X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TableView.cpp;h=dc6b0afab714f85f37634a27494be2ba5ebc9747;hp=484453c1d2968c06b0d21fc123c27b256e478830;hb=cd7d41bc8e0a0816da28401207091344fbbe0b2c;hpb=2ec164cd618f93ccafe17b1d0b8ff16401ed4aef diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp index 484453c..dc6b0af 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp @@ -58,9 +58,9 @@ struct Constraint100 /** * function operator to apply the parent size */ - Dali::Vector3 operator()(const Dali::Vector3& current) + void operator()( Dali::Vector3& current, const PropertyInputContainer& /* inputs */ ) { - return Dali::Vector3( 100.0f, 100.0f, 100.0f ); + current.x = current.y = current.z = 100.0f; } }; @@ -73,18 +73,18 @@ static void SetupTableViewAndActors(TableView& tableView, Actor& actor1, Actor& tableView.SetRelayoutEnabled( true ); Stage::GetCurrent().Add( tableView ); - tableView.SetPreferredSize( Dali::Vector2( 100.0f, 100.0f ) ); + tableView.SetSize( Dali::Vector2( 100.0f, 100.0f ) ); actor1 = Actor::New(); actor2 = Actor::New(); actor3 = Actor::New(); actor1.SetRelayoutEnabled( true ); - actor1.SetPreferredSize( Dali::Vector2( 10, 10 ) ); + actor1.SetSize( Dali::Vector2( 10, 10 ) ); actor2.SetRelayoutEnabled( true ); - actor2.SetPreferredSize( Dali::Vector2( 10, 10 ) ); + actor2.SetSize( Dali::Vector2( 10, 10 ) ); actor3.SetRelayoutEnabled( true ); - actor3.SetPreferredSize( Dali::Vector2( 10, 10 ) ); + actor3.SetSize( Dali::Vector2( 10, 10 ) ); tableView.AddChild( actor1, TableView::CellPosition( 0, 0 ) ); tableView.AddChild( actor2, TableView::CellPosition( 0, 1 ) ); @@ -541,7 +541,7 @@ int UtcDaliTableViewSetGetProperty(void) // Create a 1x1 table-view TableView tableView = TableView::New(1,1); - tableView.SetPreferredSize( Vector2( 100.0f, 100.0f ) ); + tableView.SetSize( Vector2( 100.0f, 100.0f ) ); DALI_TEST_CHECK( tableView ); // Test "rows" property @@ -642,7 +642,8 @@ int UtcDaliTableViewCustomProperties(void) // Create a 10x10 table-view TableView tableView = TableView::New(10,10); - tableView.ApplyConstraint( Constraint::New( Actor::Property::SIZE, Constraint100() ) ); + Constraint constraint = Constraint::New( tableView, Actor::Property::SIZE, Constraint100() ); + constraint.Apply(); DALI_TEST_CHECK( tableView ); // Create a child actor with the custom properties