X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ItemLayout.cpp;h=447c78aa250984ece787c04e7cdfdeefb1ad32d6;hp=d9e52fd6ce4097a19343f08e39b238daf01f087b;hb=fd9780b06023ca21988b0913c6539b733491c6e1;hpb=d69d0761421e562cd4780c07499cae61963559bd diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ItemLayout.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ItemLayout.cpp index d9e52fd..447c78a 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ItemLayout.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ItemLayout.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2015 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -47,6 +47,13 @@ public: { } + /** + * Virtual destructor. + */ + virtual ~TestItemFactory() + { + } + public: // From ItemFactory /** @@ -65,13 +72,181 @@ public: // From ItemFactory */ virtual Actor NewItem(unsigned int itemId) { - // Create an image actor for this item + // Create a renderable actor for this item Image image = ResourceImage::New( TEST_IMAGE_FILE_NAME ); - Actor actor = ImageActor::New(image); + Actor actor = CreateRenderableActor(image); return actor; } }; + +class TestItemLayout; + +typedef IntrusivePtr TestItemLayoutPtr; + +// Implementation of ItemLayout +class TestItemLayout : public ItemLayout +{ +public: + + /** + * Constructor + */ + TestItemLayout() + { + } + + /** + * Virtual destructor. + */ + virtual ~TestItemLayout() + { + } + + /** + * Create a new grid layout. + */ + static TestItemLayoutPtr New() + { + return TestItemLayoutPtr(new TestItemLayout()); + } + +public: // From ItemLayout + + /** + * Query the minimum valid layout position; this is a negative value. + * + * When scrolling, the first item will move within the range 0 to GetMinimumLayoutPosition(). + * @param[in] numberOfItems The current number of items in the layout. + * @param[in] layoutSize The size of the layout area. + * @return The minimum layout position. + */ + virtual float GetMinimumLayoutPosition(unsigned int numberOfItems, Vector3 layoutSize) const + { + return 0.0f; + } + + /** + * Query the closest anchor position for the given layout position. + * + * This anchor position is the position where all the items in the layout are aligned to + * their rounded layout positions in integer. + * @param[in] layoutPosition The layout position. + * @return The closest anchor position for the given layout position. + */ + virtual float GetClosestAnchorPosition(float layoutPosition) const + { + return 0.0f; + } + + /** + * Query the layout position for the first item in the layout to move to when the layout + * needs to scroll to a particular item. + * + * @param[in] itemId The ID of an item in the layout. + * @return The layout position for the first item in the layout to move to. + */ + virtual float GetItemScrollToPosition(unsigned int itemId) const + { + return 0.0f; + } + + /** + * Query the items within a given layout-area. + * + * @param[in] firstItemPosition The layout-position of the first item in the layout. + * @param[in] layoutSize The size of the layout area. + * @return The ID of the first & last visible item. + */ + virtual ItemRange GetItemsWithinArea(float firstItemPosition, Vector3 layoutSize) const + { + return ItemRange(0, 10); + } + + /** + * Query the number of items that should be reserved, for scrolling purposes. + * + * @param[in] layoutSize The size of the layout area. + * @return The number of extra items. + */ + virtual unsigned int GetReserveItemCount(Vector3 layoutSize) const + { + return 0; + } + + /** + * Retrieve the default size of an item in the layout. + * + * @param[in] itemId The ID of an item in the layout. + * @param[in] layoutSize The layout size + * @param[out] itemSize The target size of an item. + */ + virtual void GetDefaultItemSize( unsigned int itemId, const Vector3& layoutSize, Vector3& itemSize ) const + { + } + + /** + * @brief Query the scroll direction of the layout. + * @return The scroll direction in degrees. + */ + virtual Degree GetScrollDirection() const + { + return