X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ShadowView.cpp;h=6a4dc311ef162af5381f01c2ccaeacf3aa6addbb;hp=edc71f31ed2c99fb267fe4c1f46d30ea5d44b9f7;hb=HEAD;hpb=af70c4c72ccbf2f680bd43f67888224f97a361eb;ds=sidebyside diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ShadowView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ShadowView.cpp index edc71f3..fcbaf14 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ShadowView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ShadowView.cpp @@ -15,10 +15,11 @@ * */ -#include -#include #include #include +#include +#include +#include using namespace Dali; using namespace Dali::Toolkit; @@ -33,7 +34,6 @@ void shadow_view_cleanup(void) test_return_value = TET_PASS; } - // Negative test case for a method int UtcDaliShadowViewUninitialized(void) { @@ -45,13 +45,13 @@ int UtcDaliShadowViewUninitialized(void) { // New() must be called to create a GaussianBlurView or it wont be valid. Actor a = Actor::New(); - view.Add( a ); - DALI_TEST_CHECK( false ); + view.Add(a); + DALI_TEST_CHECK(false); } - catch (Dali::DaliException& e) + catch(Dali::DaliException& e) { // Tests that a negative test of an assertion succeeds - DALI_TEST_PRINT_ASSERT( e ); + DALI_TEST_PRINT_ASSERT(e); DALI_TEST_CHECK(!view); } END_TEST; @@ -64,10 +64,10 @@ int UtcDaliShadowViewNew(void) tet_infoline("UtcDaliShadowViewNew"); Toolkit::ShadowView view = Toolkit::ShadowView::New(); - DALI_TEST_CHECK( view ); + DALI_TEST_CHECK(view); Toolkit::ShadowView view2 = Toolkit::ShadowView::New(1.0f, 1.0f); - DALI_TEST_CHECK( view2 ); + DALI_TEST_CHECK(view2); END_TEST; } @@ -78,12 +78,12 @@ int UtcDaliShadowViewDownCast(void) tet_infoline("UtcDaliShadowViewDownCast"); Toolkit::ShadowView view = Toolkit::ShadowView::New(); - BaseHandle handle(view); + BaseHandle handle(view); - Toolkit::ShadowView shadowView = Toolkit::ShadowView::DownCast( handle ); - DALI_TEST_CHECK( view ); - DALI_TEST_CHECK( shadowView ); - DALI_TEST_CHECK( shadowView == view ); + Toolkit::ShadowView shadowView = Toolkit::ShadowView::DownCast(handle); + DALI_TEST_CHECK(view); + DALI_TEST_CHECK(shadowView); + DALI_TEST_CHECK(shadowView == view); END_TEST; } @@ -94,12 +94,12 @@ int UtcDaliShadowViewPropertyNames(void) tet_infoline("UtcDaliShadowViewPropertyNames"); Toolkit::ShadowView view = Toolkit::ShadowView::New(); - DALI_TEST_CHECK( view ); + DALI_TEST_CHECK(view); // Check the names, this names are used in the shader code, // if they change in the shader code, then it has to be updated here. - DALI_TEST_EQUALS( view.GetBlurStrengthPropertyIndex(), view.GetPropertyIndex("BlurStrengthProperty"), TEST_LOCATION ); - DALI_TEST_EQUALS( view.GetShadowColorPropertyIndex(), view.GetPropertyIndex("ShadowColorProperty"), TEST_LOCATION ); + DALI_TEST_EQUALS(view.GetBlurStrengthPropertyIndex(), view.GetPropertyIndex("BlurStrengthProperty"), TEST_LOCATION); + DALI_TEST_EQUALS(view.GetShadowColorPropertyIndex(), view.GetPropertyIndex("ShadowColorProperty"), TEST_LOCATION); END_TEST; } @@ -110,22 +110,21 @@ int UtcDaliShadowViewAddRemove(void) tet_infoline("UtcDaliShadowViewAddRemove"); Toolkit::ShadowView view = Toolkit::ShadowView::New(); - DALI_TEST_CHECK( view ); + DALI_TEST_CHECK(view); Actor actor = Actor::New(); - DALI_TEST_CHECK( !actor.OnStage() ); - + DALI_TEST_CHECK(!actor.GetProperty(Actor::Property::CONNECTED_TO_SCENE)); - view.SetParentOrigin(ParentOrigin::CENTER); - view.SetSize(Stage::GetCurrent().GetSize()); + view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize()); view.Add(actor); - Stage::GetCurrent().Add(view); + application.GetScene().Add(view); - DALI_TEST_CHECK( actor.OnStage() ); + DALI_TEST_CHECK(actor.GetProperty(Actor::Property::CONNECTED_TO_SCENE)); view.Remove(actor); - DALI_TEST_CHECK( !actor.OnStage() ); + DALI_TEST_CHECK(!actor.GetProperty(Actor::Property::CONNECTED_TO_SCENE)); END_TEST; } @@ -136,23 +135,23 @@ int UtcDaliShadowViewActivateDeactivate(void) tet_infoline("UtcDaliShadowViewActivateDeactivate"); Toolkit::ShadowView view = Toolkit::ShadowView::New(); - DALI_TEST_CHECK( view ); + DALI_TEST_CHECK(view); - RenderTaskList taskList = Stage::GetCurrent().GetRenderTaskList(); - DALI_TEST_CHECK( 1u == taskList.GetTaskCount() ); + RenderTaskList taskList = application.GetScene().GetRenderTaskList(); + DALI_TEST_CHECK(1u == taskList.GetTaskCount()); - view.SetParentOrigin(ParentOrigin::CENTER); - view.SetSize(Stage::GetCurrent().GetSize()); + view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize()); view.Add(Actor::New()); - Stage::GetCurrent().Add(view); + application.GetScene().Add(view); view.Activate(); - RenderTaskList taskList2 = Stage::GetCurrent().GetRenderTaskList(); - DALI_TEST_CHECK( 1u != taskList2.GetTaskCount() ); + RenderTaskList taskList2 = application.GetScene().GetRenderTaskList(); + DALI_TEST_CHECK(1u != taskList2.GetTaskCount()); view.Deactivate(); - RenderTaskList taskList3 = Stage::GetCurrent().GetRenderTaskList(); - DALI_TEST_CHECK( 1u == taskList3.GetTaskCount() ); + RenderTaskList taskList3 = application.GetScene().GetRenderTaskList(); + DALI_TEST_CHECK(1u == taskList3.GetTaskCount()); END_TEST; }