X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-KeyboardFocusManager.cpp;h=37c6ded6a31b7a60f245cecf4b8c08f0f9dafefa;hp=053b25ce31469750be6ed925e4d19898a45f4bb3;hb=refs%2Fchanges%2F81%2F261081%2F7;hpb=9b2486f5998dccbc50c3da9c63953a80df15e762 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-KeyboardFocusManager.cpp b/automated-tests/src/dali-toolkit/utc-Dali-KeyboardFocusManager.cpp index 053b25c..37c6ded 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-KeyboardFocusManager.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-KeyboardFocusManager.cpp @@ -1689,6 +1689,9 @@ int UtcDaliKeyboardFocusManagerWithoutFocusablePropertiesMoveFocus(void) focusChangedCallback.Reset(); // without set the navigation properties, but we can focus move + // enable the default algorithm + Dali::Toolkit::DevelKeyboardFocusManager::EnableDefaultAlgorithm(manager, true); + DALI_TEST_CHECK( Dali::Toolkit::DevelKeyboardFocusManager::IsDefaultAlgorithmEnabled(manager) ); // Move the focus towards right // button1 -- [button2] @@ -1898,4 +1901,95 @@ int UtcDaliKeyboardFocusManagerSetAndGetCurrentFocusActorInTouchMode(void) DALI_TEST_CHECK(manager.GetCurrentFocusActor() == second); END_TEST; -} \ No newline at end of file +} + +int UtcDaliKeyboardFocusManagerEnableDefaultAlgorithm(void) +{ + ToolkitTestApplication application; + + tet_infoline(" UtcDaliKeyboardFocusManagerEnableDefaultAlgorithm"); + + // Register Type + TypeInfo type; + type = TypeRegistry::Get().GetTypeInfo( "KeyboardFocusManager" ); + DALI_TEST_CHECK( type ); + BaseHandle handle = type.CreateInstance(); + DALI_TEST_CHECK( handle ); + + KeyboardFocusManager manager = KeyboardFocusManager::Get(); + DALI_TEST_CHECK(manager); + + bool focusChangedSignalVerified = false; + FocusChangedCallback focusChangedCallback(focusChangedSignalVerified); + manager.FocusChangedSignal().Connect( &focusChangedCallback, &FocusChangedCallback::Callback ); + + PushButton button1 = PushButton::New(); + PushButton button2 = PushButton::New(); + + button1.SetProperty(Actor::Property::SIZE, Vector2(50, 50)); + button2.SetProperty(Actor::Property::SIZE, Vector2(50, 50)); + + button1.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE,true); + button2.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE,true); + + application.GetScene().Add(button1); + application.GetScene().Add(button2); + + // set position + // button1 -- button2 + button1.SetProperty(Actor::Property::POSITION, Vector2(0.0f, 0.0f)); + button2.SetProperty(Actor::Property::POSITION, Vector2(100.0f, 0.0f)); + + // flush the queue and render once + application.SendNotification(); + application.Render(); + + // Set the focus to the button1 + // [button1] -- button2 + DALI_TEST_CHECK(manager.SetCurrentFocusActor(button1) == true); + DALI_TEST_CHECK(manager.GetCurrentFocusActor() == button1); + DALI_TEST_CHECK(focusChangedCallback.mSignalVerified); + DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == Actor()); + DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == button1); + focusChangedCallback.Reset(); + + // without set the navigation properties, but we can focus move + // enable the default algorithm + Dali::Toolkit::DevelKeyboardFocusManager::EnableDefaultAlgorithm(manager, true); + DALI_TEST_CHECK( Dali::Toolkit::DevelKeyboardFocusManager::IsDefaultAlgorithmEnabled(manager) ); + + // Move the focus towards right + // button1 -- [button2] + DALI_TEST_CHECK(manager.MoveFocus(Control::KeyboardFocus::RIGHT) == true); + + // Confirm whether focus is moved to button2 + DALI_TEST_EQUALS(button2.GetProperty(DevelControl::Property::STATE), (int)DevelControl::FOCUSED, TEST_LOCATION); + DALI_TEST_CHECK(focusChangedCallback.mSignalVerified); + DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == button1); + DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == button2); + focusChangedCallback.Reset(); + + // disable the default algorithm + Dali::Toolkit::DevelKeyboardFocusManager::EnableDefaultAlgorithm(manager, false); + DALI_TEST_CHECK( !Dali::Toolkit::DevelKeyboardFocusManager::IsDefaultAlgorithmEnabled(manager) ); + + // Move the focus towards left, The focus move will fail because the default algorithm is disabled. + DALI_TEST_CHECK(manager.MoveFocus(Control::KeyboardFocus::LEFT) == false); + + // enable the default algorithm + Dali::Toolkit::DevelKeyboardFocusManager::EnableDefaultAlgorithm(manager, true); + DALI_TEST_CHECK( Dali::Toolkit::DevelKeyboardFocusManager::IsDefaultAlgorithmEnabled(manager) ); + + // Move the focus towards left, The focus move will success because the default algorithm is enabled. + // [button1] -- button2 + DALI_TEST_CHECK(manager.MoveFocus(Control::KeyboardFocus::LEFT) == true); + // Confirm whether focus is moved to button2 + DALI_TEST_EQUALS(button1.GetProperty(DevelControl::Property::STATE), (int)DevelControl::FOCUSED, TEST_LOCATION); + DALI_TEST_CHECK(focusChangedCallback.mSignalVerified); + DALI_TEST_CHECK(focusChangedCallback.mOriginalFocusedActor == button2); + DALI_TEST_CHECK(focusChangedCallback.mCurrentFocusedActor == button1); + focusChangedCallback.Reset(); + + + END_TEST; +}