X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ImageView.cpp;h=965e258c8e2cc8f244524125c868cfa8ddaef474;hp=7d1ea16743be20206ca1c7132a402796bd55dd43;hb=4019119f94f02948f2dc26a8495d44d1143c684a;hpb=bb3a306721570de9cbed7d63f8a478622af9a374 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp index 7d1ea16..965e258 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp @@ -26,6 +26,7 @@ #include #include #include +#include #include #include @@ -353,7 +354,7 @@ int UtcDaliImageViewSetGetProperty03(void) Property::Value value = renderer.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); bool enable; DALI_TEST_CHECK( value.Get( enable ) ); - DALI_TEST_CHECK( !enable ); + DALI_TEST_CHECK( enable ); // pre-multiplied alpha blending imageView.SetProperty( Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA, true ); @@ -376,6 +377,205 @@ int UtcDaliImageViewSetGetProperty03(void) END_TEST; } +int UtcDaliImageViewPreMultipliedAlphaPng(void) +{ + ToolkitTestApplication application; + + // Set up trace debug + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable( true ); + + Property::Map imageMap; + imageMap[ ImageVisual::Property::URL ] = gImage_34_RGBA; + imageMap[ ImageVisual::Property::RELEASE_POLICY] = ImageVisual::ReleasePolicy::NEVER; // To keep the texture cache + + ImageView imageView1 = ImageView::New(); + imageView1.SetProperty( ImageView::Property::IMAGE, imageMap ); + + Stage::GetCurrent().Add( imageView1 ); + + Property::Value value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + bool enable; + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( enable ); // Default value is true + + // loading started, this waits for the loader thread for max 30 seconds + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( enable ); // Keep true + + // conventional alpha blending + Renderer renderer1 = imageView1.GetRendererAt( 0 ); + value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( enable ); + + int srcFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB ); + int destFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB ); + int srcFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA ); + int destFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA ); + DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA ); + DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated. + textureTrace.Reset(); + + // Disable pre-multiplied alpha blending + imageView1.SetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA, false ); + + // Reload the image + Property::Map attributes; + DevelControl::DoAction( imageView1, ImageView::Property::IMAGE, DevelImageVisual::Action::RELOAD, attributes ); + + // loading started, this waits for the loader thread for max 30 seconds + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); + + // conventional alpha blending + value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); + + srcFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB ); + destFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB ); + srcFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA ); + destFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA ); + DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA ); + DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA ); + DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated. + textureTrace.Reset(); + + // Make a new ImageView using the same image + ImageView imageView2 = ImageView::New(); + imageView2.SetProperty( ImageView::Property::IMAGE, imageMap ); + + Stage::GetCurrent().Add( imageView2 ); + + application.SendNotification(); + application.Render(); + + Renderer renderer2 = imageView2.GetRendererAt( 0 ); + value = renderer2.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( enable ); + + srcFactorRgb = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB ); + destFactorRgb = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB ); + srcFactorAlpha = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA ); + destFactorAlpha = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA ); + DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA ); + DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION ); // The cached texture should be used. + + END_TEST; +} + +int UtcDaliImageViewPreMultipliedAlphaJpg(void) +{ + ToolkitTestApplication application; + + // Set up trace debug + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable( true ); + + Property::Map imageMap; + imageMap[ ImageVisual::Property::URL ] = gImage_600_RGB; + imageMap[ ImageVisual::Property::RELEASE_POLICY] = ImageVisual::ReleasePolicy::NEVER; // To keep the texture cache + + ImageView imageView1 = ImageView::New(); + imageView1.SetProperty( ImageView::Property::IMAGE, imageMap ); + + Stage::GetCurrent().Add( imageView1 ); + + Property::Value value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + bool enable; + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( enable ); // Default value is true + + // loading started, this waits for the loader thread for max 30 seconds + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); // Should be false after loading + + // conventional alpha blending + Renderer renderer1 = imageView1.GetRendererAt( 0 ); + value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); + + int srcFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB ); + int destFactorRgb = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB ); + int srcFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA ); + int destFactorAlpha = renderer1.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA ); + DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA ); + DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA ); + DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated. + textureTrace.Reset(); + + ImageView imageView2 = ImageView::New(); + imageView2.SetProperty( ImageView::Property::IMAGE, imageMap ); + + // Disable pre-multiplied alpha blending + imageView2.SetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA, false ); + + Stage::GetCurrent().Add( imageView2 ); + + application.SendNotification(); + application.Render(); + + value = imageView2.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); + + // conventional alpha blending + Renderer renderer2 = imageView2.GetRendererAt( 0 ); + value = renderer2.