Degree( 0.0f ); + } + + /** + * @brief Query the scroll speed factor of the layout while dragging. + * @return The scroll speed factor of the layout. + */ + virtual float GetScrollSpeedFactor() const + { + return 0; + } + + /** + * @brief Query the maximum swipe speed in pixels per second. + * @return speed The maximum swipe speed. + */ + virtual float GetMaximumSwipeSpeed() const + { + return 0; + } + + /** + * @brief Get the duration of the flick animation in second. + * @return The duration of the flick animation. + */ + virtual float GetItemFlickAnimationDuration() const + { + return 0; + } + + /* + * @brief Applies constraints defined by the layout to an actor. + * + * @param[in] actor The actor to constrain. + * @param[in] itemId The ID of the item represented by the actor. + * @param[in] layoutSize the current size of the item view instance. + * @param[in] itemViewActor The item view instance which requests the application of constraints. + */ + virtual void ApplyConstraints( Actor& actor, const int itemId, const Vector3& layoutSize, const Actor& itemViewActor ) + { + } + + /** + * @brief Gets the position of a given item + * + * @param[in] itemID id of the item we want to get its position + * @param[in] currentLayoutPosition the current layout position of the item view instance + * @param[in] layoutSize the current size of the item view instance + * @return The item position (x,y,z) + */ + virtual Vector3 GetItemPosition(int itemID, float currentLayoutPosition, const Vector3& layoutSize) const + { + return Vector3::ZERO; + } +}; + } // namespace int UtcDaliItemLayoutSetAndGetOrientation(void) @@ -108,7 +283,7 @@ int UtcDaliItemLayoutSetAndGetOrientation(void) DALI_TEST_EQUALS(position, 0.0f, TEST_LOCATION); - int focusItem = layout->GetNextFocusItemID(0, TOTAL_ITEM_NUMBER, Control::Left, true); + int focusItem = layout->GetNextFocusItemID(0, TOTAL_ITEM_NUMBER, Control::KeyboardFocus::LEFT, true); DALI_TEST_CHECK(focusItem != 0); @@ -135,3 +310,60 @@ int UtcDaliItemLayoutSetAndGetOrientation(void) DALI_TEST_CHECK(spiralLayout == layout); END_TEST; } + +int UtcDaliItemLayoutGetExtension(void) +{ + ToolkitTestApplication application; + + ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID ); + DALI_TEST_CHECK( gridLayout ); + DALI_TEST_CHECK( !gridLayout->GetExtension() ); + + END_TEST; +} + +int UtcDaliItemLayoutGetClosestOnScreenLayoutPosition(void) +{ + ToolkitTestApplication application; + + TestItemLayoutPtr layout = TestItemLayout::New(); + DALI_TEST_CHECK( layout ); + DALI_TEST_EQUALS(layout->GetClosestOnScreenLayoutPosition(0, 0.0f, Vector3::ZERO), 0.0f, TEST_LOCATION ); + DALI_TEST_EQUALS(layout->GetClosestOnScreenLayoutPosition(0, 0.0f, Vector3(-800.0f, -1200.0f, 0.0f)), 0.0f, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliItemLayoutGetNextFocusItemID(void) +{ + ToolkitTestApplication application; + + TestItemLayoutPtr layout = TestItemLayout::New(); + DALI_TEST_CHECK( layout ); + DALI_TEST_EQUALS(layout->GetNextFocusItemID(0, 100, Control::KeyboardFocus::LEFT, true), 99, TEST_LOCATION ); + DALI_TEST_EQUALS(layout->GetNextFocusItemID(110, 100, Control::KeyboardFocus::RIGHT, true), 0, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliItemRangeIntersection(void) +{ + ToolkitTestApplication application; + + unsigned int uBeginItemFirst = 100u, uEndItemFirst = 300u; + unsigned int uBeginItemSecond = 290u, uEndItemSecond = 400; + unsigned int uInterBeginCheck=290u , uInterEndCheck=301u; + bool bIsInThisRange = false, bOutOfThisRange = false; + + Toolkit::ItemRange objItemRangeFirst(uBeginItemFirst, uEndItemFirst); + Toolkit::ItemRange objItemRangeSecond(uBeginItemSecond, uEndItemSecond); + ItemRange itmInterSect = objItemRangeFirst.Intersection(objItemRangeSecond); + + bIsInThisRange = itmInterSect.Within(uInterBeginCheck); + DALI_TEST_EQUALS(bIsInThisRange, true, TEST_LOCATION ); + + bOutOfThisRange = itmInterSect.Within(uInterEndCheck); + DALI_TEST_EQUALS(bOutOfThisRange, false, TEST_LOCATION ); + + END_TEST; +}