X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TableView.cpp;h=9985106d5620be60abd17a30ee7969678575b643;hp=dc6b0afab714f85f37634a27494be2ba5ebc9747;hb=03c2c6f58b8812f93b2a396a22a26817aec2ad71;hpb=0a2f5e1551be90466c7b64173bd750c4009c744e diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp index dc6b0af..9985106 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp @@ -17,6 +17,7 @@ #include #include +#include #include #include @@ -41,6 +42,7 @@ const char* const PROPERTY_NAME_COLUMNS = "columns"; const char* const PROPERTY_NAME_CELL_PADDING = "cell-padding"; const char* const PROPERTY_NAME_LAYOUT_ROWS = "layout-rows"; const char* const PROPERTY_NAME_LAYOUT_COLUMNS = "layout-columns"; +const Vector2 CELL_SIZE( 10, 10 ); static bool gObjectCreatedCallBackCalled; @@ -70,8 +72,6 @@ static void SetupTableViewAndActors(TableView& tableView, Actor& actor1, Actor& tableView = TableView::New( 10, 10 ); // 10 by 10 grid. DALI_TEST_CHECK( tableView ); - tableView.SetRelayoutEnabled( true ); - Stage::GetCurrent().Add( tableView ); tableView.SetSize( Dali::Vector2( 100.0f, 100.0f ) ); @@ -79,12 +79,9 @@ static void SetupTableViewAndActors(TableView& tableView, Actor& actor1, Actor& actor2 = Actor::New(); actor3 = Actor::New(); - actor1.SetRelayoutEnabled( true ); - actor1.SetSize( Dali::Vector2( 10, 10 ) ); - actor2.SetRelayoutEnabled( true ); - actor2.SetSize( Dali::Vector2( 10, 10 ) ); - actor3.SetRelayoutEnabled( true ); - actor3.SetSize( Dali::Vector2( 10, 10 ) ); + actor1.SetSize( CELL_SIZE ); + actor2.SetSize( CELL_SIZE ); + actor3.SetSize( CELL_SIZE ); tableView.AddChild( actor1, TableView::CellPosition( 0, 0 ) ); tableView.AddChild( actor2, TableView::CellPosition( 0, 1 ) ); @@ -93,6 +90,17 @@ static void SetupTableViewAndActors(TableView& tableView, Actor& actor1, Actor& } // namespace +int UtcDaliTableViewCtorCopyP(void) +{ + TestApplication application; + + TableView actor1 = TableView::New(10,10); + TableView actor2( actor1 ); + + DALI_TEST_EQUALS( actor1, actor2, TEST_LOCATION ); + END_TEST; +} + int UtcDaliTableViewNew(void) { ToolkitTestApplication application; @@ -148,6 +156,42 @@ int UtcDaliTableViewMetricsPadding(void) } // Test adjusting the metric values for the cell. +int UtcDaliTableViewMetricsFit(void) +{ + ToolkitTestApplication application; + + tet_infoline("UtcDaliTableViewMetricsFit"); + + TableView tableView; + Actor actor1; + Actor actor2; + Actor actor3; + + SetupTableViewAndActors(tableView, actor1, actor2, actor3); + application.SendNotification(); + application.Render(); + + // 1. check that with no fixed width/heights, actors are in default position. + DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(0.0f, 0.0f, 0.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(10.0f, 0.0f, 0.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(0.0f, 10.0f, 0.0f), TEST_LOCATION ); + + // 2. check that with a fixed width & height, actors to the right and below are offsetted. + tableView.SetFitHeight(0); + tableView.SetFitWidth(0); + DALI_TEST_EQUALS( tableView.IsFitHeight(0), true, TEST_LOCATION ); + DALI_TEST_EQUALS( tableView.IsFitWidth(0), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(0.0f, 0.0f, 0.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(10.0f, 0.0f, 0.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(0.0f, 10.0f, 0.0f), TEST_LOCATION ); + END_TEST; +} + +// Test adjusting the metric values for the cell. int UtcDaliTableViewMetricsFixed(void) { ToolkitTestApplication application; @@ -395,6 +439,10 @@ int UtcDaliTableViewCells(void) tableView.AddChild(actor1, TableView::CellPosition(110, 110, 5, 5)); DALI_TEST_CHECK( tableView.GetRows() == 115 && tableView.GetColumns() == 115 ); + // Set the alignment of the cell + tableView.SetCellAlignment( TableView::CellPosition(100, 100, 1, 1), HorizontalAlignment::CENTER, VerticalAlignment::CENTER ); + tableView.SetCellAlignment( TableView::CellPosition(110, 110, 5, 5), HorizontalAlignment::LEFT, VerticalAlignment::TOP ); + DALI_TEST_CHECK( true ); END_TEST; } @@ -672,3 +720,178 @@ int UtcDaliTableViewCustomProperties(void) END_TEST; } + +int UtcDaliTableViewGetChildAtN(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + + Actor actor = tableView.GetChildAt( TableView::CellPosition( 200, 200 ) ); + DALI_TEST_CHECK( !actor ); + + END_TEST; +} + +int