X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TextEditor.cpp;h=487ae20cfec5ba405ecfbcb12d3ad00a03b5a49a;hp=cd9d6bf385bca6f5b9690b1b6ef49c09ea5f12f1;hb=718e975ec30138ecd521ed2e4afdcf84172f0b08;hpb=80b16e58fd20746be9ef436dbc3a8805ee7a22e9 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp index cd9d6bf..487ae20 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,11 +18,14 @@ #include #include #include - #include #include +#include #include +#include #include +#include +#include #include #include #include @@ -87,14 +90,25 @@ const char* const PROPERTY_NAME_INPUT_OUTLINE = "inputOut const char* const PROPERTY_NAME_SMOOTH_SCROLL = "smoothScroll"; const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION = "smoothScrollDuration"; +const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar"; +const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration"; +const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration"; +const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize"; +const char* const PROPERTY_NAME_LINE_COUNT = "lineCount"; +const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText"; +const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor"; +const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection"; +const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder"; const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; +const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f ); const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color. const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval const float TO_MILLISECONDS = 1000.f; const float TO_SECONDS = 1.f / TO_MILLISECONDS; +const float RENDER_FRAME_INTERVAL = 16.66f; const float SCROLL_THRESHOLD = 10.f; const float SCROLL_SPEED = 300.f; @@ -102,6 +116,20 @@ const float SCROLL_SPEED = 300.f; const unsigned int DEFAULT_FONT_SIZE = 1152u; const std::string DEFAULT_FONT_DIR( "/resources/fonts" ); +const int KEY_A_CODE = 38; +const int KEY_D_CODE = 40; +const int KEY_C_CODE = 54; +const int KEY_V_CODE = 55; +const int KEY_X_CODE = 53; +const int KEY_WHITE_SPACE_CODE = 65; + +const int KEY_SHIFT_MODIFIER = 257; +const int KEY_CONTROL_MODIFIER = 258; + +const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png"; + +const std::string DEFAULT_DEVICE_NAME("hwKeyboard"); + static bool gTextChangedCallBackCalled; static bool gInputStyleChangedCallbackCalled; static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask; @@ -151,20 +179,118 @@ Integration::TapGestureEvent GenerateTap( return tap; } +Integration::LongPressGestureEvent GenerateLongPress( + Gesture::State state, + unsigned int numberOfTouches, + Vector2 point) +{ + Integration::LongPressGestureEvent longPress( state ); + + longPress.numberOfTouches = numberOfTouches; + longPress.point = point; + return longPress; +} + +// Generate a PanGestureEvent to send to Core +Integration::PanGestureEvent GeneratePan( Gesture::State state, + const Vector2& previousPosition, + const Vector2& currentPosition, + unsigned long timeDelta, + unsigned int numberOfTouches = 1u ) +{ + Integration::PanGestureEvent pan(state); + + pan.previousPosition = previousPosition; + pan.currentPosition = currentPosition; + pan.timeDelta = timeDelta; + pan.numberOfTouches = numberOfTouches; + + return pan; +} + // Generate a KeyEvent to send to Core. Integration::KeyEvent GenerateKey( const std::string& keyName, const std::string& keyString, int keyCode, int keyModifier, unsigned long timeStamp, - const Integration::KeyEvent::State& keyState ) + const Integration::KeyEvent::State& keyState, + const std::string& deviceName = DEFAULT_DEVICE_NAME, + const Device::Class::Type& deviceClass = Device::Class::NONE, + const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE ) { return Integration::KeyEvent( keyName, keyString, keyCode, keyModifier, timeStamp, - keyState ); + keyState, + deviceName, + deviceClass, + deviceSubclass ); +} + +/** + * Helper to generate PanGestureEvent + * + * @param[in] application Application instance + * @param[in] state The Gesture State + * @param[in] pos The current position of touch. + */ +static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos) +{ + static Vector2 last; + + if( (state == Gesture::Started) || + (state == Gesture::Possible) ) + { + last.x = pos.x; + last.y = pos.y; + } + + application.ProcessEvent( GeneratePan( state, last, pos, 16 ) ); + + last.x = pos.x; + last.y = pos.y; +} + +/* + * Simulate time passed by. + * + * @note this will always process at least 1 frame (1/60 sec) + * + * @param application Test application instance + * @param duration Time to pass in milliseconds. + * @return The actual time passed in milliseconds + */ +static int Wait(ToolkitTestApplication& application, int duration = 0) +{ + int time = 0; + + for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++) + { + application.SendNotification(); + application.Render(RENDER_FRAME_INTERVAL); + time += RENDER_FRAME_INTERVAL; + } + + return time; +} + +Dali::Integration::Point GetPointDownInside( Vector2& pos ) +{ + Dali::Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( pos ); + return point; +} + +Dali::Integration::Point GetPointUpInside( Vector2& pos ) +{ + Dali::Integration::Point point; + point.SetState( PointState::UP ); + point.SetScreenPosition( pos ); + return point; } bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet ) @@ -175,7 +301,17 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma { const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index ); - Property::Value* valueSet = fontStyleMapSet.Find( valueGet.first.stringKey ); + Property::Value* valueSet = NULL; + if ( valueGet.first.type == Property::Key::INDEX ) + { + valueSet = fontStyleMapSet.Find( valueGet.first.indexKey ); + } + else + { + // Get Key is a string so searching Set Map for a string key + valueSet = fontStyleMapSet.Find( valueGet.first.stringKey ); + } + if( NULL != valueSet ) { if( valueGet.second.Get() != valueSet->Get() ) @@ -186,7 +322,14 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma } else { - tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() ); + if ( valueGet.first.type == Property::Key::INDEX ) + { + tet_printf( " The key %d doesn't exist.", valueGet.first.indexKey ); + } + else + { + tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() ); + } return false; } } @@ -195,6 +338,31 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma return true; } +class ScrollStateChangeCallback : public Dali::ConnectionTracker +{ +public: + ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled) + : mStartedCalled( startedCalled ), + mFinishedCalled( finishedCalled ) + { + } + + void Callback( TextEditor editor, TextEditor::Scroll::Type type ) + { + if( type == TextEditor::Scroll::STARTED ) + { + mStartedCalled = true; + } + else if( type == TextEditor::Scroll::FINISHED ) + { + mFinishedCalled = true; + } + } + + bool& mStartedCalled; + bool& mFinishedCalled; +}; + } // namespace int UtcDaliToolkitTextEditorConstructorP(void) @@ -328,8 +496,17 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextEditor::Property::INPUT_EMBOSS ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextEditor::Property::OUTLINE ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextEditor::Property::INPUT_OUTLINE ); - DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == DevelTextEditor::Property::SMOOTH_SCROLL ); - DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == TextEditor::Property::SMOOTH_SCROLL ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == TextEditor::Property::SMOOTH_SCROLL_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == TextEditor::Property::ENABLE_SCROLL_BAR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == TextEditor::Property::SCROLL_BAR_SHOW_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == TextEditor::Property::SCROLL_BAR_FADE_DURATION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == TextEditor::Property::PIXEL_SIZE ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ); END_TEST; } @@ -570,8 +747,9 @@ int UtcDaliTextEditorSetPropertyP(void) Property::Map shadowMapSet; Property::Map shadowMapGet; - shadowMapSet.Insert( "color", "green" ); - shadowMapSet.Insert( "offset", "2 2" ); + shadowMapSet.Insert( "color", Color::GREEN ); + shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) ); + shadowMapSet.Insert( "blurRadius", 3.0f ); editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet ); @@ -592,21 +770,157 @@ int UtcDaliTextEditorSetPropertyP(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION ); // Check the outline property + + // Test string type first + // This is purely to maintain backward compatibility, but we don't support string as the outline property type. editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION ); + // Then test the property map type + Property::Map outlineMapSet; + Property::Map outlineMapGet; + + outlineMapSet["color"] = Color::RED; + outlineMapSet["width"] = 2.0f; + + editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet ); + + outlineMapSet["color"] = "red"; + outlineMapSet["width"] = "2"; + outlineMapGet = editor.GetProperty( TextEditor::Property::OUTLINE ); + DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); + // Check the input outline property editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION ); // Check the smooth scroll property - DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION ); - editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true ); - DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); // Check the smooth scroll duration property - editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); - DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check the scroll bar property + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::ENABLE_SCROLL_BAR ), false, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION ); + + editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check the pixel size of font + editor.SetProperty( TextEditor::Property::PIXEL_SIZE, 20.f ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Check placeholder text properties. + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION ); + + // Check placeholder text's color property. + editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION ); + + // Check the enable selection property + editor.SetProperty( TextEditor::Property::ENABLE_SELECTION, false ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION ); + + // Check the placeholder property with pixel size + Property::Map placeholderPixelSizeMapSet; + Property::Map placeholderPixelSizeMapGet; + Property::Map placeholderFontstyleMap; + placeholderPixelSizeMapSet["text"] = "Setting Placeholder Text"; + placeholderPixelSizeMapSet["textFocused"] = "Setting Placeholder Text Focused"; + placeholderPixelSizeMapSet["color"] = Color::BLUE; + placeholderPixelSizeMapSet["fontFamily"] = "Arial"; + placeholderPixelSizeMapSet["pixelSize"] = 15.0f; + + placeholderFontstyleMap.Insert( "weight", "bold" ); + placeholderPixelSizeMapSet["fontStyle"] = placeholderFontstyleMap; + editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet ); + + placeholderPixelSizeMapGet = editor.GetProperty( TextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION ); + + tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value"); + Property::Map placeholderConversionMap; + placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderPixelSizeMapSet["text"]; + placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderPixelSizeMapSet["textFocused"] ; + placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderPixelSizeMapSet["color"]; + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"]; + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderPixelSizeMapSet["fontFamily"]; + placeholderConversionMap[ Text::PlaceHolder::Property::PIXEL_SIZE ] = placeholderPixelSizeMapSet["pixelSize"]; + + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderConversionMap ), true, TEST_LOCATION ); + + // Check the placeholder property with point size + Property::Map placeholderMapSet; + Property::Map placeholderMapGet; + placeholderMapSet["text"] = "Setting Placeholder Text"; + placeholderMapSet["textFocused"] = "Setting Placeholder Text Focused"; + placeholderMapSet["color"] = Color::RED; + placeholderMapSet["fontFamily"] = "Arial"; + placeholderMapSet["pointSize"] = 12.0f; + // Check the placeholder font style property + placeholderFontstyleMap.Clear(); + + placeholderFontstyleMap.Insert( "weight", "bold" ); + placeholderFontstyleMap.Insert( "width", "condensed" ); + placeholderFontstyleMap.Insert( "slant", "italic" ); + placeholderMapSet["fontStyle"] = placeholderFontstyleMap; + editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( TextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + + tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value"); + placeholderConversionMap.Clear(); + placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderMapSet["text"]; + placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderMapSet["textFocused"] ; + placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderMapSet["color"]; + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"]; + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderMapSet["fontFamily"]; + placeholderConversionMap[ Text::PlaceHolder::Property::POINT_SIZE ] = placeholderMapSet["pointSize"]; + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION ); + + // Reset font style. + placeholderFontstyleMap.Clear(); + placeholderFontstyleMap.Insert( "weight", "normal" ); + placeholderFontstyleMap.Insert( "slant", "oblique" ); + placeholderMapSet["fontStyle"] = placeholderFontstyleMap; + editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( TextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"]; + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION ); + + placeholderFontstyleMap.Clear(); + placeholderFontstyleMap.Insert( "slant", "roman" ); + placeholderMapSet["fontStyle"] = placeholderFontstyleMap; + editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet ); + + placeholderMapGet = editor.GetProperty( TextEditor::Property::PLACEHOLDER ); + + placeholderFontstyleMap.Clear(); + placeholderMapSet["fontStyle"] = placeholderFontstyleMap; + + editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet ); + placeholderMapGet = editor.GetProperty( TextEditor::Property::PLACEHOLDER ); + DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION ); + placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"]; + DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION ); + + editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT ); + DALI_TEST_EQUALS( editor.GetProperty( Actor::Property::LAYOUT_DIRECTION ), static_cast( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); END_TEST; } @@ -667,7 +981,7 @@ int utcDaliTextEditorTextChangedP(void) editor.SetKeyInputFocus(); gTextChangedCallBackCalled = false; - application.ProcessEvent( GenerateKey( "D", "D", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_CHECK( gTextChangedCallBackCalled ); END_TEST; @@ -987,7 +1301,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1012,7 +1326,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1028,7 +1342,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1069,7 +1383,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" ); editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1177,7 +1491,7 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Add a key event but as the text editor has not the focus it should do nothing. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1194,8 +1508,8 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1226,8 +1540,8 @@ int utcDaliTextEditorEvent01(void) application.Render(); // The second text editor has the focus. It should handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1283,8 +1597,8 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION ); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1308,8 +1622,8 @@ int utcDaliTextEditorEvent02(void) // Move the cursor and check the position changes. Vector3 position1 = cursor.GetCurrentPosition(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1319,8 +1633,8 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_CHECK( position2.x < position1.x ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1358,8 +1672,8 @@ int utcDaliTextEditorEvent02(void) DALI_TEST_CHECK( position5.x > position4.x ); // Remove all the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); editor.SetProperty( TextEditor::Property::TEXT, "" ); // Render and notify @@ -1432,16 +1746,44 @@ int utcDaliTextEditorEvent03(void) // The stencil actor should have two actors: the renderer and the highlight actor. Actor stencil = editor.GetChildAt( 0u ); + // Highlight needs to be drawn before text, so should come first in child order + Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u ); + DALI_TEST_CHECK( highlight ); + // The stencil actor has a container with all the actors which contain the text renderers. - Actor container = stencil.GetChildAt( 0u ); + Actor container = stencil.GetChildAt( 1u ); for( unsigned int index = 0; index < container.GetChildCount(); ++index ) { Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u ); DALI_TEST_CHECK( renderer ); } - Renderer highlight = stencil.GetChildAt( 1u ).GetRendererAt( 0u ); - DALI_TEST_CHECK( highlight ); + // Double tap out of bounds + application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // The stencil actor should have one actors: the renderer actor. + stencil = editor.GetChildAt( 0u ); + + // The stencil actor has a container with all the actors which contain the text renderers. + container = stencil.GetChildAt( 0u ); + for( unsigned int index = 0; index < container.GetChildCount(); ++index ) + { + Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + } + + // Long Press + application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) ); + application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); END_TEST; } @@ -1480,8 +1822,8 @@ int utcDaliTextEditorEvent04(void) application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1489,8 +1831,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1498,7 +1840,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( "d", "d", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1507,8 +1849,8 @@ int utcDaliTextEditorEvent04(void) DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // Add some key events - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1516,8 +1858,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1525,7 +1867,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( " ", " ", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1553,8 +1895,11 @@ int utcDaliTextEditorEvent05(void) editor.SetSize( 50.f, 50.f ); editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); - editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true ); - editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); + editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); + editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f ); + editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1572,8 +1917,8 @@ int utcDaliTextEditorEvent05(void) application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1582,26 +1927,559 @@ int utcDaliTextEditorEvent05(void) for( unsigned int index = 0u; index < 10u; ++index ) { // Add a character - application.ProcessEvent( GenerateKey( "d", "d", 0, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); } // Modify duration after scroll is enabled - editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f ); // Continuous scroll left to increase coverage for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); } - DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); - DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + // Press Escape to increase coverage + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK( !editor.HasKeyInputFocus() ); + + END_TEST; +} + +int utcDaliTextEditorEvent06(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent06"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 100.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move to seconds line of the text. + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + float layoutHeight = editor.GetHeightForWidth( 100.f ); + + + // Add another script characters ( glyph height is defferent ) + application.ProcessEvent( GenerateKey( "d", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Delete characters + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // For coverage + application.ProcessEvent( GenerateKey( "", "", 0, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int utcDaliTextEditorEvent07(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorEvent07"); + + // Checks if the highlight actor is created. + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 100.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap on the text editor + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move to second line of the text. + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Cut the selected text + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "x", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Copy the selected text + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "c", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Move the cursor to the third line + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Paste the selected text at the current cursor position + application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "v", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorHandles(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorHandles"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); + + editor.SetSize( 30.f, 500.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap first to get the focus. + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap to create the grab handle. + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Get the active layer where the text's decoration is added. + Actor activeLayer = editor.GetChildAt( 1u ); + + // Get the handle's actor. + Actor handle = activeLayer.GetChildAt( 1u ); + handle.SetSize( 100.f, 100.f ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Touch the grab handle to set it as pressed. + Vector2 touchPos( 10.0f, 50.0f ); + Dali::Integration::TouchEvent event; + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointDownInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // drag grab handle right + SendPan(application, Gesture::Possible, touchPos); + SendPan(application, Gesture::Started, touchPos); + touchPos.x += 5.0f; + Wait(application, 100); + + for(int i = 0;i<20;i++) + { + SendPan(application, Gesture::Continuing, touchPos); + touchPos.x += 5.0f; + Wait(application); + } + + SendPan(application, Gesture::Finished, touchPos); + Wait(application); + + // Release the grab handle. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointUpInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + END_TEST; +} + + +int utcDaliTextEditorUnderPropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorUnderPropertyStringP"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION ); + + tet_infoline("Set underline settings with a map"); + // Check the input underline property + Property::Map underlineMapSet; + Property::Map underlineMapGet; + underlineMapSet.Insert( "enable", "true" ); + underlineMapSet.Insert( "color", "blue" ); + underlineMapSet.Insert( "height", "2" ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); + underlineMapGet = editor.GetProperty( TextEditor::Property::UNDERLINE ); + DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION ); + DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION ); + + tet_infoline("Set underline settings with a string"); + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); + Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE ); + std::string result; + value.Get(result); + DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION ); + + tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings"); + std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" ); + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid ); + value = editor.GetProperty( TextEditor::Property::UNDERLINE ); + value.Get(result); + DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorShadowPropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string"); + + TextEditor editor = TextEditor::New(); + + std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); + + Property::Value value = editor.GetProperty( TextEditor::Property::SHADOW ); + std::string result; + value.Get(result); + + DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorFontStylePropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorFontStylePropertyStringP Setting FontStyle propeties by string"); + + TextEditor editor = TextEditor::New(); + + std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); + + Property::Value value = editor.GetProperty( TextEditor::Property::FONT_STYLE ); + std::string result; + value.Get(result); + + DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorGetPropertyLinecountP(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property"); + + int lineCount =0 ; + + TextEditor editor = TextEditor::New(); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + editor.SetProperty( TextEditor::Property::TEXT, + "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); + + Stage::GetCurrent().Add( editor ); + + editor.SetSize( 100.0f, 100.0f ); + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION ); + + editor.SetSize( 50.0f, 100.0f ); + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorScrollStateChangedSignalTest(void) +{ + + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetSize( 50.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); + editor.SetKeyboardFocusable(true); + + bool startedCalled = false; + bool finishedCalled = false; + + ScrollStateChangeCallback callback( startedCalled, finishedCalled ); + editor.ScrollStateChangedSignal().Connect( &callback, &ScrollStateChangeCallback::Callback ); + + KeyboardFocusManager::Get().SetCurrentFocusActor( editor ); + + // Render and notify + application.SendNotification(); + application.Render(); + + editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!"); + application.SendNotification(); + application.Render(6000); + + application.SendNotification(); + DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION ); + DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliToolkitTextEditorTextWrapMode(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode"); + + int lineCount =0 ; + + TextEditor editor = TextEditor::New(); + editor.SetSize( 150.0f, 300.f ); + editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" ); + + Stage::GetCurrent().Add( editor ); + + editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" ); + DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION ); + + editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "CHARACTER" ); + DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION ); + + editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::WORD ); + DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION ); + + editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::CHARACTER ); + DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorSetPaddingProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorSetPaddingProperty\n"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetSize( 300.f, 50.f ); + editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + Stage::GetCurrent().Add( editor ); + + application.SendNotification(); + application.Render(); + + Vector3 originalSize = editor.GetNaturalSize(); + + editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( editor.GetProperty( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION ); + + Vector3 paddingAddedSize = editor.GetNaturalSize(); + + DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + + DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); END_TEST; }