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA ); + DALI_TEST_CHECK( value.Get( enable ) ); + DALI_TEST_CHECK( !enable ); + + srcFactorRgb = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_RGB ); + destFactorRgb = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_RGB ); + srcFactorAlpha = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_SRC_ALPHA ); + destFactorAlpha = renderer2.GetProperty( Renderer::Property::BLEND_FACTOR_DEST_ALPHA ); + DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA ); + DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA ); + DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE ); + DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION ); // The cached texture should be used. + + END_TEST; +} + int UtcDaliImageViewPixelArea(void) { // Test pixel area property @@ -1715,6 +1915,146 @@ int UtcDaliImageViewPaddingProperty02(void) END_TEST; } +int UtcDaliImageViewPaddingProperty03(void) +{ + tet_infoline("Test Setting Image Padding then removing it."); + + ToolkitTestApplication application; + + ImageView imageView = ImageView::New(); + Property::Map imagePropertyMap; + imagePropertyMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE; + imagePropertyMap[ Toolkit::ImageVisual::Property::URL ] = TEST_RESOURCE_DIR "/Kid1.svg" ; + imagePropertyMap[ ImageVisual::Property::DESIRED_WIDTH ] = 128; + imagePropertyMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 128; + imagePropertyMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FIT_KEEP_ASPECT_RATIO; + imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap ); + imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + imageView.SetParentOrigin( ParentOrigin::TOP_LEFT ); + imageView.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) ); + Stage::GetCurrent().Add( imageView ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( imageView.GetProperty( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION ); + + tet_infoline("Remove Padding and test Visual is position correctly"); + + imageView.SetProperty( Control::Property::PADDING, Extents( 0, 0, 0, 0 ) ); + + application.SendNotification(); + application.Render(); + + // Check whether Image Visual transforms on ImageVieiw::OnRelayout() + Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView ); + Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE ); + Property::Map resultMap; + imageVisual.CreatePropertyMap( resultMap ); + + Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM ); + DALI_TEST_CHECK( transformValue ); + Property::Map* retMap = transformValue->GetMap(); + DALI_TEST_CHECK( retMap ); + + // Image Visual should be positioned depending on ImageView's padding + DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 0, 0 ), TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliImageViewPaddingProperty04(void) +{ + tet_infoline("Test Setting Image Padding then removing it. Visual Fitting Mode as Fill"); + + ToolkitTestApplication application; + + ImageView imageView = ImageView::New(); + Property::Map imagePropertyMap; + imagePropertyMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE; + imagePropertyMap[ Toolkit::ImageVisual::Property::URL ] = TEST_RESOURCE_DIR "/Kid1.svg" ; + imagePropertyMap[ ImageVisual::Property::DESIRED_WIDTH ] = 128; + imagePropertyMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 128; + imagePropertyMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FILL; + imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap ); + imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + imageView.SetParentOrigin( ParentOrigin::TOP_LEFT ); + imageView.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) ); + Stage::GetCurrent().Add( imageView ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( imageView.GetProperty( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION ); + + tet_infoline("Remove Padding and test Visual is position correctly"); + + imageView.SetProperty( Control::Property::PADDING, Extents( 0, 0, 0, 0 ) ); + + application.SendNotification(); + application.Render(); + + // Check whether Image Visual transforms on ImageVieiw::OnRelayout() + Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView ); + Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE ); + Property::Map resultMap; + imageVisual.CreatePropertyMap( resultMap ); + + Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM ); + DALI_TEST_CHECK( transformValue ); + Property::Map* retMap = transformValue->GetMap(); + DALI_TEST_CHECK( retMap ); + + // Image Visual should be positioned depending on ImageView's padding + DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 0, 0 ), TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliImageViewTransformTest01(void) +{ + tet_infoline("Test Setting a offset transform on the ImageView"); + + ToolkitTestApplication application; + + ImageView imageView = ImageView::New(); + Property::Map imagePropertyMap; + imagePropertyMap.Add( Toolkit::Visual::Property::TYPE,Toolkit::Visual::IMAGE ) + .Add( Toolkit::ImageVisual::Property::URL,TEST_RESOURCE_DIR "/Kid1.svg" ) + .Add( ImageVisual::Property::DESIRED_WIDTH,120 ) + .Add( ImageVisual::Property::DESIRED_HEIGHT,120 ) + .Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FILL ) + .Add( Visual::Property::TRANSFORM, + Property::Map().Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, + Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE ) ) + .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2( 8, 8 ) ) ); + + imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap ); + imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + imageView.SetParentOrigin( ParentOrigin::TOP_LEFT ); + Stage::GetCurrent().Add( imageView ); + + application.SendNotification(); + application.Render(); + + // Check whether Image Visual transforms on ImageVieiw::OnRelayout() + Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView ); + Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE ); + Property::Map resultMap; + imageVisual.CreatePropertyMap( resultMap ); + + Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM ); + DALI_TEST_CHECK( transformValue ); + Property::Map* retMap = transformValue->GetMap(); + DALI_TEST_CHECK( retMap ); + + // Image Visual should be positioned depending on ImageView's padding + DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 8, 8 ), TEST_LOCATION ); + DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET_POLICY )->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ), TEST_LOCATION ); + + END_TEST; +} + int UtcDaliImageViewUsingAtlasAndGetNaturalSize(void) { ToolkitTestApplication application; @@ -1745,7 +2085,7 @@ int UtcDaliImageViewFillMode(void) ToolkitTestApplication application; tet_infoline( "Create an ImageVisual without padding and set the fill-mode to fill" ); - tet_infoline( " There should be no need to change the transform, our size-policy should be relative and size shoudl be [1,1]"); + tet_infoline( " There should be no need to change the transform, our size-policy should be relative and size should be [1,1]"); ImageView imageView = ImageView::New(); Property::Map imageMap;