UtcDaliTableViewAddChildN(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) ); + DALI_TEST_CHECK( ! tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) ); + + END_TEST; +} + +int UtcDaliTableViewInsertRowAtZero(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) ); + tableView.InsertRow(0); + + DALI_TEST_CHECK( tableView.GetRows() == 11 ); + + END_TEST; +} + +int UtcDaliTableViewDeleteRowAtZero(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) ); + tableView.DeleteRow(0); + + DALI_TEST_CHECK( tableView.GetRows() == 9 ); + + END_TEST; +} + +int UtcDaliTableViewInsertColumnAtZero(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) ); + tableView.InsertColumn(0); + + DALI_TEST_CHECK( tableView.GetColumns() == 11 ); + + END_TEST; +} + +int UtcDaliTableViewDeleteColumnAtZero(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(10,10); + DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) ); + tableView.DeleteColumn(0); + + DALI_TEST_CHECK( tableView.GetColumns() == 9 ); + + END_TEST; +} + +int UtcDaliTableViewTypeRegistry(void) +{ + ToolkitTestApplication application; + + TypeRegistry typeRegistry = TypeRegistry::Get(); + DALI_TEST_CHECK( typeRegistry ); + + TypeInfo typeInfo = typeRegistry.GetTypeInfo( "TableView" ); + DALI_TEST_CHECK( typeInfo ); + + BaseHandle handle = typeInfo.CreateInstance(); + DALI_TEST_CHECK( handle ); + + TableView view = TableView::DownCast( handle ); + DALI_TEST_CHECK( view ); + + END_TEST; +} + +int UtcDaliTableViewKeyboardFocus(void) +{ + ToolkitTestApplication application; + + TableView tableView = TableView::New(4,4); + tableView.SetKeyboardFocusable( true ); + tableView.SetName( "TableView"); + + for ( int row = 0; row < 4; ++row ) + { + for ( int col = 0; col < 4; ++col ) + { + Control control = Control::New(); + std::ostringstream str; + str << row << "-" << col; + control.SetName( str.str() ); + control.SetKeyboardFocusable( true ); + tableView.AddChild( control, TableView::CellPosition( row, col ) ); + } + } + + Stage::GetCurrent().Add( tableView ); + + application.SendNotification(); + application.Render(); + + Actor firstFocusActor = Toolkit::Internal::GetImplementation( tableView ).GetNextKeyboardFocusableActor( Actor(), Control::KeyboardFocus::RIGHT, true ); + DALI_TEST_CHECK( firstFocusActor ); + DALI_TEST_CHECK( firstFocusActor.GetName() == "0-0" ); + + KeyboardFocusManager manager = KeyboardFocusManager::Get(); + manager.SetFocusGroupLoop( true ); + manager.SetCurrentFocusActor( firstFocusActor ); + + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" ); + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" ); + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" ); + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" ); + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" ); + + manager.MoveFocus( Control::KeyboardFocus::LEFT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" ); + manager.MoveFocus( Control::KeyboardFocus::LEFT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" ); + manager.MoveFocus( Control::KeyboardFocus::LEFT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" ); + manager.MoveFocus( Control::KeyboardFocus::LEFT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" ); + manager.MoveFocus( Control::KeyboardFocus::LEFT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-3" ); + + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" ); + manager.MoveFocus( Control::KeyboardFocus::RIGHT ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" ); + + manager.MoveFocus( Control::KeyboardFocus::DOWN ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" ); + manager.MoveFocus( Control::KeyboardFocus::DOWN ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" ); + manager.MoveFocus( Control::KeyboardFocus::DOWN ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" ); + manager.MoveFocus( Control::KeyboardFocus::DOWN ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" ); + + manager.MoveFocus( Control::KeyboardFocus::UP ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" ); + manager.MoveFocus( Control::KeyboardFocus::UP ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" ); + manager.MoveFocus( Control::KeyboardFocus::UP ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" ); + manager.MoveFocus( Control::KeyboardFocus::UP ); + DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" ); + + END_TEST; +}