X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ItemView.cpp;h=d5c6af5f7b1ab9488b097758f4676c5a99a35662;hp=8be97fe288055033134ed46b78a6858d577aeb8b;hb=b0afc347abc84d3ed5f02fc0f037ebf8dc223b6a;hpb=1f316c7e8f22f1ada38dfdff44d556205bb40ca4 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp index 8be97fe..d5c6af5 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ItemView.cpp @@ -345,6 +345,7 @@ int UtcDaliItemViewDeactivateCurrentLayout(void) // Create a grid layout and add it to ItemView ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); + gridLayout->SetOrientation(ControlOrientation::Down); view.AddLayout(*gridLayout); // Check there is no active layout at the moment @@ -375,6 +376,7 @@ int UtcDaliItemViewGetItemAndGetItemId(void) // Create a grid layout and add it to ItemView ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); + gridLayout->SetOrientation(ControlOrientation::Left); view.AddLayout(*gridLayout); // Activate the grid layout so that the items will be created and added to ItemView @@ -399,6 +401,7 @@ int UtcDaliItemViewRemoveItem(void) // Create a grid layout and add it to ItemView ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); + gridLayout->SetOrientation(ControlOrientation::Right); view.AddLayout(*gridLayout); // Activate the grid layout so that the items will be created and added to ItemView @@ -430,9 +433,10 @@ int UtcDaliItemViewGetCurrentLayoutPosition(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a depth layout and add it to ItemView + ItemLayoutPtr depthLayout = DefaultItemLayout::New( DefaultItemLayout::DEPTH ); + depthLayout->SetOrientation(ControlOrientation::Up); + view.AddLayout(*depthLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -533,14 +537,14 @@ int UtcDaliItemViewScrollToItem(void) TestItemFactory factory; ItemView view = ItemView::New(factory); Vector3 vec(480.0f, 800.0f, 0.0f); - ItemLayoutPtr layout = DefaultItemLayout::New( DefaultItemLayout::GRID ); + ItemLayoutPtr layout = DefaultItemLayout::New( DefaultItemLayout::DEPTH ); view.SetName("view actor"); view.AddLayout(*layout); view.SetSize(vec); Stage::GetCurrent().Add(view); - layout->SetOrientation(ControlOrientation::Up); + layout->SetOrientation(ControlOrientation::Down); view.ActivateLayout(0, vec, 0.0f); application.SendNotification(); @@ -624,9 +628,10 @@ int UtcDaliItemViewInsertItemP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a depth layout and add it to ItemView + ItemLayoutPtr depthLayout = DefaultItemLayout::New( DefaultItemLayout::DEPTH); + depthLayout->SetOrientation(ControlOrientation::Left); + view.AddLayout(*depthLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -656,9 +661,10 @@ int UtcDaliItemViewInsertItemsP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a depth layout and add it to ItemView + ItemLayoutPtr depthLayout = DefaultItemLayout::New( DefaultItemLayout::DEPTH); + depthLayout->SetOrientation(ControlOrientation::Right); + view.AddLayout(*depthLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -712,9 +718,9 @@ int UtcDaliItemViewReplaceItemP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a spiral layout and add it to ItemView + ItemLayoutPtr spiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL ); + view.AddLayout(*spiralLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -736,9 +742,10 @@ int UtcDaliItemViewReplaceItemsP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a spiral layout and add it to ItemView + ItemLayoutPtr spiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL ); + spiralLayout->SetOrientation( ControlOrientation::Down ); + view.AddLayout(*spiralLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -773,9 +780,10 @@ int UtcDaliItemViewGetItemsRangeP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a spiral layout and add it to ItemView + ItemLayoutPtr spiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL ); + spiralLayout->SetOrientation( ControlOrientation::Left ); + view.AddLayout(*spiralLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize()); @@ -797,9 +805,10 @@ int UtcDaliItemViewSetItemsAnchorPointP(void) TestItemFactory factory; ItemView view = ItemView::New(factory); - // Create a grid layout and add it to ItemView - ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); - view.AddLayout(*gridLayout); + // Create a spiral layout and add it to ItemView + ItemLayoutPtr spiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL ); + spiralLayout->SetOrientation( ControlOrientation::Right ); + view.AddLayout(*spiralLayout); // Activate the grid layout so that the items will be created and added to ItemView Vector3 stageSize(Dali::Stage::GetCurrent().GetSize());