X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ShaderEffects.cpp;h=336efb5dba2c25c8ad7ac9b9bfafacdd219fa747;hp=6cb1a40fac19f96d91a70f791daba80e84eaad45;hb=5e351965bad7e1de2e94027548b022bac692603c;hpb=dcee19c07c4f38251b88ca0ad849c9a666cf20eb diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ShaderEffects.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ShaderEffects.cpp index 6cb1a40..336efb5 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ShaderEffects.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ShaderEffects.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -37,7 +37,7 @@ int UtcDaliCreateAlphaDiscardEffect(void) Property::Map effect = Toolkit::CreateAlphaDiscardEffect(); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader; @@ -72,7 +72,7 @@ int UtcDaliCreateDissolveEffect( bool highPrecision ) Property::Map effect = Toolkit::CreateDissolveEffect( highPrecision ); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader; @@ -137,7 +137,7 @@ int UtcDaliCreateDissolveEffect(void) Property::Map effect = Toolkit::CreateDistanceFieldEffect(); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader; @@ -173,7 +173,7 @@ int UtcDaliCreateImageRegionEffect(void) Property::Map effect = Toolkit::CreateImageRegionEffect(); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader; @@ -208,7 +208,7 @@ int UtcDaliCreateMotionBlurEffect(void) Property::Map effect = Toolkit::CreateMotionBlurEffect(); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader; @@ -271,7 +271,7 @@ int UtcDaliCreateMotionStretchEffect(void) Property::Map effect = Toolkit::CreateMotionStretchEffect(); DALI_TEST_CHECK( !effect.Empty() ); - Property::Value* customShaderValue = effect.Find( Visual::Property::SHADER ); + Property::Value* customShaderValue = effect.Find( Toolkit::Visual::Property::SHADER ); DALI_TEST_CHECK( customShaderValue ); Property::Map customShader;