetPropertyP(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION ); // Check the outline property + + // Test string type first + // This is purely to maintain backward compatibility, but we don't support string as the outline property type. editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION ); + // Then test the property map type + Property::Map outlineMapSet; + Property::Map outlineMapGet; + + outlineMapSet["color"] = Color::RED; + outlineMapSet["width"] = 2.0f; + + editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet ); + + outlineMapSet["color"] = "red"; + outlineMapSet["width"] = "2"; + outlineMapGet = editor.GetProperty( TextEditor::Property::OUTLINE ); + DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); + // Check the input outline property editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION ); + // Check the smooth scroll property + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); + + // Check the smooth scroll duration property + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check the scroll bar property + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR ), false, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR, true ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION ); + + editor.SetProperty( DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check the pixel size of font + editor.SetProperty( DevelTextEditor::Property::PIXEL_SIZE, 20.f ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check placeholder text properties. + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION ); + + // Check placeholder text's color property. + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION ); + + // Check the enable selection property + editor.SetProperty( DevelTextEditor::Property::ENABLE_SELECTION, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION ); + + // Check the placeholder property with pixel size + Property::Map placeholderPixelSizeMapSet; + Property::Map placeholderPixelSizeMapGet; + Property::Map placeholderFontstyleMap; + placeholderPixelSizeMapSet["placeholderText"] = "Setting Placeholder Text"; + placeholderPixelSizeMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused"; + placeholderPixelSizeMapSet["placeholderColor"] = Color::BLUE; + placeholderPixelSizeMapSet["placeholderFontFamily"] = "Arial"; + placeholderPixelSizeMapSet["placeholderPixelSize"] = 15.0f; + + placeholderFontstyleMap.Insert( "weight", "bold" ); + placeholderPixelSizeMapSet["placeholderFontStyle"] = placeholderFontstyleMap; + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet ); + + placeholderPixelSizeMapGet = editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderPixelSizeMapSet ), true, TEST_LOCATION ); + + // Check the placeholder property with point size + Property::Map placeholderMapSet; + Property::Map placeholderMapGet; + placeholderMapSet["placeholderText"] = "Setting Placeholder Text"; + placeholderMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused"; + placeholderMapSet["placeholderColor"] = Color::RED; + placeholderMapSet["placeholderFontFamily"] = "Arial"; + placeholderMapSet["placeholderPointSize"] = 12.0f; + + // Check the placeholder font style property + placeholderFontstyleMap.Clear(); + + placeholderFontstyleMap.Insert( "weight", "bold" ); + placeholderFontstyleMap.Insert( "width", "condensed" ); + placeholderFontstyleMap.Insert( "slant", "italic" ); + placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap; + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION ); + + // Reset font style. + placeholderFontstyleMap.Clear(); + placeholderFontstyleMap.Insert( "weight", "normal" ); + placeholderFontstyleMap.Insert( "slant", "oblique" ); + placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap; + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION ); + + placeholderFontstyleMap.Clear(); + placeholderFontstyleMap.Insert( "slant", "roman" ); + placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap; + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER ); + + placeholderFontstyleMap.Clear(); + placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap; + + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet ); + placeholderMapGet = editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION ); + END_TEST; } @@ -531,7 +917,7 @@ int utcDaliTextEditorTextChangedP(void) editor.SetKeyInputFocus(); gTextChangedCallBackCalled = false; - application.ProcessEvent( GenerateKey( "D", "D", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_CHECK( gTextChangedCallBackCalled ); END_TEST; @@ -681,8 +1067,14 @@ int utcDaliTextEditorInputStyleChanged01(void) const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get(); DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION ); - const std::string style = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ).Get(); - DALI_TEST_EQUALS( style, "{\"weight\":\"bold\"}", TEST_LOCATION ); + Property::Map fontStyleMapSet; + Property::Map fontStyleMapGet; + + fontStyleMapSet.Insert( "weight", "bold" ); + + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); } DALI_TEST_CHECK( inputStyleChangedSignal ); @@ -724,8 +1116,12 @@ int utcDaliTextEditorInputStyleChanged01(void) { DALI_TEST_EQUALS( static_cast( gInputStyleMask ), static_cast( TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION ); - const std::string style = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ).Get(); - DALI_TEST_CHECK( style.empty() ); + Property::Map fontStyleMapSet; + Property::Map fontStyleMapGet; + + fontStyleMapGet = editor.GetProperty( TextEditor::Property::INPUT_FONT_STYLE ); + DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION ); } DALI_TEST_CHECK( inputStyleChangedSignal ); @@ -841,7 +1237,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -866,7 +1262,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -882,7 +1278,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -909,7 +1305,12 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW ); - editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, "{\"weight\":\"thin\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); + Property::Map fontStyleMapSet; + fontStyleMapSet.Insert( "weight", "thin" ); + fontStyleMapSet.Insert( "width", "condensed" ); + fontStyleMapSet.Insert( "slant", "italic" ); + + editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet ); editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 20.f ); editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 5.f ); @@ -918,7 +1319,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" ); editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -965,7 +1366,13 @@ int utcDaliTextEditorInputStyleChanged02(void) inputStyleChangedSignal = false; editor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVuSerif" ); - editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"black\",\"width\":\"expanded\",\"slant\":\"oblique\"}" ); + + fontStyleMapSet.Clear(); + fontStyleMapSet.Insert( "weight", "black" ); + fontStyleMapSet.Insert( "width", "expanded" ); + fontStyleMapSet.Insert( "slant", "oblique" ); + + editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); // Create a tap event to touch the text editor. application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) ); @@ -1020,7 +1427,7 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Add a key event but as the text editor has not the focus it should do nothing. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1037,8 +1444,8 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1069,8 +1476,8 @@ int utcDaliTextEditorEvent01(void) application.Render(); // The second text editor has the focus. It should handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1106,15 +1513,10 @@ int utcDaliTextEditorEvent02(void) application.SendNotification(); application.Render(); - // Check there are the expected number of children ( offscreen root actor, and the offscreen image view - DALI_TEST_EQUALS( editor.GetChildCount(), 2u, TEST_LOCATION ); - - Actor offscreenRoot = editor.GetChildAt( 0u ); - DALI_TEST_CHECK( offscreenRoot.IsLayer() ); - DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor. + // Check there are the expected number of children (the stencil). + DALI_TEST_EQUALS( editor.GetChildCount(), 1u, TEST_LOCATION ); - Actor offscreenImage = editor.GetChildAt( 1u ); - DALI_TEST_CHECK( offscreenImage ); + Actor stencil = editor.GetChildAt( 0u ); // Create a tap event to touch the text editor. application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); @@ -1124,15 +1526,15 @@ int utcDaliTextEditorEvent02(void) application.SendNotification(); application.Render(); - Actor layer = editor.GetChildAt( 2u ); + Actor layer = editor.GetChildAt( 1u ); DALI_TEST_CHECK( layer.IsLayer() ); DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor. - DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor. + DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION ); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1140,16 +1542,13 @@ int utcDaliTextEditorEvent02(void) // Checks the cursor and the renderer have been created. DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor. - DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 2u, TEST_LOCATION ); // The camera actor and the renderer + DALI_TEST_EQUALS( stencil.GetChildCount(), 1u, TEST_LOCATION ); // The renderer Control cursor = Control::DownCast( layer.GetChildAt( 0u ) ); DALI_TEST_CHECK( cursor ); - CameraActor camera = CameraActor::DownCast( offscreenRoot.GetChildAt( 0u ) ); - DALI_TEST_CHECK( camera ); - - // The offscreen root actor has a container with all the actors which contain the text renderers. - Actor container = offscreenRoot.GetChildAt( 1u ); + // The stencil actor has a container with all the actors which contain the text renderers. + Actor container = stencil.GetChildAt( 0u ); for( unsigned int index = 0; index < container.GetChildCount(); ++index ) { Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u ); @@ -1159,8 +1558,8 @@ int utcDaliTextEditorEvent02(void) // Move the cursor and check the position changes. Vector3 position1 = cursor.GetCurrentPosition(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1170,8 +1569,8 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_CHECK( position2.x < position1.x ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1209,8 +1608,8 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_CHECK( position5.x > position4.x ); // Remove all the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); editor.SetProperty( TextEditor::Property::TEXT, "" ); // Render