X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ImageVisual.cpp;h=cd834df31f6c95dfd3b17060701b4bfcba12185b;hp=40ca439bf4da3a3d3c4c37094b693e09f5a99906;hb=42a61237c2ecc17d977fbf9596603da2ff221be7;hpb=543143c6669520f97120a4d7308c5a18648886e6 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp index 40ca439..cd834df 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp @@ -24,10 +24,14 @@ #include #include #include +#include #include #include #include + +#include #include "dummy-control.h" +#include "test-native-image-source.h" using namespace Dali; using namespace Dali::Toolkit; @@ -456,7 +460,7 @@ int UtcDaliImageVisualWithNativeImage(void) const Property::Map* outMap = value.GetMap(); std::string fragmentShader = (*outMap)["fragment"].Get(); - const char* fragmentPrefix = nativeImageSource->GetCustomFragmentPrefix(); + const char* fragmentPrefix = Dali::NativeImageSourceTest::GetCustomFragmentPrefix(); size_t pos = fragmentShader.find(fragmentPrefix); DALI_TEST_EQUALS( pos != std::string::npos, true, TEST_LOCATION ); @@ -520,6 +524,106 @@ int UtcDaliImageVisualWithNativeImageRemoved(void) END_TEST; } +int UtcDaliImageVisualWithEncodedImageBuffer(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Encoded Image Buffer as url" ); + + EncodedImageBuffer rawBuffer = ConvertFileToEncodedImageBuffer(TEST_LARGE_IMAGE_FILE_NAME); + ImageUrl url = Dali::Toolkit::Image::GenerateUrl(rawBuffer); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url.GetUrl() ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) ); + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + application.SendNotification(); + + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); + + application.GetScene().Remove( actor ); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + END_TEST; +} + +int UtcDaliImageVisualWithEncodedImageBufferRemoved(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Encoded Image Buffer as url" ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + EncodedImageBuffer rawBuffer = ConvertFileToEncodedImageBuffer(TEST_LARGE_IMAGE_FILE_NAME); + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(rawBuffer); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + application.SendNotification(); + + // Wait for decode buffer and make texture. + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION ); + + tet_infoline( "Delete texture because there is no actor to use decoded texture" ); + imageUrl.Reset(); + application.GetScene().Remove( actor ); + dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL ); + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION ); + + END_TEST; +} + int UtcDaliImageVisualTextureReuse1(void) { ToolkitTestApplication application;