X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ImageVisual.cpp;h=51b9923ebe2656cf6efff01432630da1f86f884f;hp=e9bd76e0aeeab129c872e58e518c264ea1ff418d;hb=e0c063be9e7ecde0e5665079289489d456828abf;hpb=f1876c34a8f667f79182fa8a772ee889e27290c1 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp index e9bd76e..51b9923 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp @@ -24,8 +24,14 @@ #include #include #include +#include +#include +#include #include + +#include #include "dummy-control.h" +#include "test-native-image-source.h" using namespace Dali; using namespace Dali::Toolkit; @@ -416,6 +422,272 @@ int UtcDaliImageVisualRemoteImageLoad(void) END_TEST; } +int UtcDaliImageVisualWithNativeImage(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Native Image as url" ); + + NativeImageSourcePtr nativeImageSource = NativeImageSource::New(500, 500, NativeImageSource::COLOR_DEPTH_DEFAULT); + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(nativeImageSource); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + + Renderer renderer = actor.GetRendererAt(0); + Shader shader = renderer.GetShader(); + + Property::Value value = shader.GetProperty(Shader::Property::PROGRAM); + DALI_TEST_CHECK(value.GetType() == Property::MAP); + const Property::Map* outMap = value.GetMap(); + std::string fragmentShader = (*outMap)["fragment"].Get(); + + const char* fragmentPrefix = Dali::NativeImageSourceTest::GetCustomFragmentPrefix(); + size_t pos = fragmentShader.find(fragmentPrefix); + + DALI_TEST_EQUALS( pos != std::string::npos, true, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliImageVisualWithNativeImageCustomShader(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Native Image as url and Use custom shader" ); + + NativeImageSourcePtr nativeImageSource = NativeImageSource::New(500, 500, NativeImageSource::COLOR_DEPTH_DEFAULT); + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(nativeImageSource); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + Property::Map shaderMap; + const std::string customVertexShaderSource = "Foobar"; + const std::string customFragmentShaderSource = "Foobar"; + shaderMap[Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = customFragmentShaderSource; + shaderMap[Toolkit::Visual::Shader::Property::VERTEX_SHADER] = customVertexShaderSource; + + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( Toolkit::Visual::Property::SHADER, shaderMap ); + propertyMap.Insert( ImageVisual::Property::URL, url ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) ); + actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + + application.SendNotification(); + application.Render(16); + + Renderer renderer = actor.GetRendererAt(0); + Shader shader = renderer.GetShader(); + + Property::Value value = shader.GetProperty(Shader::Property::PROGRAM); + DALI_TEST_CHECK(value.GetType() == Property::MAP); + const Property::Map* outMap = value.GetMap(); + std::string fragmentShaderSource = (*outMap)["fragment"].Get(); + std::string vertexShaderSource = (*outMap)["vertex"].Get(); + + // Compare vertex shader is equal + DALI_TEST_EQUALS( customVertexShaderSource, vertexShaderSource, TEST_LOCATION ); + + // Check fragment shader changed + const char* fragmentPrefix = Dali::NativeImageSourceTest::GetCustomFragmentPrefix(); + size_t pos = fragmentShaderSource.find(fragmentPrefix); + + DALI_TEST_EQUALS( pos != std::string::npos, true, TEST_LOCATION ); + + DALI_TEST_EQUALS( std::string(fragmentPrefix) + customFragmentShaderSource, fragmentShaderSource, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliImageVisualWithNativeImageRemoved(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Native Image as url" ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + NativeImageSourcePtr nativeImageSource = NativeImageSource::New(500, 500, NativeImageSource::COLOR_DEPTH_DEFAULT); + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(nativeImageSource); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION ); + + tet_infoline( "No delete texture because reference count is not zero" ); + imageUrl.Reset(); + application.GetScene().Remove( actor ); + dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL ); + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION ); + + tet_infoline( "Delete texture because reference count is zero" ); + visual.Reset(); + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliImageVisualWithEncodedImageBuffer(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Encoded Image Buffer as url" ); + + EncodedImageBuffer rawBuffer = ConvertFileToEncodedImageBuffer(TEST_LARGE_IMAGE_FILE_NAME); + ImageUrl url = Dali::Toolkit::Image::GenerateUrl(rawBuffer); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url.GetUrl() ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) ); + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + application.SendNotification(); + + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); + + application.GetScene().Remove( actor ); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + END_TEST; +} + +int UtcDaliImageVisualWithEncodedImageBufferRemoved(void) +{ + ToolkitTestApplication application; + tet_infoline( "Use Encoded Image Buffer as url" ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + EncodedImageBuffer rawBuffer = ConvertFileToEncodedImageBuffer(TEST_LARGE_IMAGE_FILE_NAME); + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(rawBuffer); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK( factory ); + + Property::Map propertyMap; + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE ); + propertyMap.Insert( ImageVisual::Property::URL, url ); + + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + + application.GetScene().Add( actor ); + application.SendNotification(); + + // Wait for decode buffer and make texture. + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION ); + + tet_infoline( "Delete texture because there is no actor to use decoded texture" ); + imageUrl.Reset(); + application.GetScene().Remove( actor ); + dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL ); + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION ); + DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION ); + + END_TEST; +} + int UtcDaliImageVisualTextureReuse1(void) { ToolkitTestApplication application;