and notify @@ -1223,7 +1622,7 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2. // Should not be a renderer. - DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor only. + DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION ); END_TEST; } @@ -1280,23 +1679,573 @@ int utcDaliTextEditorEvent03(void) application.SendNotification(); application.Render(); - // The offscreen root actor should have three actors: the camera, a renderer and the highlight actor. - Actor offscreenRoot = editor.GetChildAt( 0u ); - DALI_TEST_CHECK( offscreenRoot.IsLayer() ); + // The stencil actor should have two actors: the renderer and the highlight actor. + Actor stencil = editor.GetChildAt( 0u ); - CameraActor camera = CameraActor::DownCast( offscreenRoot.GetChildAt( 0u ) ); - DALI_TEST_CHECK( camera ); + // Highlight needs to be drawn before text, so should come first in child order + Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u ); + DALI_TEST_CHECK( highlight ); - // The offscreen root actor has a container with all the actors which contain the text renderers. - Actor container = offscreenRoot.GetChildAt( 1u ); + // The stencil actor has a container with all the actors which contain the text renderers. + Actor container = stencil.GetChildAt( 1u ); for( unsigned int index = 0; index < container.GetChildCount(); ++index ) { Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u ); DALI_TEST_CHECK( renderer ); } - Renderer highlight = offscreenRoot.GetChildAt( 2u ).GetRendererAt( 0u ); - DALI_TEST_CHECK( highlight ); + // Double tap out of bounds + application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // The stencil actor should have one actors: the renderer actor. + stencil = editor.GetChildAt( 0u ); + + // The stencil actor has a container with all the actors which contain the text renderers. + container = stencil.GetChildAt( 0u ); + for( unsigned int index = 0; index < container.GetChildCount(); ++index ) + { + Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + } + + END_TEST; +} + +int utcDaliTextEditorEvent04(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent04"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 100.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move at the end of the text. + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + for( unsigned int index = 0u; index < 10u; ++index ) + { + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + } + + // Add a character + application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Add some key events + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + for( unsigned int index = 0u; index < 10u; ++index ) + { + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + } + + // Add a character + application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( " Hello\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorEvent05(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent05"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 50.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true ); + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); + editor.SetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR, true ); + editor.SetProperty( DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f ); + editor.SetProperty( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move at the end of the text. + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + for( unsigned int index = 0u; index < 10u; ++index ) + { + // Add a character + application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + } + // Modify duration after scroll is enabled + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f ); + + // Continuous scroll left to increase coverage + for( unsigned int index = 0u; index < 10u; ++index ) + { + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + } + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Press Escape to increase coverage + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK( !editor.HasKeyInputFocus() ); + + END_TEST; +} + +int utcDaliTextEditorEvent06(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent06"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 100.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move to seconds line of the text. + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + float layoutHeight = editor.GetHeightForWidth( 100.f ); + + + // Add another script characters ( glyph height is defferent ) + application.ProcessEvent( GenerateKey( "d", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Delete characters + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // For coverage + application.ProcessEvent( GenerateKey( "", "", 0, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int utcDaliTextEditorHandles(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorHandles"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME ); + editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true ); + + editor.SetSize( 30.f, 500.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap first to get the focus. + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap to create the grab handle. + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Get the active layer where the text's decoration is added. + Actor activeLayer = editor.GetChildAt( 1u ); + + // Get the handle's actor. + Actor handle = activeLayer.GetChildAt( 1u ); + handle.SetSize( 100.f, 100.f ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Touch the grab handle to set it as pressed. + Vector2 touchPos( 10.0f, 50.0f ); + Dali::Integration::TouchEvent event; + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointDownInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // drag grab handle right + SendPan(application, Gesture::Possible, touchPos); + SendPan(application, Gesture::Started, touchPos); + touchPos.x += 5.0f; + Wait(application, 100); + + for(int i = 0;i<20;i++) + { + SendPan(application, Gesture::Continuing, touchPos); + touchPos.x += 5.0f; + Wait(application); + } + + SendPan(application, Gesture::Finished, touchPos); + Wait(application); + + // Release the grab handle. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointUpInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + END_TEST; +} + + +int utcDaliTextEditorUnderPropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorUnderPropertyStringP"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION ); + + tet_infoline("Set underline settings with a map"); + // Check the input underline property + Property::Map underlineMapSet; + Property::Map underlineMapGet; + underlineMapSet.Insert( "enable", "true" ); + underlineMapSet.Insert( "color", "blue" ); + underlineMapSet.Insert( "height", "2" ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); + underlineMapGet = editor.GetProperty( TextEditor::Property::UNDERLINE ); + DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION ); + + tet_infoline("Set underline settings with a string"); + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); + Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE ); + std::string result; + value.Get(result); + DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION ); + + tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings"); + std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" ); + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid ); + value = editor.GetProperty( TextEditor::Property::UNDERLINE ); + value.Get(result); + DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorShadowPropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string"); + + TextEditor editor = TextEditor::New(); + + std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\"}" ); + + Property::Value value = editor.GetProperty( TextEditor::Property::SHADOW ); + std::string result; + value.Get(result); + + DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorFontStylePropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorFontStylePropertyStringP Setting FontStyle propeties by string"); + + TextEditor editor = TextEditor::New(); + + std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); + + Property::Value value = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + std::string result; + value.Get(result); + + DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorGetPropertyLinecountP(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property"); + + int lineCount =0 ; + + TextEditor editor = TextEditor::New(); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + editor.SetProperty( TextEditor::Property::TEXT, + "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); + + Stage::GetCurrent().Add( editor ); + + editor.SetSize( 100.0f, 100.0f ); + lineCount = editor.GetProperty( DevelTextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION ); + + editor.SetSize( 50.0f, 100.0f ); + lineCount = editor.GetProperty( DevelTextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorScrollStateChangedSignalTest(void) +{ + + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 50.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR, true ); + editor.SetKeyboardFocusable(true); + + bool startedCalled = false; + bool finishedCalled = false; + + ScrollStateChangeCallback callback( startedCalled, finishedCalled ); + DevelTextEditor::ScrollStateChangedSignal( editor ).Connect( &callback, &ScrollStateChangeCallback::Callback ); + + KeyboardFocusManager::Get().SetCurrentFocusActor( editor ); + + // Render and notify + application.SendNotification(); + application.Render(); + + editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!"); + application.SendNotification(); + application.Render(6000); + + application.SendNotification(); + DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION ); + DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION ); + + END_TEST; +} +int UtcDaliToolkitTextEditorTextWarpMode(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode"); + + int lineCount =0 ; + + TextEditor editor = TextEditor::New(); + editor.SetSize( 150.0f, 300.f ); + editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( DevelTextEditor::Property::LINE_WRAP_MODE, "WORD" ); + + application.SendNotification(); + application.Render(); + + lineCount = editor.GetProperty( DevelTextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION ); + + + + editor.SetProperty( DevelTextEditor::Property::LINE_WRAP_MODE, "CHARACTER" ); + + application.SendNotification(); + application.Render(); + + + lineCount = editor.GetProperty( DevelTextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION ); END_TEST; }